- Mar 10, 2021
- 25
- 316
I'm actually sympathetic on the writer's block excuse.
EK's first game had one character in motion and that motion could go in a number of different ways but the drama was always focused on that one character 'becoming herself'.
This is tricky as there are loads of characters in motion and the story is much more of an ensemble piece. Given the title, I suspect that the original plan was to write about two people who have a connection and exploring the different ways that that connection can play out but I think that thread has been lost in favour of 'here are a group of hot people, some of them fuck each other' and that's a lot harder to turn into a dramatically satisfying story. It's really more of a soap opera.
If you look at where the writing is blocked and the last few updates, you can see that EK is trying to develop all of these characters and hone the narrative into a dramatically satisfying shape but not really managing the second half while really nailing the first half.
I think it's a great game and EK does amazing work but you can see where the struggle is and it's not laziness, it's a blockage born of tension from the story moving in different directions and that tension is really hard to resolve.
EK's first game had one character in motion and that motion could go in a number of different ways but the drama was always focused on that one character 'becoming herself'.
This is tricky as there are loads of characters in motion and the story is much more of an ensemble piece. Given the title, I suspect that the original plan was to write about two people who have a connection and exploring the different ways that that connection can play out but I think that thread has been lost in favour of 'here are a group of hot people, some of them fuck each other' and that's a lot harder to turn into a dramatically satisfying story. It's really more of a soap opera.
If you look at where the writing is blocked and the last few updates, you can see that EK is trying to develop all of these characters and hone the narrative into a dramatically satisfying shape but not really managing the second half while really nailing the first half.
I think it's a great game and EK does amazing work but you can see where the struggle is and it's not laziness, it's a blockage born of tension from the story moving in different directions and that tension is really hard to resolve.