I agreeTo clarify, I believe that using AI is significantly faster than drawing everything by hand. However, it still takes quite a bit of effort—especially when it comes to keeping characters consistent, since AI outputs can be pretty random. That’s actually why I started learning Photoshop—to handle things like background cleanup and removing minor artifacts. For example, I could easily remove those nipple shadows… but honestly, I think they look sexier that way.
So while AI helps speed things up, the real benefit goes to the players, since it allows for more frequent updates. In other words, it’s not that I’m putting in less effort than developers who draw everything themselves—I’m just putting that effort into different areas to keep the game moving forward rapidly.
Yeah I saw it and also made some comments. You could check another reply from me! Thanks!I agree
The world is moving toward convenience, and people should move toward convenience too
Criticisms like “Since AI art is easier than hand-drawn art, it’s a negative point” are absolutely unacceptable and weird
But criticisms like “The art isn’t good” can be used, though in this game, I believe the art is really good
Anyway, I wrote a review. Do you read the rating section, or should I copy-paste it here? (In case you’re inclined to give a critique)
Thank youYeah I saw it and also made some comments. You could check another reply from me! Thanks!
In my opinion, adding passengers, coworkers, and neighbors—even if they don’t play a role in the relationships or story—can boost the believability and immersion in the game world. Imagine the MC stepping out in the morning and having a quick chat with a neighbor who drops hints about the FMC and Bull’s relationship, or the MC’s boss showing up as a troublemaker. Yeah, I think these characters could pull the story out of its simplicity a bit. Right now, it feels like we’re in some post-apocalyptic world where only these 3 people are alive. Adding ambient sounds from the office, streets, and outside the house could help with this tooStory: My current plan is to introduce just one more character. Honestly, I don’t think having only a few characters makes the story less believable—I've played other games that worked really well with a small cast. But do you think it might help to occasionally mention background characters like passengers, coworkers, or neighbors—without showing them—just to flesh out the world a bit?
Got it, that is truly good suggestion, I will try to add some people. As for sound, I do play some ambient sound, but just few, will add more also if the environment is suitable. Thanks again for the feedback.In my opinion, adding passengers, coworkers, and neighbors—even if they don’t play a role in the relationships or story—can boost the believability and immersion in the game world. Imagine the MC stepping out in the morning and having a quick chat with a neighbor who drops hints about the FMC and Bull’s relationship, or the MC’s boss showing up as a troublemaker. Yeah, I think these characters could pull the story out of its simplicity a bit. Right now, it feels like we’re in some post-apocalyptic world where only these 3 people are alive. Adding ambient sounds from the office, streets, and outside the house could help with this too
Honestly, I just remembered a Japanese game that only had 4 characters, but with the stuff I mentioned, it managed to avoid feeling too simple. So I agree with you—even with just 4 characters, you can take a game out of that simplicity
Thanks god this game doesn’t have a kinetic novel tag, so does that mean we’ll face choices? Like between hard NTR and light NTR, or maybe NTS?Got it, that is truly good suggestion, I will try to add some people. As for sound, I do play some ambient sound, but just few, will add more also if the environment is suitable. Thanks again for the feedback.
Sorry, I might disappoint you.Thanks god this game doesn’t have a kinetic novel tag, so does that mean we’ll face choices? Like between hard NTR and light NTR, or maybe NTS?
Hey, no problem at all—it’s honestly my honor, and thank you! I never would've thought of that myself.So, I'm carrying two signatures of relatively great games but also, currently, dead games. May I inquire for a signature for this game? Maybe one using the main screen of the game (the titjob), the banner from the OP or a new render?
Hi.. are you on Patreon???Yeah, I’ve always thought allowing players to change names is a nice feature. I assumed it’d be troublesome to implement, but it turns out to be pretty simple — so it’ll be added in the next update.
Hello, yeah you could check out the first page, there is a link to my Patreon!Hi.. are you on Patreon???
Oh, it’s okay-but can you add different endings? Like, I’m an NTR fan too, but I don’t like bad endingsSorry, I might disappoint you.
I'm not sure why the uploader didn't tag it as a Kinetic Novel—I'll ask them to update it.
I had seriously considered including choices and branching paths before.
However, given that the story is told in a Dual POV format, implementing NTS and NTR branches feels a bit tricky.
NTS, in a way, implies that the MC is willing or complicit,
but the Dual POV is meant to show scenes that the MC doesn't witness—so the two approaches somewhat conflict.
That's why I plan to introduce choices in my next project instead.
Also, this is my very first project. I really hope to make something small but polished,
rather than ruin it by being ambitious.
Actually, I think I can do. And probably I can add a few choices at the last two or three chapters for leading to soft NTR, hard NTR, or NTS eventually. Thanks for the inspiration!Oh, it’s okay-but can you add different endings? Like, I’m an NTR fan too, but I don’t like bad endings
If you put a happy ending at the very end of the story, that’d be awesome.
At the end of the story, you could give the MC just one choice: based on that, the FMC either stays with him and they live happily ever after, or she stays with the bull and the MC falls into depression and despair.
Take your time mate, we are not in a hurry (as I assume I'm not the only one who will use it). Thanks for taking my request into consideration. As for the size, I don't think so, we are just limited to two.Hey, no problem at all—it’s honestly my honor, and thank you! I never would've thought of that myself.
But please give me a bit of time to come up with a cool signature, probably 1-2 days. I'll reply to you again once it is done.
Also, I’m really sorry I haven’t used it yet. I did look into it after seeing your post, but I wasn’t sure what size to go with.
It seems like the sizes aren’t very standardized?
What a great idea.Oh, it’s okay-but can you add different endings? Like, I’m an NTR fan too, but I don’t like bad endings
If you put a happy ending at the very end of the story, that’d be awesome.
At the end of the story, you could give the MC just one choice: based on that, the FMC either stays with him and they live happily ever after, or she stays with the bull and the MC falls into depression and despair.