Graciexo

Formerly 'Jennabx'
May 25, 2018
92
52
155
Let the dev do his tremendous job. Up till now, this game is really good. So have faith. Even if it takes one more week to perfect it, I'm sure he'll find a way to compensate for the time spent. Cheers to the dev.
Totally agree!
 

Nibelungen

Newbie
Sep 27, 2018
24
63
163
Let's see it differently. With each update, he brings more content to his game. I think the main problem here is making sure the new content doesn't create bugs with older versions. So if having a bug free game with more content means waiting 1.5 months and not starting the game from scratch again and again I'm all for it. Just remember, it's my way of thinking. I'm not forcing you to believe it. And I love this game. Lovers, happy, Ntr. All of it. And now, I can't wait for NTS to really start showing new depravations.

With all due respect ^_^
 
May 28, 2025
24
24
22
Let's see it differently. With each update, he brings more content to his game. I think the main problem here is making sure the new content doesn't create bugs with older versions. So if having a bug free game with more content means waiting 1.5 months and not starting the game from scratch again and again I'm all for it. Just remember, it's my way of thinking. I'm not forcing you to believe it. And I love this game. Lovers, happy, Ntr. All of it. And now, I can't wait for NTS to really start showing new depravations.

With all due respect ^_^
I highly doubt solving bugs even on unity is that demanding, I have little experience with it only with shark but still, high doubts, also some people support him on patreon paying monthly for it, that's the biggest issue, with money comes expectations
 

OldOnes

New Member
Mar 25, 2019
8
16
115
I highly doubt solving bugs even on unity is that demanding, I have little experience with it only with shark but still, high doubts, also some people support him on patreon paying monthly for it, that's the biggest issue, with money comes expectations

My guess is the members of that forum complaining here instead of the Patreon or the Discord aren't paying monthly for it.

So ... I wouldn't take any messages/members here as expectations for the Dev.

That game is on my top3 on F95 for me right now, but I'm not paying shit to play. So I don't complain and I say thank you at each release.
 
May 28, 2025
24
24
22
My guess is the members of that forum complaining here instead of the Patreon or the Discord aren't paying monthly for it.

So ... I wouldn't take any messages/members here as expectations for the Dev.

That game is on my top3 on F95 for me right now, but I'm not paying shit to play. So I don't complain and I say thank you at each release.
Then I must use magic to have access to his chats then? He don't read patreon message and I don't wanna bind my discord with patreon, as patron I shouldn't be force to do that If I want latest info about product I pay for IMG_20250707_001929.jpg
 

Raferu

Member
Feb 28, 2022
486
823
217
I highly doubt solving bugs even on unity is that demanding
The impact an engine has on solving bugs is minimal. It mostly has to do with how the game itself is structured and how new content is being implemented. If, from the start, you design it in a way that makes adding new content a chore then you're gonna have a bad time squashing bugs. And since each new update adds complexity, especially if new variables are added that interact with old ones, then you might get to a point where solving everything by yourself is gonna take longer and longer.

Now I'm not saying that's the way nosy actually designed everything. From what I have seen this game's code must be a bit more complex than what we can see, given how big updates temporarily break two of the three paths. But still, nosy has managed to fix whatever breaks (mostly) and has been pretty consistent with giving us good content.

So, in the end, it's not a easy as saying something like "It's just unity, it should be easy!".
 
May 28, 2025
24
24
22
The impact an engine has on solving bugs is minimal. It mostly has to do with how the game itself is structured and how new content is being implemented. If, from the start, you design it in a way that makes adding new content a chore then you're gonna have a bad time squashing bugs. And since each new update adds complexity, especially if new variables are added that interact with old ones, then you might get to a point where solving everything by yourself is gonna take longer and longer.

Now I'm not saying that's the way nosy actually designed everything. From what I have seen this game's code must be a bit more complex than what we can see, given how big updates temporarily break two of the three paths. But still, nosy has managed to fix whatever breaks (mostly) and has been pretty consistent with giving us good content.

So, in the end, it's not a easy as saying something like "It's just unity, it should be easy!".
Type of engine is critical in way of how easy it is to fix bug, even basic troubleshooting in assembly is hell in comparison to for example Js, well codes are always more complex that what we see but that's changed literally nothing, I never said "it's just unity" I did exactly opposite because I know how hard it is to optimise even damn calculator on unit, the only consisten thing he was about is that something happend and release is delayed, that's only consienscy here, span of updates is extended nearly double what was primarily, story wise even when fully dedicated to updates are smaller so idk how long you play his game, but I doubt any earlier than .10
 

deviousstorm

Member
Aug 24, 2019
472
529
236
Yeah, last response 17june, I will say it's fair treatment with discord
Devs on here are not on a good track record when it comes to responding to things. Some really do, others don't. THis dev in particular I think quit cause of all the criticisms this game got very early on. I mean those criticisms are still relevant right now. Its a very... average game experience? There really isn't much to do other than respond to texts, and pretty piss poor save/load system, and really uninteresting mechanics. Along with idk... I am just not a big fan of the main villain i get he's like a porn addled manic filled with super sex juice stuff that makes women fall to him. But its just... IDK kind of boring?

Like I wish the MC was less of a complete and utter waste of space, and you really can't go for bat for your girl. Its why I always find these phone games so unrealistic cause, idk maybe its just in my case of being very proactive, I could never imagine not trying to help my girl. Or if my girl was acting strangely I'd ask questions.

Now mind you this game has interesting stuff. But I just find the story and characters just not particularly fun. These phone games I feel are great if you are able to capture like the mystique of what is going on with the other person, or providing details about what is going on with other characters. But like there is a juxtaposition or ludo narrative dissonance where the main character should know things and it goes completely unaddressed and completely ignored. Which just feels bad? Like there is no way he would not recognize his GF in those censorship things or from those leaked chats.

I still maintain the FMC should've gone to the cops about that manager blackmail stuff. It would've been more interesting if that was like... a failed attempt by someone else and not the new manager the FMC meets. I also find it interesting we basically know nothing about anyone else at the office, and there really is only like 3 active characters in this entire story. Which just makes it very unalive?
 

deviousstorm

Member
Aug 24, 2019
472
529
236
Type of engine is critical in way of how easy it is to fix bug, even basic troubleshooting in assembly is hell in comparison to for example Js, well codes are always more complex that what we see but that's changed literally nothing, I never said "it's just unity" I did exactly opposite because I know how hard it is to optimise even damn calculator on unit, the only consisten thing he was about is that something happend and release is delayed, that's only consienscy here, span of updates is extended nearly double what was primarily, story wise even when fully dedicated to updates are smaller so idk how long you play his game, but I doubt any earlier than .10
I mean at this point the dev should be able to write dialogue and stuff pretty quickly it should be at this point a copy and paste to add new content and just change around images and other stuff. Like there really isn't much difference in terms of content added and what we've seen before. Like there has been nothing narrative or mechanics wise that is different from anything that hasn't already happened.
 
Dec 27, 2022
23
14
13
Devs on here are not on a good track record when it comes to responding to things. Some really do, others don't. THis dev in particular I think quit cause of all the criticisms this game got very early on. I mean those criticisms are still relevant right now. Its a very... average game experience? There really isn't much to do other than respond to texts, and pretty piss poor save/load system, and really uninteresting mechanics. Along with idk... I am just not a big fan of the main villain i get he's like a porn addled manic filled with super sex juice stuff that makes women fall to him. But its just... IDK kind of boring?

Like I wish the MC was less of a complete and utter waste of space, and you really can't go for bat for your girl. Its why I always find these phone games so unrealistic cause, idk maybe its just in my case of being very proactive, I could never imagine not trying to help my girl. Or if my girl was acting strangely I'd ask questions.

Now mind you this game has interesting stuff. But I just find the story and characters just not particularly fun. These phone games I feel are great if you are able to capture like the mystique of what is going on with the other person, or providing details about what is going on with other characters. But like there is a juxtaposition or ludo narrative dissonance where the main character should know things and it goes completely unaddressed and completely ignored. Which just feels bad? Like there is no way he would not recognize his GF in those censorship things or from those leaked chats.

I still maintain the FMC should've gone to the cops about that manager blackmail stuff. It would've been more interesting if that was like... a failed attempt by someone else and not the new manager the FMC meets. I also find it interesting we basically know nothing about anyone else at the office, and there really is only like 3 active characters in this entire story. Which just makes it very unalive?
Like i said pages back (182), the game has a interesting ideas and resources that help the plot like the nanoboots, the pink dialogue the instagram, the fake reddit and the chatlogs (maybe this is the worst for the way to unlock them and the money, but still a good idea), These are good ideas that help you find out more about infidelity without losing some credibility like in other games.
But the story is where the game fails, and i'm not going to rewrite everything, but the reality is that the story leaves is not that good like the ideas or mechanics that it implements
 
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