Create your AI Cum Slut -70% for Mother's Day
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differentcow

Member
Nov 26, 2020
175
364
yeah i know but before july nyl didnt list.i can find some works from some artists but somebody like nutty is very active so it hard to find older daily animations
I thought he did it for all previous challenges, my bad then. Can't help you there.
 

PurpleLover

Newbie
Dec 12, 2023
15
61
Can someone please post (or send me in DMs maybe) the suggested references for this anim challenge? There is a post on kemono but I can see only one gif reference. I'm really interested to know what in the world is "Reverse Eiffel Tower ", for example.

Or is there a sex pose dictionary?:KEK:
 
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Zhagaroth

Member
Jun 30, 2019
180
325
Can someone please post (or send me in DMs maybe) the suggested references for this anim challenge? There is a post on kemono but I can see only one gif reference. I'm really interested to know what in the world is "Reverse Eiffel Tower ", for example.

Or is there a sex pose dictionary?:KEK:
Hey , can I have the name of the artist of your left signature ¡? I know the right signature if from Nyl
 

Lamaonna

Newbie
Feb 10, 2024
21
544
Morning Wood.gif

Open Animation: Morning Wood







Overview
Ok, this is my first attempt at an open animation. I'll start briefly with a description and then outline what I'm trying to do with these.

An open animation is essentially an animation that's open for others to view. That means you can access the project file for it and everything within. Though this one isn't totally public since it's behind a Patreon tier, it is similar to Blender's open movie projects.

I created this as a tier incentive to give people a better peak behind the scenes at what my process is like and - similar to my breakdown posts - the reasoning behind my choices. This project file is free for you to use, alter, add on to, and render as you wish. If you ever post a derivative of this animation then that's fine, but please be sure to credit me as the original source. The main purpose of these open animations is as an educational tool. The animations themselves (without the project file) will be released publicly.

I don't recommend this as a tool for a total beginner to learn from. If you're still trying to figure out how Blender and 3D in general works, I'd recommend checking out someone like . He has a great donut tutorial series for beginners, as well some videos for more intermediate users. This open animation however is for people who understand the software, but want to understand more about my animation process.

Now a couple things about the animations themselves. For these I want to make everything as simple as possible, so I didn't include any paid assets, plug-ins, or external simulation files. Typically my projects are going to look much more complicated than this, but I wanted everything to work and be self contained for someone who only had Blender installed. So as a result, I'm just using my own assets along with ported game assets. Speaking of all that, now I'll go over the requirements.
 

differentcow

Member
Nov 26, 2020
175
364
View attachment 4584272

Open Animation: Morning Wood

Project File





Overview
Ok, this is my first attempt at an open animation. I'll start briefly with a description and then outline what I'm trying to do with these.

An open animation is essentially an animation that's open for others to view. That means you can access the project file for it and everything within. Though this one isn't totally public since it's behind a Patreon tier, it is similar to Blender's open movie projects.

I created this as a tier incentive to give people a better peak behind the scenes at what my process is like and - similar to my breakdown posts - the reasoning behind my choices. This project file is free for you to use, alter, add on to, and render as you wish. If you ever post a derivative of this animation then that's fine, but please be sure to credit me as the original source. The main purpose of these open animations is as an educational tool. The animations themselves (without the project file) will be released publicly.

I don't recommend this as a tool for a total beginner to learn from. If you're still trying to figure out how Blender and 3D in general works, I'd recommend checking out someone like . He has a great donut tutorial series for beginners, as well some videos for more intermediate users. This open animation however is for people who understand the software, but want to understand more about my animation process.

Now a couple things about the animations themselves. For these I want to make everything as simple as possible, so I didn't include any paid assets, plug-ins, or external simulation files. Typically my projects are going to look much more complicated than this, but I wanted everything to work and be self contained for someone who only had Blender installed. So as a result, I'm just using my own assets along with ported game assets. Speaking of all that, now I'll go over the requirements.
Pretty cool of him.
 
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Mr_Ainz

Member
Oct 26, 2017
372
631
I understand the appeal of large sex organs (dicks mainly) but one side effect I personally don't enjoy is how it makes oral scenes look like. A lot of times this characters are breaking their jaw and that breaks the spell for me. Some artist are good at using angles and their experience to hide the more obvious imperfections (while others may bring attention to those characteristics).

Nyl has obvious expertise and while I respect his artistic vision, scenes like this one just aren't for me. The lips "bouncing" when SH passes over the glans is very much unappealing to me.
 

RavenOfOld

Perpetually Horny
Uploader
May 16, 2021
1,143
29,696
I like that you can look at animations from a different angle with this file. I hope he continues to share them in the future.
I'm using blender for the first time so I don't know if there is sound in the file or if it is added separately.
I'm yoinking this for my own collection. It's a nice POV angle. How did you do this? Did you render this out from that angle? I added the original sound to it (had to convert to mp4): -

The attachment was pretty low quality, though. Only 1mb, webm, and low bitrate. Any chance of getting this POV angle in higher quality or maybe even different angles? Nice work regardless. (y)

ShadowheartPOV.gif
 
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snork58

New Member
Dec 3, 2023
3
29
I'm yoinking this for my own collection. It's a nice POV angle. How did you do this? Did you render this out from that angle? I added the original sound to it (had to convert to mp4): -

The attachment was pretty low quality, though. Only 1mb, webm, and low bitrate. Any chance of getting this POV angle in higher quality or maybe even different angles? Nice work regardless. (y)

View attachment 4586497
I opened the file in blender, changed the camera settings and made a render, about an hour spent on the render itself (i7-11700kf + 3080ti). Unfortunately I don't understand anything about it, so I had to google every step, there are a lot of nuances and so the quality of the render may differ from the author's.

For other angles on good need to figure out how to set the lighting, because it is built by the author for a particular angle of view, I will try to share the results, if they will be worth it, however, this can be done by anyone who has a powerful enough video card.

I also do not understand the video settings, so I went through a bunch of settings from various tips on compiling video in blender for the best quality, I hope the result was worth it, because the compilation of frames in duration probably lasted as long as the rendering of the animation, and most of the attempts ended up with the fact that the file did not open standard windows viewer, only through MPC or browser, lol.

 

Ivodusa

Member
Apr 17, 2020
129
469
I understand the appeal of large sex organs (dicks mainly) but one side effect I personally don't enjoy is how it makes oral scenes look like. A lot of times this characters are breaking their jaw and that breaks the spell for me. Some artist are good at using angles and their experience to hide the more obvious imperfections (while others may bring attention to those characteristics).

Nyl has obvious expertise and while I respect his artistic vision, scenes like this one just aren't for me. The lips "bouncing" when SH passes over the glans is very much unappealing to me.
I agree. The big sizes are fun, but they break oral play totally. Amazonium's recent clip with Absolute WW facefucking Harley Quinn lost me the moment I saw how crazy the lip stretching was.
 

zaqqat5576

Member
Jul 15, 2021
112
354
I understand the appeal of large sex organs (dicks mainly) but one side effect I personally don't enjoy is how it makes oral scenes look like. A lot of times this characters are breaking their jaw and that breaks the spell for me. Some artist are good at using angles and their experience to hide the more obvious imperfections (while others may bring attention to those characteristics).

Nyl has obvious expertise and while I respect his artistic vision, scenes like this one just aren't for me. The lips "bouncing" when SH passes over the glans is very much unappealing to me.
While I did like this scene personally, I agree that he sometimes overdoes it with the size and then runs into trouble when it comes to oral scenes. Even he admitted this, in the notes he wrote for a monthly pinup a while back with Isobel and Aylin. I actually think that's why he used an OC model here instead of say his Karlach (who we haven't seen yet) or Aylin (who we know he likes) or something, because they'd be too big and this model was relatively modest for Nyl as of late.
 
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Fakebewbz9

New Member
Aug 10, 2022
10
14
Unfortunately I don't understand anything about it, so I had to google every step, there are a lot of nuances and so the quality of the render may differ from the author's.
By your estimation how hard would it be to swap the models for different ones by Nyl while retaining the animations? (same as you, not very experienced with blender and trying something with this file)
 
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