- Feb 7, 2018
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Why is it taking so long? (1)
Recently I announced Chapter 8 was taking longer than I had originally expected. I’ve been thinking about the reasons and I decided to share those thoughts with you guys, to keep you informed and to give you something somewhat interesting to read while you wait for Chapter 8’s release.
The main and obvious reason that’s delaying the game is its nature: it’s a very complex undertaking, it requires a lot of art assets and I like to release meaty updates that progress the story in a meaningful way. But we already knew that.
Aside from the difficulties I’m having with writing the update, there are some other things that get in the way: several small tasks that pull my focus from the main task at hand, one of them being the community management side of things, like writing status reports, uploading sneak peeks and coming up with topics to post about on Patreon to keep you guys engaged (like this post right here). There’s also the Discord (I can barely afford to drop by from time to time) and other PR stuff I have to take a look into (recently setting up the
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page, or creating the video trailer).I have people helping me with the game, both the artist I’m collaborating me as well as the members from my community who help me with coding, bug testing and other stuff (we’ve been implementing a couple new features that were long overdue). That of course takes a lot off my hands, but it also means I have to coordinate several tasks and people, and I’m awful at that... And there are a couple of other things that are on my mind, like creating a stable android port (everything has failed so far) and starting to move towards a Steam release.
Anyway, I’ll keep this short since I don’t want to take any more time off the writing! These past few days it’s been progressing nicely and I want to keep that up. I’ll write a couple more posts about other things that are delaying the game to keep you somewhat entertained and to give you further insight in the game’s production.
Thanks for your patience!