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Character Design (Lena)
As the female lead of ORS, Lena was the first character I designed. She went through a few iterations until I was happy with her look. I wanted her to be have a similar body type to Ashley, but a bit more curvy, with striking blue eyes and shiny black hair.
I also used her to search and decide for the new color style the game would have. I knew that was the main aspect I wanted to improve from GGGB, and to that I searched for an artist who could take care of that. Down below you can see the different tryouts some artists did for me.
As you can see, at the beginning Lena had a different face, but once I saw it in-game it wasn't working for me, so I re-did it. Also, you can see the big difference between artists... It was quite hard for me just to find some people who could do this kind of job, and even more finding the right one. But I couldn't be happier with Lenadai (funny coincidence), the amazing artists who's coloring my art. Her understanding and volumes and the warm texture she gives to skin really brings the sprites to life. With some tweaks to her style I found the perfect fit for what I had envisioned, and the end result is way better than what I was expecting to begin with, since I was trying to settle for a much simpler style (as you can see in the previous iterations).
Also, here you can see the first sprite I drew for Lena. I thought it was an improvement from GGGB but I would still need to make it better, especially when compared to the other character sprites I was doing after.