1. right, atm no girls with above c/d.
2. well my claim comes from threads i follow. hentai is different thing.
3. thirsty is game with ducklips and zeppelins/wrecking balls as tits so you might like it and also meet and fuck games have huge tits (both are at f95).
1. But that doesn't answer my question of why.
2. What threads are you in that led you to this conclusion, though?
3. What does that have to do with the creative decisions for this game?
Well, you answered your question yourself. It's fiction.
What does that have to do with this? Fiction means that, unlike real life where people are born with the bodies they have and need plastic surgery if they want to look different, characters are designed through the mind, skills, intentions, and resources of the creator. I fail to see how this answers my question.
In other words...this is not the game for you if giant, unrealistic, balloon-size titties are what you are looking for. For the most part, most of the girls have breasts in varying shapes and sizes, but still tend to be petite/proportional to their figure. Furthermore,
CXX was specifically citing the game,
Thirsty For My Guest, and others similar where the MC quickly 'meets & fucks' an assortment of women for casual sex
I'm afraid to say I don't really know what the intended audience of this game has to do with my question. In fact, I'm starting to find the responses very suspicious, like there's some big taboo around it.
Maybe I should address something else with my questions?
When I ask why the creator made a creative or technical decison in the game to help appreciate his creative process or learn about game design, how come the response from so many people is to try and change the subject and talk about other games?
I mean, if there's a taboo against asking about the creator's technical or creative processes, I've never heard of it. But I can see it being more disrespectful to the dev to try and shill other people's games in response to people wanting to ask about his. I don't think that's a taboo here, but it seems more reasonable a social faux-pas than not asking about his creative or technical processes.