EdGuy69
Member
- Jun 28, 2022
- 333
- 874
My dude. Yes, I know. Holy shityou know I wasn't talking about yours right ?
My dude. Yes, I know. Holy shityou know I wasn't talking about yours right ?
Oh she's LOOOOONG![]()
Ashe Turnaround
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MEGA
With Juno I sort of got back into doing more Overwatch models and Ashe piqued my interest. She's very similar to Widow in a lot of ways, so the challenge was to differentiate her while still keeping a lot of her similarities. To that end I decided to go with a more slender, bony design. It seems like everything about the character is slim and long, so I wanted to roll with that look. All the while I was trying to stick somewhat close to her in-game proportions, like her insanely long legs. However since these models are slightly more realistic, I didn't want to go overboard. Also did you know that Ashe was like... 40? I wouldn't have guessed but going off that information I was comfortable giving her a slightly older look.
During the process I also gained a new interchangeable normal map that I sculpted, plus a new body sculpt, and I got the new BG3 models a little closer to a public release. I plan on trying out a sort of brawny, 'muscular with a bit of body fat' type build next so Brigitte seems like a good choice for that. It's a tough kind of a body that I've never properly tried yet, so it would be helpful to get something like that under my belt.
Always a good day when Nyl posts new OW futa![]()
Ashe Turnaround
You must be registered to see the links
You must be registered to see the links
MEGA
With Juno I sort of got back into doing more Overwatch models and Ashe piqued my interest. She's very similar to Widow in a lot of ways, so the challenge was to differentiate her while still keeping a lot of her similarities. To that end I decided to go with a more slender, bony design. It seems like everything about the character is slim and long, so I wanted to roll with that look. All the while I was trying to stick somewhat close to her in-game proportions, like her insanely long legs. However since these models are slightly more realistic, I didn't want to go overboard. Also did you know that Ashe was like... 40? I wouldn't have guessed but going off that information I was comfortable giving her a slightly older look.
During the process I also gained a new interchangeable normal map that I sculpted, plus a new body sculpt, and I got the new BG3 models a little closer to a public release. I plan on trying out a sort of brawny, 'muscular with a bit of body fat' type build next so Brigitte seems like a good choice for that. It's a tough kind of a body that I've never properly tried yet, so it would be helpful to get something like that under my belt.
Damn, that one kinda took me by surprise not gonna lie. Ashe was never on my radar for Nyl to do a model of, but I like it. Love the abs and the shape of her tits especially. The only thing I'm kinda torn about is her cock model. Kinda seems a bit to similar to Sindels? Maybe I'm just tweaking, but either way I can't wait to see her in action, in a pinup animation.![]()
Ashe Turnaround
You must be registered to see the links
You must be registered to see the links
MEGA
With Juno I sort of got back into doing more Overwatch models and Ashe piqued my interest. She's very similar to Widow in a lot of ways, so the challenge was to differentiate her while still keeping a lot of her similarities. To that end I decided to go with a more slender, bony design. It seems like everything about the character is slim and long, so I wanted to roll with that look. All the while I was trying to stick somewhat close to her in-game proportions, like her insanely long legs. However since these models are slightly more realistic, I didn't want to go overboard. Also did you know that Ashe was like... 40? I wouldn't have guessed but going off that information I was comfortable giving her a slightly older look.
During the process I also gained a new interchangeable normal map that I sculpted, plus a new body sculpt, and I got the new BG3 models a little closer to a public release. I plan on trying out a sort of brawny, 'muscular with a bit of body fat' type build next so Brigitte seems like a good choice for that. It's a tough kind of a body that I've never properly tried yet, so it would be helpful to get something like that under my belt.
That thing could make anyone a wheelchair user![]()
Ashe Turnaround
You must be registered to see the links
You must be registered to see the links
MEGA
With Juno I sort of got back into doing more Overwatch models and Ashe piqued my interest. She's very similar to Widow in a lot of ways, so the challenge was to differentiate her while still keeping a lot of her similarities. To that end I decided to go with a more slender, bony design. It seems like everything about the character is slim and long, so I wanted to roll with that look. All the while I was trying to stick somewhat close to her in-game proportions, like her insanely long legs. However since these models are slightly more realistic, I didn't want to go overboard. Also did you know that Ashe was like... 40? I wouldn't have guessed but going off that information I was comfortable giving her a slightly older look.
During the process I also gained a new interchangeable normal map that I sculpted, plus a new body sculpt, and I got the new BG3 models a little closer to a public release. I plan on trying out a sort of brawny, 'muscular with a bit of body fat' type build next so Brigitte seems like a good choice for that. It's a tough kind of a body that I've never properly tried yet, so it would be helpful to get something like that under my belt.
This one is interesting. Ashe is one of my top OW girls and I think she's kind of underrated, so I'm happy to see Nyl's take on her and hope he'll use her frequently in future works. The bun is cute but I hope he'll include an alt for her normal hair. I'll say I'm surprised he made her a futa over a female - I would have guessed the opposite. The model looks great overall and I am excited to see Brig.![]()
Ashe Turnaround
You must be registered to see the links
You must be registered to see the links
MEGA
With Juno I sort of got back into doing more Overwatch models and Ashe piqued my interest. She's very similar to Widow in a lot of ways, so the challenge was to differentiate her while still keeping a lot of her similarities. To that end I decided to go with a more slender, bony design. It seems like everything about the character is slim and long, so I wanted to roll with that look. All the while I was trying to stick somewhat close to her in-game proportions, like her insanely long legs. However since these models are slightly more realistic, I didn't want to go overboard. Also did you know that Ashe was like... 40? I wouldn't have guessed but going off that information I was comfortable giving her a slightly older look.
During the process I also gained a new interchangeable normal map that I sculpted, plus a new body sculpt, and I got the new BG3 models a little closer to a public release. I plan on trying out a sort of brawny, 'muscular with a bit of body fat' type build next so Brigitte seems like a good choice for that. It's a tough kind of a body that I've never properly tried yet, so it would be helpful to get something like that under my belt.
Too small.
This is fantastic! I would love for you to upscale more Nyl2 animations particularly the Baldurs Gate ones.July 2024 Pin-ups: Juno Thighjob [UPSCALED 4K 120FPS]
View attachment 3941727
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*Let me know if you think i should upscale more nyl2 animations
This is fantastic! I would love for you to upscale more Nyl2 animations particularly the Baldurs Gate ones.
Oh i already know of your upscales they're great! Thanks for these too.Pixeldrain 102 of my personal upscales
The universe answered your callNyl2 should be doing more Brigitte (most underrated OW babe)