It's just a pity that the developer, even using ai generation, gives 3-4 pictures per update. Like, he can generate 500 juicy images, in different poses, it's not that hard, I have no idea why he does not use this tool to its full potential
Very much agree this game has been very fun but man come in get some more pics. It really shouldn't be hard to get more pictures.
I haven't played the game so I'm not sure about the quality of the images this developer releases, but I would just like to clear up the misunderstanding IN GENERAL that AI generation is "easy".
sure any one here can go into some AI image generation site, write a 1-liner prompt, click generate and done.
however, that's not the case if one wants to get serious about it and especially if it involves putting it in a game.
it would help having a lora, but it's not straightforward to generate consistent characters. i have been checking out stable diffusion on and off for the past months, and it is very involved. during initial operation, it would be wise to have your own local setup in your computer so as not to rely on online currencies, and the controls for local installations are much better than online ones.
there's a lot of extensions that can be installed like controlnet, detailers, etc which can improve results - but as you can already tell, this isn't your 1-click generate image process. sometimes you have to do a bit of in-painting, open-pose, or sometimes even making a rouch sketch to match what you have in mind better.
it does help once you have your setup going, yes then you can chuck out more images more frequently - but not at the rate you guys are imaginging. many experience "AI artists" on twitter can usually release 1 image per day, many taking more days, and thats different characters each time.
then imagine needing programiming, script writing, testing and bug fix. then include real life, maybe full-time work?
the potential difference between hand-drawn aritst and a serious AI artist is likely how long the whole project will take - not the fact the latter can fart 10 scenes in one update. also mentioning the quality - while many hate AI style, there are newer models that you can't even notice it's AI because it's not your traditional cetusMix or meinaMix. many hand-draw will likely go flat-shade colors.
it's not just "time" concept, but quality concept. two artworks, one hand-drawn and one AI might take the same amount of time, it's just that AI might have more quality to it. and this is not to criticize hand artists. I have feelings about it because I do both.
but then again, I've seen non-serious AI games that do the traditional 1-click generate, meh it works for me, then ship it. so we get bad AI games. do you want that to happen to your favorite game? just throw away images with bad hands, inconsistent hair style, and eye colors? coz that's what happens when you want 72 CGs per update