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BlackIsBetter

Newbie
Jul 22, 2022
98
246
Okay, but what people? I can't even find the people that would write updates to character bios. I had quite a bit of volunteers, sure, but most of them disappeared and have not been active. It's one thing to say you want to contribute, but when it comes to that, very few stay and commit to their words. Testing is mostly done exclusively by me and Lara, and we're way overcommitted as it is. If you happen to know talented people that would like to work on the game, then go ahead, send them our way. But I doubt anyone would stick around for even a couple of months.
Surely there have to be people that can help you out in some way, right? This is a pretty big game with a lot of followers, surely some of them would be willing to and would be of some help. If not with coding and art, then proof reading and testing. I don't know what exactly you guys need help with.
 
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Ragnar

Super User
Respected User
Former Staff
Aug 5, 2016
5,083
14,028
I`m curious. Do you think that Eva`s decision to remaster ORS was influenced by her friend RedLolly, developer of Lust Campus? Firts RedLollry starts remastering LC, then Eva remasters ORS. Any connection? :unsure:
No, but maybe when she saw how they earned 4k by releasing updates every 3 months at first and doing the "remake" later, this means months without releasing anything, she decided to work less for the same money too. Think about it, both games have been in development hell for at least a year.
During GGGB development Evamilks was one of the most constant and hard-working developers around, there were few months without an update during the entire development cycle. Compare that with ORS development, first it was I need a couple of months for each update, later it was 3, the remake nobody asked for and now nobody knows.
Do yo know about our lord and savior Icstor?

1657223053929.png
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,098
38,795
I`m curious. Do you think that Eva`s decision to remaster ORS was influenced by her friend RedLolly, developer of Lust Campus? Firts RedLollry starts remastering LC, then Eva remasters ORS. Any connection? :unsure:
Slightly different situations. Eva suffered a burnout and needed a break from further development, a small remaster with a visual update and minor changes to the scenes and story gave her time to think about further development. Eva made a remaster in 5.5 months (of which she spent a month on vacation and canceled payment for this time)

Something else happened with RedLolly - the artist who drew the visual for the game left and refused to give copyright to a new employee. The new artist now has to redraw everything from scratch, so this is not a remaster of Lust Campus, it's more like a restart. RedLolly spends 4-5 months on just one episode in the new version.
 

BlackIsBetter

Newbie
Jul 22, 2022
98
246
No, but maybe when she saw how they earned 4k by releasing updates every 3 months at first and doing the "remake" later, this means months without releasing anything, she decided to work less for the same money too. Think about it, both games have been in development hell for at least a year.
During GGGB development Evamilks was one of the most constant and hard-working developers around, there were few months without an update during the entire development cycle. Compare that with ORS development, first it was I need a couple of months for each update, later it was 3, the remake nobody asked for and now nobody knows.
Do yo know about our lord and savior Icstor?

View attachment 1949764
How many updates have their been this year?
 

BloodyMares

Well-Known Member
Dec 4, 2017
1,464
7,028
Surely there have to be people that can help you out in some way, right? This is a pretty big game with a lot of followers, surely some of them would be willing to and would be of some help. If not with coding and art, then proof reading and testing. I don't know what exactly you guys need help with.
I thought so too until I decided to assemble a team of Loremasters that would help by tracking the branches and plot developments for their favorite characters. There were quite a few volunteers, but only one of them is still contributing AFAIK, everyone else bailed.

Proofreading and testing, aside from myself and Lara, are also done by a couple of patron volunteers who dive deep into the game. But it's a couple of people in a more than a 1k-people server. This game might be well-known, but the fans are not that eager to help with the game.

Eva tried to find a person that would do linework for her, but based on lack of updates on that front, I assume that person quit as well. And Eva had to spend her own time training him. Now that time is gone for nothing.

Now imagine if she decided to hire an additional writer. First, they'd have to be up to speed with everything that happened so far. I used to be able to keep up with every branch, but now the game is too big for me to keep track of everything, and Eva tells that I know more than her when it comes to all the possible variants... So you can imagine that no single person can track all the branches, and that leads to plot holes and unexpected bugs. Loremasters sure would be helpful, but they're very hard to find. The ones that would stay for long anyway.

So yeah... It's very easy to say "just get person x for task y". But obviously it's not as simple, and there's always a risk that you'll only waste your time trying to adapt to the new person, and then that person decides to leave because reality of working on such a massive project is not as fascinating as thinking about it from the sidelines. Most people get overwhelmed very fast.
 

sday98

New Member
Sep 11, 2021
12
31
I was top tier patron and i complained about shelling out 6mo for that little whack update and she kicked me off her page. shows you dev knows the criticism is legit. She bit off more than she can chew trying to incorporate so many characters results in barely any depth / variety in decision outcomes. Not to mention the evergreen theme of writing a novel and writing songs, cmon. the novel especially is super whack and adds nothing. The random dht scene also is a clue that they are out of ideas. Thanks for saving me the dough rabbit ears
 

The_Searcher

Newbie
Dec 30, 2019
52
163
I thought so too until I decided to assemble a team of Loremasters that would help by tracking the branches and plot developments for their favorite characters. There were quite a few volunteers, but only one of them is still contributing AFAIK, everyone else bailed.

Proofreading and testing, aside from myself and Lara, are also done by a couple of patron volunteers who dive deep into the game. But it's a couple of people in a more than a 1k-people server. This game might be well-known, but the fans are not that eager to help with the game.

Eva tried to find a person that would do linework for her, but based on lack of updates on that front, I assume that person quit as well. And Eva had to spend her own time training him. Now that time is gone for nothing.

Now imagine if she decided to hire an additional writer. First, they'd have to be up to speed with everything that happened so far. I used to be able to keep up with every branch, but now the game is too big for me to keep track of everything, and Eva tells that I know more than her when it comes to all the possible variants... So you can imagine that no single person can track all the branches, and that leads to plot holes and unexpected bugs. Loremasters sure would be helpful, but they're very hard to find. The ones that would stay for long anyway.

So yeah... It's very easy to say "just get person x for task y". But obviously it's not as simple, and there's always a risk that you'll only waste your time trying to adapt to the new person, and then that person decides to leave because reality of working on such a massive project is not as fascinating as thinking about it from the sidelines. Most people get overwhelmed very fast.
Wait, if I understand correctly this post... That means that Eva doesn't have a sort of scheme/graphic/notebook/etc... or similar marking every possible route and possible variants? She is the writer... So, how it's possible that you could know more of the variants in the game that her? How she writes the game if she doesn't know all the possible variants?

At least I thought she could have some sort of updated graphic scheme marking each possible route (sort of like the menu of Detroit Become Human). You know, for some sort of guide or help. If it's not the case, with each chapter, the game it's gonna be more and more hard to advance the story and develop with all the variables. It could even end in bugs if there isn't a clearly route guide. Maybe she needs to do that before making any advance on the game. At least I think that a complete scheme of the game could make her life with ORS more easy.
 

John Doe Jr.

Well-Known Member
Jun 11, 2017
1,203
2,372
I have noticed the longer a game takes to update (especially beyond 3 months in my experience) the more inevitable it becomes that forums about such games devolve into arguments and shit flinging for all manner of things just to fill the time. Which for people like me who aren't involved provides endless entertainment while I patiently wait lmfao. Also I was thinking that when it's been many many months since the next chapter people can only talk about the same events and characters for so much (all the Jeremy and Lena talk for example) before that topic has become exhausted. So, inevitably people start arguing and trolling
 
Jul 13, 2022
220
359
I have noticed the longer a game takes to update (especially beyond 3 months in my experience) the more inevitable it becomes that forums about such games devolve into arguments and shit flinging for all manner of things just to fill the time. Which for people like me who aren't involved provides endless entertainment while I patiently wait lmfao. Also I was thinking that when it's been many many months since the next chapter people can only talk about the same events and characters for so much (all the Jeremy and Lena talk for example) before that topic has become exhausted. So, inevitably people start arguing and trolling
Cindy sucks, fight me if you think otherwise bro. Lmao
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Wallsfalldown

Member
Jul 20, 2018
307
679
I have noticed the longer a game takes to update (especially beyond 3 months in my experience) the more inevitable it becomes that forums about such games devolve into arguments and shit flinging for all manner of things just to fill the time. Which for people like me who aren't involved provides endless entertainment while I patiently wait lmfao. Also I was thinking that when it's been many many months since the next chapter people can only talk about the same events and characters for so much (all the Jeremy and Lena talk for example) before that topic has become exhausted. So, inevitably people start arguing and trolling
Like I said last time this occurred - it's a circular cycle.
Update releases - people are hyped and pick each route apart, discuss what they've found, and help others - then the update hype wears off and people start theory-crafting - months of waiting cause people to get antsy, so they start getting into arguments - longer update times devolve fans into rabid creatures whining about milking, claiming the game is bad, etc. - update releases - and so on
 
Jan 5, 2022
78
702
I have noticed the longer a game takes to update (especially beyond 3 months in my experience) the more inevitable it becomes that forums about such games devolve into arguments and shit flinging for all manner of things just to fill the time. Which for people like me who aren't involved provides endless entertainment while I patiently wait lmfao. Also I was thinking that when it's been many many months since the next chapter people can only talk about the same events and characters for so much (all the Jeremy and Lena talk for example) before that topic has become exhausted. So, inevitably people start arguing and trolling
voldemort-harry-potter.gif
 
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