- Dec 15, 2020
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Smuggler is fun for flirting with everything that moves. I also really like playing a woman that's very forward, she can get some funny reactions.
Jaesa Willsaam, shielded Jedi Padawan girl corrupted into a psycho partygirl with a lust for her Master. That's why being Sith is just betterAh that makes sense, all I recall is with the Sithwarrior you get a chance to get a Padawan as your apprentice and you can corrupt her. Though It is I believe kill everything kinda attitude she adopts.
I almost agree but Sith always wanting to get apprentices in SW Media is getting a bit old, Believe one of the games even makes fun of the trope.Jaesa Willsaam, shielded Jedi Padawan girl corrupted into a psycho partygirl with a lust for her Master. That's why being Sith is just better
It's about legacy. A Sith's life is a turbulent one, rife with danger and betrayal around every corner. If you die without an Apprentice, your legacy dies with you. Even though I like talking Star Wars with anyone, I wouldn't want to be responsible for de-railing the topic from the OPI almost agree but Sith always wanting to get apprentices in SW Media is getting a bit old, Believe one of the games even makes fun of the trope.
I will not discount the possibility of one. But I trust Eva will do it in a clever way like she did with the polaroids. I do not believe Eva will do the traditional "5 years ago.." approach that is common in 3D renpy games.Some of you guys have followed this game for longer than i have, are there gonna be flashback sequences later on?
Whut? Just no.Flashbacks are typically disruptive to the narrative flow and takes you out of the events you are interested it. Especially in a game where we're supposedly the ones making the decisions. The reason why they usually feel clunky is because they just are.
That's just exposition, and while it can also work more often than not breaks the "show, don't tell" golden rule. Especially if abused and not employed in concert with other narrative devices, it grows old pretty quick and can become boring FAST. Was one of the earlier and most noticiable flaws of GoT, for example, they even had to throw sex in (falling into the infamous "sexposition") if only to make interesting two guys "explaining and sharing information" instead of showing the viewers it.If you want to refer to past events or make them relevant, then you give your character traits and impressions that they will eventually explain by sharing information with another character.
Yeah, if flashbacks aren't a fully integrated part of how the story is told, they often appear as kind of a lazy narrative shortcut. Introducing flashbacks at this point of the story would probably look weird. Besides, things like the polaroids (as mentioned) and the small, continuous references to the past in the dialogue, feels like a sufficient way to incorporate the past in the story. I think Eva has solved that part of the storytelling in a really good way. That technique could probably be used to tell more about the characters sexual history as well, if that's what someone's looking for. I wouldn't be surprised if for example Axel has some more pictures or videos of him and Lena.Flashbacks are typically disruptive to the narrative flow and takes you out of the events you are interested it. Especially in a game where we're supposedly the ones making the decisions. The reason why they usually feel clunky is because they just are.
Sorry but... Do you realize that you're bashing flashbacks while congratulating the use of one? With all due respect, I think the problem here might be having a too narrow view of what a flashback is and how it can be used. It doesn't necessarily have to be an abrupt cut to a "five years ago" scene, it can take many forms and be developed while putting in use other techniques (the "unreliable narrator flashback" among my personal favourites).Yeah, if flashbacks aren't a fully integrated part of how the story is told, they often appear as kind of a lazy narrative shortcut. Introducing flashbacks at this point of the story would probably look weird. Besides, things like the polaroids (as mentioned) and the small, continuous references to the past in the dialogue, feels like a sufficient way to incorporate the past in the story. I think Eva has solved that part of the storytelling in a really good way. That technique could probably be used to tell more about the characters sexual history as well, if that's what someone's looking for. I wouldn't be surprised if for example Axel has some more pictures or videos of him and Lena.
Hah, I'm absolutely happy with Eva making the calls as well. You're right that that kind of "explaining and sharing" exposition can also be overused and executed poorly. It feels like both that and poorly executed flashbacks often are done because the writer wants to tell everything they see as relevant, instead of accepting that the narrative choices sets some limitations as to how that particular story should be told. Compared to most other VNs, Eva solves these kind of things better – probably both because she is a better storyteller and because she's got a clearer plan for story before she starts writing it.I for one am quite happy with Eva making the calls here instead of us the fans (and ofc much more interested in her take than in some others expressed here, and I mean no disrespect with that). Fans are kind of a conservative bunch -speaking about storytelling- always eager to repeat the same standards and reluctant to anything "new", without realising that almost always that means the possibility of being surprised by the narrative disappears. Always sticking to the tried-and-true (which, btw, flashbacks also are) leaves you with... well, ONLY with the tried and true.
Maybe I didn't explain my points in the initial post too well, because I think we mostly agree here. I understood the initial post about flashbacks as talking about exactly that "five years ago" type, but scrolling back I see that was maybe something I read into it, probably because that seems to be the way a lot of these kinds of games do flashbacks, as far as I've experienced.Sorry but... Do you realize that you're bashing flashbacks while congratulating the use of one? With all due respect, I think the problem here might be having a too narrow view of what a flashback is and how it can be used. It doesn't necessarily have to be an abrupt cut to a "five years ago" scene, it can take many forms and be developed while putting in use other techniques (the "unreliable narrator flashback" among my personal favourites).
Again, maybe we should trust in Eva knowing her craft...