Did you edit anything before trying to launch, like enabling config.developers? If so, revert any changes you made and try again.I am getting a log.txt,
Did you edit anything before trying to launch, like enabling config.developers? If so, revert any changes you made and try again.I am getting a log.txt,
this is straight from being unzipped, both the download here and the download on the devs patreonDid you edit anything before trying to launch, like enabling config.developers? If so, revert any changes you made and try again.
THANX!!! ❤︎Looking at the game files, it looks like this bit hasn't been implemented quite yet. There's a check in the card game for persistent.skip_fights or config.developer to be true, and that enables the "Win the battle" button. However, the skip_fights variable is set to False and never updated.
If you want, this file should allow you to have the skip button, but not enable the config.console or config.developer. Place it in the \games\ folder. Note, it bugs out if you try to skip the tutorial fight, but ignoring the errors seems to be ok.
If you really want the config.console or config.developer, just add those to the file and set them to true.
This is a classic sandbox game. Minigames enhance the fun part of... playing a game.Why does every developer think they need to add more things to do in there games. If I wanted to play a card game I would look for a card game. I love the story of the first 2 games and now I think it annoys me so much I wont play it.
thank you I'm hopeless at strategyLooking at the game files, it looks like this bit hasn't been implemented quite yet. There's a check in the card game for persistent.skip_fights or config.developer to be true, and that enables the "Win the battle" button. However, the skip_fights variable is set to False and never updated.
If you want, this file should allow you to have the skip button, but not enable the config.console or config.developer. Place it in the \games\ folder. Note, it bugs out if you try to skip the tutorial fight, but ignoring the errors seems to be ok.
If you really want the config.console or config.developer, just add those to the file and set them to true.
enable dev console in the files and the top right corner with have a "Win Fight" button, that's what I did but trust me you aren't missing out on anything, you get a handie and Tinker congratulates you on beating the game.. this is why I don't donate to Patreon lolI like the art but fuck the card game makes this 10 times more grindy.
I used URM to give myself a bunch of money and bought all the upgrades, but it's nice to know there's a win button.enable dev console in the files and the top right corner with have a "Win Fight" button, that's what I did but trust me you aren't missing out on anything, you get a handie and Tinker congratulates you on beating the game.. this is why I don't donate to Patreon lol
I´m in a similar situation, game crashes at start... anybody helps? View attachment log.txtthis is straight from being unzipped, both the download here and the download on the devs patreon
Habilite o console de desenvolvedor nos arquivos e no canto superior direito haverá um botão "Vencer Luta". Foi o que eu fiz, mas acredite, você não está perdendo nada. Você ganha uma mãozinha e o Tinker te parabeniza por vencer o jogo... É por isso que eu não contribuo com o Patreon, rsrs.
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Em qual arquivo preciso acessar para fazer isso?
Thanks for the response, but im in that resolution always, and the Crash log says something about screensplash error...weird!Do you have a high resolution monitor? I have to turn mine to 1920x1080 to be able to run the game.
If you are running on Windows try moving the game directly to C: Drive, like C:/OPT3 this fixes for me sometimesI´m in a similar situation, game crashes at start... anybody helps? View attachment 5487567
I switched to a different computer and it runs fine, I wonder if its to do with the gpu difference as I have an RX 7700s that crashes but it works with a GTX 1070I´m in a similar situation, game crashes at start... anybody helps? View attachment 5487567
Hopefully we can revisit some of the additional content from Opat 2 like the brothel from the sand kingdom and such, and from opat 1 like the Rapunzel place or the fairy place as well as maybe the lucky valley from PnC because I don't think Opat 3 have enough "natural and organic" content to make it stand out as the Opat game and also the supposed last game of the franchise...plus I hope we get the drone mini game back as well as it's somehow less grindy than the card gameSo now that we've had a few days with the new update and I've played around with it for a while I'm gonna be bluntly honest this is really disappointing
There's two big things about this that make me think this game won't live up to my hype 1: The art style change more specifically Mel's redesign kinda sucks she hardly looks like the same character as the first two games and because of the art style change I think looses some of the charm of the first two
2:Is of course the cards why bring these back it was fun for a spin-off that could be ignored but now it's not only in the main line game it's required for progression I wouldn't care if it was a minigame but now it's the main focus this is like making Dead Space 2 an on-rails first-person shooter because Dead Space Extraction was
Keeping with the Dead Space analogy going this game is sadly shaping up to go down the same path as Dead Space 3 subpar follow up that drastically changed what made the first two games so good this feels more like a sequel to Porn and Cards and not one to OPAT2 but hey this is still the very first version of the game released hopefully they can either course correct this but sadly I wouldn't hold my breath for it as the game has seemingly been completely planned out