- Dec 15, 2020
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If you pray to the goddess, Lena and Ian may get to share Holly.Ian and Lena make a good couple, but after that last update... man... Holly is such a sweetheart.![]()
If you pray to the goddess, Lena and Ian may get to share Holly.Ian and Lena make a good couple, but after that last update... man... Holly is such a sweetheart.![]()
I want to thank you for this comment because it was a reality check for me. Even though I only do bug-testing and occasional proofreading, I admit that pointing out plot holes is very tempting as well. From there, it's a slippery slope into "I think writing it a bit differently would improve the scene" until you find yourself playing narrative advisor and thinking you could do better. On one hand, you want to improve the end product. On another, you're kinda affecting the game and possibly getting in the way of Eva's original creative idea. And while the critique might improve the quality, it might also disrupt the work process (additions to the original plan, prolonging development time, possible rewrites, general second-guessing). I guess it's important to let go and leave the game be as it is, even if it's not perfect.Absolutely and this is especially enunciated when it comes to individual developers, it can feel very - almost perverse - to include other people in your work. I knew this games developer from Norway back in the day who had made enough money from releasing through steam greenlight to live, but she absolutely refused to include other people in her work, even when she could have benefited from hiring a music composer for example.
To be honest it's a two edged sword. Everything you say it's true, but on the other hand an external feedback can sometimes give you fresh perspective on things, give you new ideas or even help you unblock your creativity on something that you were feeling stuck. Everyone's different, so it really depends on the person, or in this specific case, the creator.I want to thank you for this comment because it was a reality check for me. Even though I only do bug-testing and occasional proofreading, I admit that pointing out plot holes is very tempting as well. From there, it's a slippery slope into "I think writing it a bit differently would improve the scene" until you find yourself playing narrative advisor and thinking you could do better. On one hand, you want to improve the end product. On another, you're kinda affecting the game and possibly getting in the way of Eva's original creative idea. And while the critique might improve the quality, it might also disrupt the work process (additions to the original plan, prolonging development time, possible rewrites, general second-guessing). I guess it's important to let go and leave the game be as it is, even if it's not perfect.
Late May for the Alpha sounds about right.Doubtful. She had been releasing updates around every 3 months for the latest three chapters. More likely that we will see the alpha around the third or the fourth week of may.
Aw, you're welcome!I want to thank you for this comment because it was a reality check for me.
Yes, it's hard to get involved and stay respectfully quiet, especially in regards to areas you aren't meant to meddle with when you feel like you're spotting a glaring flaw.Even though I only do bug-testing and occasional proofreading, I admit that pointing out plot holes is very tempting as well. From there, it's a slippery slope into "I think writing it a bit differently would improve the scene" until you find yourself playing narrative advisor and thinking you could do better.
Yes, but I also think at some point you have to trust that the creator in question is professional enough to not take criticism personally and to not read insult into them.On one hand, you want to improve the end product. On another, you're kinda affecting the game and possibly getting in the way of Eva's original creative idea. And while the critique might improve the quality, it might also disrupt the work process (additions to the original plan, prolonging development time, possible rewrites, general second-guessing).
That goes for both creator and reviewer as such, but the opposite is also true in a way, you shouldn't just become complacent with your original idea and think you can make it all up like you always do. We are people after all, our emotions, perspectives and habits change and we should be ready for change to occur.I guess it's important to let go and leave the game be as it is, even if it's not perfect.
Not "Rape Day" too?!? Cancel Culture has gone too far!Maybe they only ban games when enough people cry on social media about them, like when they banned Rape Day.
I would agree if this was a video game, as there is gameplay mechanics you would want feedback on. But this is first and foremost a VN. So it's more like an interactive novella than a traditional game. The artist/writer should always follow their vision/idea, Imagine some fans telling John Steinbeck or Hemingway how to improve their stories. Take a look at HBOs version of the GOT, it went down hill when they had to use their own ideas instead of drawing from George R.R. Martins blueprint. Its Evas vision that ultimately got us interested in her work, taking feedback from some random people of f95zone/discord/patreon won't improve her work.To be honest it's a two edged sword. Everything you say it's true, but on the other hand an external feedback can sometimes give you fresh perspective on things, give you new ideas or even help you unblock your creativity on something that you were feeling stuck. Everyone's different, so it really depends on the person, or in this specific case, the creator.
Agreed, I think one of the reasons GGGB was getting worse towards the end, was that Eva started listening to a vocal part of her patreons (Just a haunch). Just reading this thread, where one horrible idea after another has been thrown out. It would have ended up as a Ed, Stan and Jeremy fuckfest if she took input from this site. It's kinda like looking at twitter for balanced political takes.Fan feedback can either be great to improve the end result of a product or to help it derail it to oblivion. It takes some thick skin and a strong mentallity to be able to absorb external feedback and see where it can actually help you progress, without losing your own view and perspective. A lot of games in here that showed potential got really derailed by creators listening too much to their fans feedback and trying to please everyone, but there's also examples of those that actually improved.
Thanks, I hate it.You know, since the beginning of the game, Molly and Ed are presented as a cute older adult couple who never had children, that's why Lena's close relationship with Molly, Molly sees her as the daughter she could never have, it shows that they both wanted children. Ed from the beginning shows interested in Lena and since then a silly idea came to my head, what if, if with the passing of the updates, Lena decides to sleep with Ed to give them a child, it's so stupid, I know, but it would be so fucking hilarious if it happened
Just an idea, in case Eva reads the thread for ideas for future updates
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True dat!i think ppl on f95 are traumatized by NTR lmao..
Dont get me wrong, i hate NTR.. but ppl see NTR in litherally EVERYTHING lmao
Thanks, I love itYou know, since the beginning of the game, Molly and Ed are presented as a cute older adult couple who never had children, that's why Lena's close relationship with Molly, Molly sees her as the daughter she could never have, it shows that they both wanted children. Ed from the beginning shows interested in Lena and since then a silly idea came to my head, what if, if with the passing of the updates, Lena decides to sleep with Ed to give them a child, it's so stupid, I know, but it would be so fucking hilarious if it happened
Just an idea, in case Eva reads the thread for ideas for future updates
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I do not like the idea of seeing Lena with a bloated belly,but even if Dev agreed with this what would happen to the child?babies need a lot of care,would Lena leave everything else to take care of her baby?You know, since the beginning of the game, Molly and Ed are presented as a cute older adult couple who never had children, that's why Lena's close relationship with Molly, Molly sees her as the daughter she could never have, it shows that they both wanted children. Ed from the beginning shows interested in Lena and since then a silly idea came to my head, what if, if with the passing of the updates, Lena decides to sleep with Ed to give them a child, it's so stupid, I know, but it would be so fucking hilarious if it happened
Just an idea, in case Eva reads the thread for ideas for future updates
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So, approximately 2-3 weeks to wait
- I can't give a release date yet, but I hope the next status report will be the last one before that.
Relax, like they said, it was just a silly thoughtI do not like the idea of seeing Lena with a bloated belly,but even if Dev agreed with this what would happen to the child?babies need a lot of care,would Lena leave everything else to take care of her baby?
I think this idea of pregnancy is silly.
Out of all the "silly" theories that emerge in discussions on this page, I think this is one of those that aren't all that unlikely. Ed tells Lena he wanted to have a child, and it's also included in his bio in the game. The fact that that dialogue is included, strongly suggests it will be followed up on later – in some way or other.I do not like the idea of seeing Lena with a bloated belly,but even if Dev agreed with this what would happen to the child?babies need a lot of care,would Lena leave everything else to take care of her baby?
I think this idea of pregnancy is silly.
Yeah, around that, or maybe a bit more? If I understand her correctly, she hopes to give a release date in two weeks. About the same amount of time she indicates finishing the rest of the writing and illustrations would take. And then the bugtesting for the rest of the episode. At least within the end of the month seems likely.So, approximately 2-3 weeks to wait
Dont get me wrong I think that game was trash too, but I dont think it get deserved too be banned.I dont have anything against rape in VIDEOGAMES as long as its done good and fits in story and fits the cheracter like good girl gone bad.In reallife I think its disgusting the same goes for killing by the way, but bringing morals in videogames is so weird because most are like rape in videogames its moraly wrong and than play a shootergame or allow shootergames on patreon and I am like dude killing is morally wrong too so I am always so confused where they draw the line.Not "Rape Day" too?!? Cancel Culture has gone too far!
(I'm joking. As much as I hate Cancel Culture... someone made a game named "Rape Day"? WTF?)
I think first week of June for Alpha. Pretty sure the art won’t finish in time, the bug will appear in playtest and she’ll need to clean up the writing.So, approximately 2-3 weeks to wait
Where do you get 4–5 months from? That’s completely wrong.Honestly I think she needs some help with writing and stuff. We passed from release every moth to release(even smaller than previous) after 4-5 months