Geigi

Member
Jul 7, 2017
479
572
Is Eva willing to write something based off of the patrons ideas, or she asks them in the polls what they would like to see more from her own ideas? I would really like to see 2 female protagonists in her next story, but I don't think she will do multiple protagonist anymore even though she is good at that.
 
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BlandChili

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Dec 15, 2020
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Is Eva willing to write something based off of the patrons ideas, or she asks them in the polls what they would like to see more from her own ideas? I would really like to see 2 female protagonists in her next story, but I don't think she will do multiple protagonist anymore even though she is good in that.
Now wouldn't that be something. I think ideally Eva tones it down to one MC (ideally female) and turns her efforts into making more interesting characters to get with, with her.
 

GokutheG

Active Member
Oct 20, 2022
699
1,190
Is Eva willing to write something based off of the patrons ideas, or she asks them in the polls what they would like to see more from her own ideas? I would really like to see 2 female protagonists in her next story, but I don't think she will do multiple protagonist anymore even though she is good at that.
I honestly think this game has killed any enthusiasm she may have had for doing multiple protagonists due to the heavier work load. Hopefully she goes back to one woman protagonist games but with a focus on branching narratives.
 

jimul18

Member
Mar 10, 2019
256
1,327
I honestly think this game has killed any enthusiasm she may have had for doing multiple protagonists due to the heavier work load. Hopefully she goes back to one woman protagonist games but with a focus on branching narratives.
Unfortunately at the current pace (1-2 updates per year) it will take about 4-6 years to finish ORS and then another couple of years to create any new game.
 
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camube

Well-Known Member
Jun 4, 2022
1,212
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EvaKiss is too good for her own good

And now she's overwhelmed because of the many paths she herself provide for us players. I kinda feel bad for her on that aspect tbh. Her patreon posts at least to me, indicates that she struggles with juggling the internal consistency of the paths.

She's so good though. One of the best AVN writer out there.
 

dolfe67

Forum Fanatic
Apr 25, 2020
4,732
12,899
EvaKiss is too good for her own good

And now she's overwhelmed because of the many paths she herself provide for us players. I kinda feel bad for her on that aspect tbh. Her patreon posts at least to me, indicates that she struggles with juggling the internal consistency of the paths.

She's so good though. One of the best AVN writer out there.
A single MC would have been more manageable
 

jimul18

Member
Mar 10, 2019
256
1,327
Still possible, I would just piss off a lot of people and change the dynamic of a lot of sidecharacters that are only involved with one of the two MC at the moment.
 

Zara Scarlet

Engaged Member
Apr 3, 2022
2,009
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I honestly think this game has killed any enthusiasm she may have had for doing multiple protagonists due to the heavier work load. Hopefully she goes back to one woman protagonist games but with a focus on branching narratives.
Surely, she must have realised that it was going to be more work having more than one protagonist? I can't see how she wouldn't have anticipated that? The more branchings you have, the more the workload increases, and if you have two main protagonists instead one, then you're doubling those increases, and everything gets more and more convoluted. Having already made a game with a lot of branchings, she must have known in advance, what she was likely getting herself into?
 

GokutheG

Active Member
Oct 20, 2022
699
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Surely, she must have realised that it was going to be more work having more than one protagonist? I can't see how she wouldn't have anticipated that? The more branchings you have, the more the workload increases, and if you have two main protagonists instead one, then you're doubling those increases, and everything gets more and more convoluted. Having already made a game with a lot of branchings, she must have known in advance, what she was likely getting herself into?
After finishing GGGB she wanted to do something a bit different by also making a story following a guy protagonist. I think she was actually looking forward to the creative challenge the duel protagonist would bring but she underestimated how difficult it would be to juggle the variables of what is essentially 2 vns at the same time. That's why the Lena/Ian route feels so forced in the beginning because that's the story she probably had in mind that made her want to do the game like this in the first place. The problem is that there are people who aren't interested in that pairing so she had to come up with content that didn't involve them getting together and that added to the workload more than she anticipated I believe.
 
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dasflute2

Newbie
Jan 5, 2018
80
165
I hope there is one, i haven't found a single game on this site with a cuckquean route, idk why it is not popular...not a single dev has implemented it
It's not fully cuckquean but Descent by Ryder has cuckquean elements to it (the female MC can be forced into allowing her fiancee to have an open affair with a rival from work).
 

Zara Scarlet

Engaged Member
Apr 3, 2022
2,009
2,619
After finishing GGGB she wanted to do something a bit different by also making a story following a guy protagonist. I think she was actually looking forward to the creative challenge the duel protagonist would bring but she underestimated how difficult it would be to juggle the variables of what is essentially 2 vns at the same time. That's why the Lena/Ian route feels so forced in the beginning because that's the story she probably had in mind that made her want to do the game like this in the first place. The problem is that there are people who aren't interested in that pairing so she had to come up with content that didn't involve them getting together and that added to the workload more than she anticipated I believe.
Surely, there were always going to be other options for Ian and Lena? I don't believe for 1 minute that Eva originally intended the game to follow that kind of linear path, where Ian and Lena only got together with each other? I can't believe that the person who made GGGB would make that kind of game? Because her existing patrons, who persuaded her to make more and more branchings in GGGB, where the protagonist could end up with virtually everyone, would never be interested in that kind of game. For better or worse, Eva now has a particular set of patrons, who expect her to make games with multiple branchings that lead to a lot of different endings. And she put herself in this position, by making GGGB in the way that she did.
 
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