- Sep 11, 2018
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How large a chapter 'feels' depends on many things. I don't play multiple paths simultaneously, so most updates to me feel shorter than they are.Not to take too much away from this kind of overview but it doesn't take into account reused art; "simple" character swaps for the same art and so forth. The same reason why I have always struggled to accept any sort of "the game/updates are sooo much larger just look at the lines of code" since lines of code (especially in Renpy) do not represent how large the chapter actually is or feels. And the complexity in terms of tracked variables is not an upside in my opinion but even a detriment to the game and story in some places.
Reused content/scene variants are typical, especially in 2dcg titles. Illustrating the variant scenes in ORS isn't easy since it's not a simple swap. Although, it's easier making them than tracing and drawing shit from scratch again. As for the text/code, a quick comparison:
Chapter 1.rpy: length - 340,303; lines - 7498
Chapter 10.rpy: length - 1,830,998; lines - 35,720