- Dec 22, 2018
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And the Minotors!? Don't worry, much more content will be available in the coming months!Where are the beastmen?? The werewolves?? The horsemen???![]()
And the Minotors!? Don't worry, much more content will be available in the coming months!Where are the beastmen?? The werewolves?? The horsemen???![]()
No, for now the tavern doesn't have any other variation.I know the cultist scene has at least two variations. Does the Inn job as well? I have only seen one across four encounters with it.
Game is enjoyable for what it is.
No, it's a prototype so the gameplay is rough and there isn't much content.Is there currently a way to go to a different floor or no?
It's possible but for now it's not my priority, sorry.Android?
No, for now it's only a prototype so there are no big gameplay mechanics that allow you to improve your character and continue the adventure.Is there a way to increase the 10 hitpoints/stamina
Yeah... but on the contrary - this one has preggers!Not right away but don't worry there will be a lot of creatures like this in the future, if you like this genre you can take a look at my first game!
Just curious and not trying to rush you or anything, but how does your current dev cycle look to you on how often you'll be able to possibly push out patches and everything? I only ask since I enjoyed your last game for the simple fun that it was and this is looking to be much the same. Finally unless I'm stupid the only other immediate changes that I would ask to be made that hasn't already been asked for would be for you to be able to make new maps without having to close and open the game again. As for the other one it would be that the loading screen outfits to be added to the chests as well since I at least enjoyed a couple of them.And the Minotors!? Don't worry, much more content will be available in the coming months!
i think the main reason i dont mind the use of ai in this case is simply because it isnt actually coded by the ai, and it also dosnt look terribleYa know for an ai game, this dev actually has some things cooking, especially with their previous one. Probably one of the only ai devs that I'll ever follow.
Hey I really like this style of game and want to see all monsters and more content for thisView attachment 4995935
Overview:
Oh no... Not again... Is a medieval fantasy semi-sandbox game where you can explore different mazes filled with thugs, monsters, and other creatures.
Thread Updated: 2025-06-30
Release Date: 2025-06-26
Developer: Lordcraftdventures -You must be registered to see the links-You must be registered to see the links
Censored: No
Version: 0.0.1 Prototype
OS: Windows, Mac
Language: English
Other Games: Lost to Monsters
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Cheats:
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Dev version for Map generation Bugfix (Please read first comment)
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Win (Hotfix):You must be registered to see the links- GDRIVE - MEGA - PIXELDRAIN - WORKUPLOAD
Mac:You must be registered to see the links- GDRIVE- MEGA - PIXELDRAIN - WORKUPLOAD
View attachment 4996001 View attachment 4996000 View attachment 4995999 View attachment 4995998
Thank you for your interest in this project!Just curious and not trying to rush you or anything, but how does your current dev cycle look to you on how often you'll be able to possibly push out patches and everything? I only ask since I enjoyed your last game for the simple fun that it was and this is looking to be much the same. Finally unless I'm stupid the only other immediate changes that I would ask to be made that hasn't already been asked for would be for you to be able to make new maps without having to close and open the game again. As for the other one it would be that the loading screen outfits to be added to the chests as well since I at least enjoyed a couple of them.