- Dec 23, 2018
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Refuse work with him right in the beginnig or don't make Lena like work with him if she accepted do the photoshootshow did you do it?
Refuse work with him right in the beginnig or don't make Lena like work with him if she accepted do the photoshootshow did you do it?
Maybe because most players are into corruption and degradation and want to see Lena with ugly bastards. Not that strange if you think about Evakiss previous game.That poll got screwed up because people could vote multiple times, so I suspect hardcore trolling. The top four is baiscly crowded with the least attractive men in the game.
Hey, I've been trying new things for a while now.Bright Past has lots of grind, a mess of bugs, some cringe in the writing and zero non-scuzzy male love interests, but as bad as I'm making it sound, it's worth checking out. The amount of ambition and depth of the game so far is like nothing I've seen in a porn game. I just hope the dev hires a native language English speaker with some writing talent to smooth out some of the rough patches once the game is complete, plus redesigns some of the cringier male character models. Lots of lesbian options, if you're into that. It needs A LOT of work. But it has the potential to be very good if the dev smooths things out. Warning: You're basically going down a deep corruption path to move the story forward, no matter what. The level of choice in that regard is lacking as well.
Other VN suggestions I've posted 100+ times here: Heal Slut (best non-EvaKiss F-protag VN out there), Jessica O'Neil's Hard News. I won't mention Eva's other game due to the "no shit Sherlock" factor.
Non VN: Last Evil (fantastic from a gameplay aspect. Warning: Monster rape).
Nothing else I've come across for female protag is any good. (Though TBF, there aren't many good male protag adult vns either. Most of the content in this genre as a whole is pretty terrible, which is why decent games like this one have such a dedicated following).
Let me know if you are open to Male Protag vns though and I'll list a few more.
Yeah, Wands and Witches is one of my favorites.I couldn't agree with you more about BP. So much potential I hope it can live up to it's promise.
The only game that I can add to your list is Wands & Witches, a Harry Potter parody game where you can play as male or female protagonist. The art style may not be for everyone though.
Also agree with you about Heal Slut. Sparkle is easily my favorite MC in games.
Wouldn't 0.10 effectively be 0.1 in a literal sense lolFrom what Eva's said earlier we're probably halfway through the story, at most. The next chapter after 0.9 won't be 1.0, but 0.10. A lot of chapters to go.
In software development, 0.10 is not a decimal. So 0.1 is the first version, and 0.10 is the tenth version. Version 1.0 is usually reserved for the first "complete" version of the product.Wouldn't 0.10 effectively be 0.1 in a literal sense lol
She should proceed like 1.0, and then keep releasing it as 1.1, 1.2 (like GGGB) and end it at a full number whenever it's done, eg. Our Red String v3.0 Complete
It’s not completely logical, but it seems to be the norm for naming the different updates. The last number isn't really a decimal, so it just continues how far as needed, whereas the first number basically just tells if the game is finished or not. That's how I understand it, at least. GGGB continued up to 0.31 before version 1.0 — the original final version of the game — and then 1.1 and 1.2 had some new scenes added to a few paths.Wouldn't 0.10 effectively be 0.1 in a literal sense lol
She should proceed like 1.0, and then keep releasing it as 1.1, 1.2 (like GGGB) and end it at a full number whenever it's done, eg. Our Red String v3.0 Complete
Agree with all these.Regular re-writes can kill the potential of a story-oriented game like ORS, especially if they are significant enough to alter the story as a whole. Players have already established their headcanon since we're roughly halfway through the game's development, and if you suddenly go back and change large chunks of the game, it will mess up with their perception. Simply put, the players are familiar with the established characters, and changing them too much is never a good idea.
I'll give you an example: Wade was re-written as a bigger bum than he was initially, but I have to remind myself of the change while replaying through the story because, in the early versions, he was just a regular guy who was feeling bummed out for working a dead-end job, and that's still the lasting impression I have of the character despite the dev's revision. Personally, if the re-writes become a consistent thing, I'll probably wait for the game's completion before touching it again.
Also, I don't think it's fair to compare the ORS re-writes to games, books, movies, tv-series because the re-writes there remain in the writer's room. The consumer can only judge the final product, unlike ORS and other VNs in active development. IMO, Eva's best course of action is to take the time she needs to write the story as she wants instead of revisiting past content every couple of updates.
That's the ideal way to do it, absolutely. But if developing the game is your full time job, and you're dependent on getting funding while you're working on it, I don't think it's realistic. I think Eva or someone else recently pointed out that the script is already the length of several Game of Thrones books (or some similar very long books), and just writing the full story would probably be a year of work, at the very least.It was kinda obvious to me, if you start to work on something big, you don't write the script along the way, but you prepare all the ground beforehand and make changes and rearrangements based on the feedback, if you think it's necessary. But in this case, I'm not surprised at all that she burn out and decided to rewrite characters shortly after. And I pretty sure it will happen again in the future, because she doesn't have a complete picture of the story to work with, just a vague idea, as she herself has admitted in her posts. If she had full script beforehand, she could tell does she like it or not after rereading it.
I don't think such comparison with game of thrones is correct, since there is at least 3(4?) main protagonists with own storylines, dozens of characters, worlds history, families history etc, etc. But that's why it is important to be able to manage finances and leave some of them to be saved. I almost sure, after her huge success on GGB she could manage that, and most patrons would remain anyway. If it was planning beforehand it will be clever to make lesser game if you aware that you won't survive on you savings. What I'm saying is, if she had full story we wouldn't see posts like: Hey, I know there was some arc with character A, so I stretching my head now how it will play out in the future. And if she had full script in her hands, I'm almost sure we could see much more juicy content witch characters, since she wouldn't stretch her head after every chapter, thinking: Oh ok, there was content with Jeremy, now I need to focus on Seymour. Oh wait! There already been content with him...so Stan it is?That's the ideal way to do it, absolutely. But if developing the game is your full time job, and you're dependent on getting funding while you're working on it, I don't think it's realistic. I think Eva or someone else recently pointed out that the script is already the length of several Game of Thrones books (or some similar very long books), and just writing the full story would probably be a year of work, at the very least.
Eva lost a good amount of her patrons just in the few months between the end of GGGB and the first release of ORS, and if there had been a year's pause without any new content for her patrons, I'm pretty sure there wouldn't have been many left. The five months before chapter 9 and the three months + for the rework is also a long wait, but that's different because the game is already well underway and we know what we're waiting for.
In which way? Art, music, development, story, content (even though this is something that you can't compare yet - on one side you have a finish product and on the other side you have a product that is still work in progress).A good game, although it falls short, in my opinion, of the previous one by the same author.
I tried Summers Gone today and it just blew my mind. Thanks for mentioning it.My hope and wish are that this should happen to Eva Kiss after ''ORS'' will be released on Steam.!!
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The comparison to the Game of Thrones books was only about the length of the script, not about the complexity of the story. And I only remember the statement vaguely, so it might have been something else it was compared to. Either way the point was that the full script, with all its different paths, variations in dialogue etc., is a lot longer than it seems from a playthrough or two, and writing all of it in advance would take a lot of time.I don't think such comparison with game of thrones is correct, since there is at least 3(4?) main protagonists with own storylines, dozens of characters, worlds history, families history etc, etc. But that's why it is important to be able to manage finances and leave some of them to be saved. I almost sure, after her huge success on GGB she could manage that, and most patrons would remain anyway. If it was planning beforehand it will be clever to make lesser game if you aware that you won't survive on you savings. What I'm saying is, if she had full story we wouldn't see posts like: Hey, I know there was some arc with character A, so I stretching my head now how it will play out in the future. And if she had full script in her hands, I'm almost sure we could see much more juicy content witch characters, since she wouldn't stretch her head after every chapter, thinking: Oh ok, there was content with Jeremy, now I need to focus on Seymour. Oh wait! There already been content with him...so Stan it is?
Don't get me wrong I generally like this game, not everything, since I think the events could have already be more sex oriented with various characters with less teasing: Cindy's photo sessions, gang bang on the trip with that black guy from the club (forgot his name), depraving other female characters like Cindy and Holly with Lena's help. But just after 1-2 chapters she getting another sudden mind change and instead of story continuation the work stops or postponed by several months. It's not interesting for me to replay this game to see how Wade and Robert changed, since I already have my opinion about them and I never will like Robert no matter how hard she tried to remake him.
To be quite blunt about it, a Dev's income isn't the public's responsibility. I don't even know why you would bring it up in the first place.Eva lost a good amount of her patrons just in the few months between the end of GGGB and the first release of ORS
Even if it is only one character, the changes are going to be significant enough that I doubt if our old saves are going to work. And even if they do work (somehow) it would be necessary to play through the entire game again to react appropriately to the changes in Stan.I think you guys are overblowing this a lil bit, no ?
It's not a full rewrite of the story. It's one character's arc being changed, prob some other modifications on the side too. But it's not like the whole thing will be different. She's making sure some parts work and flows better.
Tightening up the narrative. Personally I wish more devs would actually do that. I know that's gonna be a controversial take for many here but it is how I feel.
It should be pretty clear from my post and the one I responded to. With the Patreon model it's significantly smarter to do the writing as you develop the game rather than doing it in advance, which would involve a long period without any new game updates. Like everyone else, a porn game developer needs to earn money from their work. No matter if it's the public's responsibility or not, it's the actual conditions a developer is working under, and it's pretty meaningless to discuss the game's development as a theoretical excercise without looking at the limitations that exists.To be quite blunt about it, a Dev's income isn't the public's responsibility. I don't even know why you would bring it up in the first place.
It's possible. Lena can't be dating Ian, that's the main prerequisite. The details are in the walkthrough on the first page of the thread.Hey everyone, is it possible to have treesome Lena Ivy Holly ? I tried but still isn't work
Maybe you have some save ?It's possible. Lena can't be dating Ian, that's the main prerequisite. The details are in the walkthrough on the first page of the thread.