Unity Nude Byte [v6.2.0] [Manyakis Games]

4.00 star(s) 6 Votes

SirAlcatraz

New Member
Feb 14, 2018
8
8
Still waiting for that 6.3.2 full 100% save. Yes, my ass is THAT impatient.

Or maybe a .reg file that unlocks everything, I don't fuckin' know.
 
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jarb01

Member
May 18, 2017
325
114
challenges are hard as fuck but i did the 100 kils one and you CAN FUCK THE GIRLS YES. i wish i didnt lose all the levels on 5 of my fucking cards tho
 

MrFrosty

Member
Oct 6, 2018
150
225
For anyone having trouble with Ciella and Miera's challenges, Ciella's challenge is easy as long as you have a keyboard warrior resistance card, even if it is a 1 star, and atleast a girl with level 3 dash. Simply run up to the orb, mash as fast as you can, then dash away while killing all the impersonators you see on the other side of the map. Bait all the bashers and other enemies and then quickly dash over to the orb and mash as fast as you can and repeat. The timer resets when you turn in the orb, so you can grind bits out before turning it in so the next orb is faster.
Just pray that none of the balls spawn in the middle, because if that happens, the strategy goes through the window if your grenades can't clear the swarms of kilobytes, and you might as well just rage quit and lose the card level.

Honestly the new content would be far less awful to go through if the grind for cards wasn't so slow (12 cards per 8 runs that can last up to 10 minutes if you are decently competent at the game) The penalty makes it that it's most likely going to be a waste to use a 3-star in the challenges unless it's Nicole where you can consistently get copies from the prison cells.

Also, Miera's challenge becomes far more doable if you grind for a level 4 dog girl. Her rolls will slow down mobs, making things much more doable. (The video linked earlier of a Level 100 run showcases this in action) Max Level Nicole is the most easy to get 3 star, meaning you can get easily levels back if you screw up somehow, and has a pretty strong attack boost. Just know that she never seems to get passives, so you won't be able to remove the Gigabyte that gives you the most trouble.
 
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qqeezz

New Member
Jul 25, 2021
3
1
You can clear it easily using Cheat Engine

We recommend that you save your app data separately before doing this.
 
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qqeezz

New Member
Jul 25, 2021
3
1
Played as a lvl 1 character

Go back in and do the same thing. If you enter 100 in the cheat engine when 100 kills are specified, it will not be cleared. You have to enter 99 by adding -1 from 100 and kill the monster.
 
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qqeezz

New Member
Jul 25, 2021
3
1
How to clear difficulty Difficulty 100 using Cheat Engine
 

Axis3123

Member
Apr 1, 2020
497
429
Hey, uhhh, quick question: loving the game so far, breath of fresh air, and it wears its heart on its sleeve, but what about the soundtrack? Have there been any official releases or no? I really wanna take a byte out of the game's OST, there's definitely some tunes here worth a listen. Shame I can't cuz of the constant barrage of enemies and sound effects.

Edit: now also thinking out loud, has anyone compiled a guide for enemies and strats? I've reached difficulty 60 before properly hitting prison rank 2, but I am still wondering how some gigabytes work and any exploits I could use to make my runs better (like those weird dicks that pop up, sometimes I manage to hit the "weak spot." sometimes I get blasted away, etc).
 
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gmg

Newbie
Aug 31, 2017
64
90
Just for some perspective on achieving 100% saves and how terrible the game's grind is in the current version 6.3.2:

Weapons
210 total Weapon Cards. Regular/Busty versions use the same timer, so effectively 105 variants to grind.
Unlocking them all in the gallery requires using each card type for 600 seconds (10 minutes) in battle, AI does not count.
You have no control over what weapons are available each reset.
You have 2 matches until weapons rotate, so you better manage to survive for 10 minutes across both.
17.5 hours spent just being in a match with the right weapons. (and that's with perfect card rotation luck)
Add more time for menus/loading screens/clicking through the pointless blabla and the start of a match/playing 2 matches to reroll available weapons.

Stat Cards
232 Cards, you need to acquire each variant in order to unlock them in the gallery.
2 random cards from your own cell every 12 hours, 2-4 random cards from other inmates, 12 cards from packs every 8 matches (or after daily reset)
Allegedly combining cards can produce a new variant?
These drops are so random that calculating any sort of time requirement is beyond me. We don't know if different cards have different rarities. I've been using the money/materials cheat and playing for a while now, and the stat card gallery is still just about 60% uncovered.

Style Shop
Complete RNG as to what the shop offers. Offers duplicates - useless. Just check back daily and pray. Use regedit money cheat.

Challenges & Difficulty level 100:
Annoying but can be done via CheatEngine, videos were posted earlier in this thread.

Ads:
Stand in front of each for 60 seconds... really?

For everything here you are basically at the mercy of RNG. Unless we find a way to, for example, manually reset ingame days, this would take hundreds or even thousands of hours to complete. The game is nice, presentation wise, but there are some glaring design flaws. Will they ever be addressed? Who knows.
 
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Axis3123

Member
Apr 1, 2020
497
429
Just for some perspective on achieving 100% saves and how terrible the game's grind is in the current version 6.3.2:

Weapons
210 total Weapon Cards. Regular/Busty versions use the same timer, so effectively 105 variants to grind.
Unlocking them all in the gallery requires using each card type for 600 seconds (10 minutes) in battle, AI does not count.
You have no control over what weapons are available each reset.
You have 2 matches until weapons rotate, so you better manage to survive for 10 minutes across both.
17.5 hours spent just being in a match with the right weapons. (and that's with perfect card rotation luck)
Add more time for menus/loading screens/clicking through the pointless blabla and the start of a match/playing 2 matches to reroll available weapons.

Stat Cards
232 Cards, you need to acquire each variant in order to unlock them in the gallery.
2 random cards from your own cell every 12 hours, 2-4 random cards from other inmates, 12 cards from packs every 8 matches (or after daily reset)
Allegedly combining cards can produce a new variant?
These drops are so random that calculating any sort of time requirement is beyond me. We don't know if different cards have different rarities. I've been using the money/materials cheat and playing for a while now, and the stat card gallery is still just about 60% uncovered.

Style Shop
Complete RNG as to what the shop offers. Offers duplicates - useless. Just check back daily and pray. Use regedit money cheat.

Challenges & Difficulty level 100:
Annoying but can be done via CheatEngine, videos were posted earlier in this thread.

Ads:
Stand in front of each for 60 seconds... really?

For everything here you are basically at the mercy of RNG. Unless we find a way to, for example, manually reset ingame days, this would take hundreds or even thousands of hours to complete. The game is nice, presentation wise, but there are some glaring design flaws. Will they ever be addressed? Who knows.
I'm gonna say, as a newcomer to this game, it nailed the first impressions. It has more quality and depth than I expected, plus it wears its heart on its sleeve very well. The lewd content is, Patreon shenanigans with the passcodes aside, handled superbly, both rewarding the player (bigger busts for higher level dolls, ads, the gallery) and getting something too for punishments (clingy gigabytes). The gunplay, while messy to deal with 3 other dumb AI's and keeping them alive, is fun and fast-paced.

After a while though, maybe it wears its inspiration too often to have something the inspiration equally suffers from, being the weapon and map rotations. RNG this way is lame and doesn't change anything, other than you'll have a higher chance of being miserable on the arena with either lackluster weapons or the AI not using them to the fullest. Once I finally unlocked the gallery, it now dawned on me all the busywork you have to do to unlock...concept art? I mean, I love insider stuff for games, but on a porn game? Laaaaaame. I wanna see animations and the like to whack it, not whack my brain and appreciate art :/

...did I mention the gallery hints don't, err, hint at what ads you're supposed to be focused on?

I guess if they did go the whole Splatoon way, maybe allow the player to buy weapons, then incentivize using other weapons to either get extra bits/cash, or have a better system to unlock the gallery content.
 

Axis3123

Member
Apr 1, 2020
497
429
Also, not to double post, but has anyone else also noticed that Pixel Peaks also has all gigabytes becoming clingy? Definitely rises the difficulty with those basher and keyboard warrior enemies, the latter also having some (infrequent but present) nasty weak spot positions sometimes, not just on that map.
 
4.00 star(s) 6 Votes