4.60 star(s) 24 Votes

PurrUgloin

Member
Aug 29, 2020
156
791
227
I've finished with the animations. As mentioned, I will get around to Bates at a later time. I've already gotten most of his animations, they still need to be converted to GIFs or otherwise prepped for such. I will try to get them ready soon.
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With how much time has passed, I will repost the MEGA link again. It has not changed since last time, and can be found .

EDIT: Not going to triple post, but I did some digging and on-the-spot learning to mess with some files, and ran into some things. I used this already for Myriad's animations, which you can find at the MEGA folder, but I found some other NPCs and figured out how to load the background characters into the gallery. I might add these BG characters, but they will likely go to another sub-folder. They're mostly static images with nothing else associated with them, afterall.
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cerberus445

New Member
May 19, 2025
4
0
11
im having troublr with it because it wont load i got the pre edition and downloaded the same version of computer on this one but it wont load i used windows 64 but it wont load please help
 

slimjim471

New Member
Jun 18, 2020
1
0
67
I've finished with the animations. As mentioned, I will get around to Bates at a later time. I've already gotten most of his animations, they still need to be converted to GIFs or otherwise prepped for such. I will try to get them ready soon.
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With how much time has passed, I will repost the MEGA link again. It has not changed since last time, and can be found here.

EDIT: Not going to triple post, but I did some digging and on-the-spot learning to mess with some files, and ran into some things. I used this already for Myriad's animations, which you can find at the MEGA folder, but I found some other NPCs and figured out how to load the background characters into the gallery. I might add these BG characters, but they will likely go to another sub-folder. They're mostly static images with nothing else associated with them, afterall.
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The seagulls are cute as hell. I really like the BG character designs and have been trying to spot them all. Hope more gets done with them.
 

PurrUgloin

Member
Aug 29, 2020
156
791
227
It's been a long time coming, here's v1.0 of Oh So Hero! (Congratulations to the dev team on v1.0 and a Steam release!)
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I will continue to work on getting the animations out into the MEGA folder. I'll try to get the updated animations for Kaylee and Myriad at a later time. In the meantime, enjoy the update... It's both surprisingly, and unsurprisingly scarce given the timing between the previous version and v1.0.

I've attached a new save and gallery file as well.
 

fodasi

Newbie
Sep 21, 2020
22
2
101
It's been a long time coming, here's v1.0 of Oh So Hero! (Congratulations to the dev team on v1.0 and a Steam release!)
You don't have permission to view the spoiler content. Log in or register now.
I will continue to work on getting the animations out into the MEGA folder. I'll try to get the updated animations for Kaylee and Myriad at a later time. In the meantime, enjoy the update... It's both surprisingly, and unsurprisingly scarce given the timing between the previous version and v1.0.

I've attached a new save and gallery file as well.
do i know if i can see the cutscene with bates again?
 

Yogotta

New Member
Dec 3, 2024
6
3
37
I wanna make sure I'm not misunderstanding this, the difference between the last Patreon update and this big reveal of the six year in the making 1.0 release. Is that they added a new NPC?
 

Puff6011

Member
Dec 10, 2018
163
125
177
I wanna make sure I'm not misunderstanding this, the difference between the last Patreon update and this big reveal of the six year in the making 1.0 release. Is that they added a new NPC?
From the loois of it, yes. They added 1 thing so that they can call it an update, and put the 1.0 on it to be able to put it on steam as a full release rather than an unfinished 0.X game.
 

bobbot

Active Member
May 10, 2018
572
437
231
From the loois of it, yes. They added 1 thing so that they can call it an update, and put the 1.0 on it to be able to put it on steam as a full release rather than an unfinished 0.X game.
so the classic tactic then...
 

Avelle

Newbie
Nov 10, 2019
26
17
57
Aren’t you guys are being just a bit too critical? for one, the last Patreon build and this public release was a week apart, what extra content would they be able to add in that amount of time? Not only that but this public release was for all the people who aren’t patrons to the devs and the only experience with the game they have had are from the last public release, which was forever ago.
 

zombiehunter6

Member
May 3, 2018
180
40
151
Aren’t you guys are being just a bit too critical? for one, the last Patreon build and this public release was a week apart, what extra content would they be able to add in that amount of time? Not only that but this public release was for all the people who aren’t patrons to the devs and the only experience with the game they have had are from the last public release, which was forever ago.
Bro. You understand that they wanted to release it on steam and update gonna be probably big if that for steam release an in the end they adding just 1 NPC AND NOTHING NEW BOUT ENEMIES OR LOCATION! ALSO FROG IS SAYING ON ITCH THAT ACT 2 IS GONNA BE FREAKIN DLC!
 
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Reactions: bobbot

Avelle

Newbie
Nov 10, 2019
26
17
57
Dude they just released a Patreon build a week ago before this, what extra content would they be able to add in that amount of time? all the stuff they shown, the nuzzle enemy, the new areas was confirmed for act 2, and are probably working out the kinks for it as we speak
 
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zombiehunter6

Member
May 3, 2018
180
40
151
Dude they just released a Patreon build a week ago before this, what extra content would they be able to add in that amount of time? all the stuff they shown, the nuzzle enemy, the new areas was confirmed for act 2, and are probably working out the kinks for it as we speak
Yea, yea and put the "v1.0" in title just for steam release.... YOU JUST KNOW HOW MUCH THERE SHOULD BE IN V1? There must bge not only new enemies and loc, but also new boss or multiple bosses! NOT JUST ONE FRICKIN NPC, SOUNDS FOR HEALTH BAR AND BUG FIXING! If they decided to put game on steam then why frog called act v1?! Or at least finish fully game (and fact that act 2 IS DLC FRICKING STIERSHIT)
 
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PurrUgloin

Member
Aug 29, 2020
156
791
227
There is some grievances I have with the game as a whole, and while calling this "V1" is a stretch, following the development of the game has given me a good expectation of what this update was going to be once it was announced. Like mentioned already, there was only a week-long period between the previous Patreon build and Steam release. There was never going to be a large content drop, as most content already being worked on was confirmed for Act 2.

And I don't believe I've been scammed at all. The game itself still needs work as a game, but the content within is still something I enjoy, and why I've supported for so long. If you and the other user who is acting out are not satisfied with the current product, then there is no reason to keep following their updates or the thread.
 

axmed4555

Member
Sep 3, 2017
136
195
158
There is some grievances I have with the game as a whole, and while calling this "V1" is a stretch, following the development of the game has given me a good expectation of what this update was going to be once it was announced. Like mentioned already, there was only a week-long period between the previous Patreon build and Steam release. There was never going to be a large content drop, as most content already being worked on was confirmed for Act 2.

And I don't believe I've been scammed at all. The game itself still needs work as a game, but the content within is still something I enjoy, and why I've supported for so long. If you and the other user who is acting out are not satisfied with the current product, then there is no reason to keep following their updates or the thread.
I still bought it, even though i regularly "test" new builds thanks to thee. Because i wanted support the dev, and hey, at least it's somewhat finished product actually after all those years, even though at one point they abandoned it for a year. Although i agree that they spent too much time on NPC's, instead of main gameplay stuff (like making progress in story, adding new levels, enemies and stuff). And also Bates took them a whole year to do, which doesn't really make sense to me, why?
 

Avelle

Newbie
Nov 10, 2019
26
17
57
Animation, coding, implementing that coding, bug testing and fixing, real world problems, etc, etc, there’s a bunch of things that could explain why it took so long. I’m not a game designer or artist or animator so I wouldn’t know the struggles and whatnot by I can believe something like this, did take so long to get where it is now.
 
Sep 29, 2018
58
62
193
I'm gonna pinch in my two cents here.

I feel like the game started out quite ambitiously, with the original roadmap and whatnot. Seeing this Act 1 drop like that, feels like they might be... giving up on the original plan, and simply deciding to just... settle for Bates as the final boss for Act 1, despite the fact, from what I remember, that Bates was originally supposed to be a mini boss within the game. Whatever the case, I feel like the Steam Release is not even remotely close to what the game should've been in its original official release. I can only hope they might decide to split the original roadmap into acts, if that's the model they want to pursue, but to simply stop at Bates, and then likely only having a smaller Act 2, would be a bitter pill to swallow. I don't want to be pessimistic, but I feel like that's where things are headed.
 
4.60 star(s) 24 Votes