- Feb 16, 2021
- 284
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They also didn't bother using all that left-over time while waiting for the Bates animations to do other things, like the "voyeur" state to prevent nearby ennemies from interupting your grapples they mentioned somewhere, cleaning up the doorway/portal/screen transition things that look very WIP, create a working door sricpt instead of having joe phase through like he died the moment he stepped in the Sushi shop and is now on the astral plane (okay, minor nitpick but they'll probably need more doors later), working on later levels (presumably) and many more little qol fixes.
Or just start working on Bates with placeholder sprites. Like, you can just put an oversized red rectangle with MS-Paint Bates, scribble the animation name on it and replace afterwards.
Or just start working on Bates with placeholder sprites. Like, you can just put an oversized red rectangle with MS-Paint Bates, scribble the animation name on it and replace afterwards.