Canto Forte
Post Pro
- Jul 10, 2017
- 22,522
- 28,009
- 1,035
This is a game .. we are here to game some. Movies or series are scripted pieces of drama where you are cold and just read the pitch on the tomb stones of some looser characters, like in the movies you are talking about, where the relationship died, it was murdered then repeately by both partners after being raped by each of them separately - rather disgusting methods to those base human beings who decided to fail at their lives as actual human beings who are meant to live in relationships, to work things out, to overcome and to come together.
I am probably expecting too much. The thing I will always remember though, is the ending of the movie "Days of wine and roses". It is the story of an alcoholic couple. He gets sober, she does not, so he must leave. In the end, she sobers up and comes to ask him to take her back, so they can be as they were at first when he was teaching her to drink. Yes, he has tremendous guilt for that. He says, no he must not do that. So she leaves. He sees her under a street light out his window. The anguish in his voice as he calls to her tears your heart.
Real, real, real.
The other part of it is that she does not return when he does that. Because she knows that she should not ask that, and in the end, she still loves him too. Oh, god.
Yes, that is one of the all-time-great stories about addiction (done wonderfully in its initial TV production and again in its movie adaptation), but it is not the story this developer wants to tell. It is his story to tell after all, and why would he want to replicate someone else's?
This game gets it about what it means to game and also what it means - as a motivation for human beings - it is coming together, not drama for the sake of drama or whatever nonsensical motive to dissolute a relationship because of the protagonist vices. In this game, vices do not kill relationships and this makes this game wonderful and endearing, as opposed to the scripted drama of movies where vices scare the humanity and anything of value out of the protagonists.Sure. And I can skip parts of a book that I would rather not read. All of which leaves me feeling like there was a sort of missed opportunity for me to have learned something. Even though there was nothing to learn in those parts. Make sense?