Create and Fuck your AI Cum Slut –70% OFF
x

robjones1234

Member
Feb 27, 2021
308
1,021
266
Yeah man, I dig Sheeva as a double dickgirl. Pretty much the only girl where it would be canon LOL. I do remember there was one girl from that game with the Kerrigan Demon Lady who artists portrayed with two dicks. Forget her name.

Anyway, while I love Sheeva with 2 dicks, I would love it more if they actually gave her a decent looking model. Are there any MK games on tap soon? Is there any hope that they'll get some sexy models back???
 

robjones1234

Member
Feb 27, 2021
308
1,021
266
Yeah it is. I just now found out that it is possible to make a good Sheeva model then the one we got with MK11.
Yeah seriously, 10x better. And I never noticed how they kind of trimmed her arms' muscle tone in MK11 too.

I did prefer the other Mileena model though. The one with the half-human lips.
 

WAH

Active Member
Nov 21, 2017
574
799
257
Yeah seriously, 10x better. And I never noticed how they kind of trimmed her arms' muscle tone in MK11 too.

I did prefer the other Mileena model though. The one with the half-human lips.
Right now the best combo that at least artists use is the MKX jaw style with MK9 outfits. Those MK9 outfits are pretty iconic at this point. MK11 designs of the characters are trash. Sheeva in particular is fugly.
 
Sep 29, 2021
340
179
77
for the record, I would've never guessed so many people found characters in mortal kombat including Mileena becoming popular decades later. :p

(I actually thought it would be cool if they kept her keeping the mask on to maintain the mystery)
 

Sireldoom

Newbie
Mar 23, 2020
76
85
52
I wish nyl make something like this for men and women like kinky combat,
-CUNT PUNCH (exploding clit)
-NUT PUNCH (exploding balls bleeding dick)
Due to age nonsense in yt me the uploader cant actually see the vids lool . ....
 
  • Like
Reactions: fanat7771

seraphimd2

Well-Known Member
Jun 18, 2017
1,449
1,831
340
Right now the best combo that at least artists use is the MKX jaw style with MK9 outfits. Those MK9 outfits are pretty iconic at this point. MK11 designs of the characters are trash. Sheeva in particular is fugly.
they tried too hard to make Sheeva as humanoid as possible,and by the love of god,why the fuck they thought it was cool?Edenians already are way too humanlike and they are by far,the only race in all Outwolrd that looks like that,there was no need for the Shokan to be more human like that they already were(Zaterrans,Khytin,Naknadians,Tarkateans,Centaurians they are all cool and they look way too little like humans,aside of being humanoids),the only thing cool about Sheeva on this MK is her weight,she really feels like she weights a lot,be it by her punches and kicks or the way she moves,but her face was royally screwed when made more humanlike...

P.S:i didnt mentioned some humanlike races like thge Cryomancers cuz they only look humanlike becuz of interspecies breeding with humanlike species....
 

RTG$02

Member
Mar 3, 2021
233
4,640
358

Not much to say about this month.
I've just been working on Gorgon. I'm at the point I reach in all lengthy projects where I start to question just about every decision I've made. Why did I choose to do so many different poses? What's with all the dialogue? Should I go back and re-render this shot? Would it have been worth it to optimize more? Should this be longer -- no -- shorter?
I'm really bad at these long term things, but at least I'm trying to get better. It's amazing how immensely complicated an animation can get when you have to keep track of a ton of intensely physical scenes over the course of more than ~60 seconds. In some ways doing a daily animation challenge is simpler because you don't have to think hundreds of steps ahead. When working on a project file around 2-3 minutes long, one wrong move could mess up several separate things later along the timeline. It makes every decision intimidating.
Buuut I'll save all the ranting for the retrospective. I just have to get the damn thing done and I'm a little behind schedule as it is.
In other news it's going to be a pretty standard month. I'll probably start showing off some of the cool stuff we're doing with the Baldur's Gate models in addition to the pin-ups and previews.
Thanks for your support!
Doggy Preview 3.gif
 

ReichLoli

Engaged Member
Mar 1, 2020
2,708
4,008
437
Nyl said:
Not much to say about this month.
I've just been working on Gorgon. I'm at the point I reach in all lengthy projects where I start to question just about every decision I've made. Why did I choose to do so many different poses? What's with all the dialogue? Should I go back and re-render this shot? Would it have been worth it to optimize more? Should this be longer -- no -- shorter?
I'm really bad at these long term things, but at least I'm trying to get better. It's amazing how immensely complicated an animation can get when you have to keep track of a ton of intensely physical scenes over the course of more than ~60 seconds. In some ways doing a daily animation challenge is simpler because you don't have to think hundreds of steps ahead. When working on a project file around 2-3 minutes long, one wrong move could mess up several separate things later along the timeline. It makes every decision intimidating.
That why certain creators use a storyboard for long projects. That way if they feel the need to course correct or change something that doesn't work, they can do so right on the spot before production. Then the option of doing the production right out the gate. Just to realize you don't like it/doesn't work and end up scaping it. Wasting all that time that could've been prevented.
 
Last edited:

blubbi_extrem

Newbie
Sep 19, 2019
83
737
271
October 2021 Pin-ups: Crowded Changing Room
Cassie Glory Hole.png
removes sunglasses
"That is one big wall of dicks."
This pin-up served as a rather convenient way to test out all of the new dick materials I made. The idea popped into my head when I was thinking about how best to test them out, and I figured I'd knock them all out in one go with something like this. It's kind of a fun idea, though you have to wonder about the context.
I know I'm missing some ladies (and lads), but the frame was getting pretty tight as is. Also it gave me the chance to put a lot of fun details into the image. I realized along the way that a scene like this is a lot easier for a 2D artist. Engraving the tally marks, writing text, and cutting holes in the wall was rather involved. Plus, I cut it pretty close on VRAM.
I think it turned out alright though.
 

Zehel1234

Member
Apr 23, 2020
231
274
196
October 2021 Pin-ups: Crowded Changing Room
View attachment 1454351
removes sunglasses
"That is one big wall of dicks."
This pin-up served as a rather convenient way to test out all of the new dick materials I made. The idea popped into my head when I was thinking about how best to test them out, and I figured I'd knock them all out in one go with something like this. It's kind of a fun idea, though you have to wonder about the context.
I know I'm missing some ladies (and lads), but the frame was getting pretty tight as is. Also it gave me the chance to put a lot of fun details into the image. I realized along the way that a scene like this is a lot easier for a 2D artist. Engraving the tally marks, writing text, and cutting holes in the wall was rather involved. Plus, I cut it pretty close on VRAM.
I think it turned out alright though.

This pin-up would be perfect for a video. That way you can see the reactions, the moans, the cumshots.

But I think it must be difficult to animate this pin-up due to the amount of futa girls.
 

robjones1234

Member
Feb 27, 2021
308
1,021
266
Curious that he has given the biggest cock to Cetrion, which is a girls he hasn't done an animatin for. Could she get one soon???
 
5.00 star(s) 6 Votes