Ah yup, that's the one. Though i think the problematic bit i've found there was since then fixed.It's this one, right?
Ah yup, that's the one. Though i think the problematic bit i've found there was since then fixed.It's this one, right?
I think Lena and Ian look great, especially Ian - he even looks like someone who could exist in real life. Everyone else is a hit and miss. And I can't for the life of me figure out who's that between Jeremmy and Perry. Louise?Midjourney works
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Yes, it looks like!And I can't for the life of me figure out who's that between Jeremy and Perry. Louise?
they dont call my man PMP for nothing pussy magnet perryThat's why this one is accurate.
It's no accident all these hot models get all weak in the knees for Perry.
Would like to hear about your experiences with the tech. I haven't looked into it at all yet, but I would imagine posing figures and the like would take much less time, or maybe isn't necessary at all. It would be incredible if there was something out there that would allow creators to cut their development times way down. No doubt we'll also see AIs create AVNs from thin air, too. Not sure whether I should be scared or excited. Probably both.Oh, are we doing AI fanart? I've been working on figuring out Automatic1111 and making decent strides. This tech is really going to change things...
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It's good and bad. You want some soft-core images to look at? It's amazing for it. You want two people intertwined in a sex position (and don't want anime)? You're in for a rough time.Would like to hear about your experiences with the tech. I haven't looked into it at all yet, but I would imagine posing figures and the like would take much less time, or maybe isn't necessary at all. It would be incredible if there was something out there that would allow creators to cut their development times way down. No doubt we'll also see AIs create AVNs from thin air, too. Not sure whether I should be scared or excited. Probably both.
Sounds right. I was blown away at how easy it was to just make beautiful topless women...only to discover how hard it was to do something more complicated than that--or to try to get a specific art style. I'm already looking at training to be able to reproduce the same character more than once, and I assume training might be needed to get clothing to be the same from image to image.In general, to get decent results heres must be an artist behind the tool as someone must serve as art director (decide on art style, train AI models for chosen style, prepare base images for AI to work with, put everything together, manually fix issues such as hands).
I've been doing mine locally with an 8GB nVidia card. Seems to be the bare minimum VRAM required, and I already find I struggle trying to do images at reasonable resolutions or with my training attempts.Also to make most of it its preferable to have decent hardware (ideally nvidia with 24gb, but can go with 8gb or even free Google Colab) and being able to train your own models based on particular style and characters (both can be your own or mix of many) to have high quality and consistent results across the project.
Is there a ways/tool to improve or train the models based for example on the input images (i.e. the specific porn stills that E.K. used) and output images (i.e. the finished illustrations by E.K.). For GGGB the inspiration was pretty obvious at times. I don't know enough about how to create g.u.i. and train a model to for example be able to input a new porn still and tell the image generator to transform it into the illustration style similar to E.K?View attachment 2473474 View attachment 2473605
Just my 2 cents on AI theme.
Midjourney is fun and games but Stable Diffusion is much better for real tasks such as turning sketches into illustrations with pose/features/color/light preservation.
In general, to get decent results heres must be an artist behind the tool as someone must serve as art director (decide on art style, train AI models for chosen style, prepare base images for AI to work with, put everything together, manually fix issues such as hands).
Also to make most of it its preferable to have decent hardware (ideally nvidia with 24gb, but can go with 8gb or even free Google Colab) and being able to train your own models based on particular style and characters (both can be your own or mix of many) to have high quality and consistent results across the project.
Issues like hands and genitals can be solved to some extent by model training too, but for artist it will be easier to fix such issues manually.
For writers who has stories but lack of drawing skills the best approach is to take photos and screenshots from videos as base material, make lots of AI generations based on them, mix best parts from different generations together and overpaint manually where needed (if you have hands and genitals in your references its not hard at all to stylyze them manually on top of AI generation).
I would not consider AI as a full blown alternative to anything really (only to manual overpainting / rotoscoping to some extent).So, while I do think we'll see it as an alternative to the typical DAZ/Honey Select/Real Porn methods of creating art for games, would-be creators will quickly find that they're going to need to sink in probably the same amount of time and effort to master to the tools, if they want anything better than a couple of individual images.
With all optimizations enabled you should be able to do Dreambooth training with 8gb. In earlier days lower limit was around 11gb but afaik they pushed it to 8 quite some time ago.I've been doing mine locally with an 8GB nVidia card. Seems to be the bare minimum VRAM required, and I already find I struggle trying to do images at reasonable resolutions or with my training attempts.
If you have capable GPU, to do so you needinput a new porn still and tell the image generator to transform it into the illustration style similar to E.K?
Well, there’s no magic bullet that will do all of it for you... Though I think Eva is in a good position to take some advantage of AI, since it’s clear that reference images are being traced to get the foundation of the art. An AI model could probably be trained on samples of ORS graphics to make it mimic the art style (likely need one for characters and one for backgrounds).Is there a ways/tool to improve or train the models based for example on the input images (i.e. the specific porn stills that E.K. used) and output images (i.e. the finished illustrations by E.K.). For GGGB the inspiration was pretty obvious at times. I don't know enough about how to create g.u.i. and train a model to for example be able to input a new porn still and tell the image generator to transform it into the illustration style similar to E.K?
That’s actually been my starting point. I’ve already gotten fairly good with Honey Select, so I’ve tried my hand at using my work from there as the basis for AI images. Some things work, some don’t. Getting basic poses is fine. Trying to reproduce characters via ControlNet alone (without training), not so much. Plenty of other things I have yet to try, though.To get best results out of it you should combine it with other tech such as 3D or real photo/video references. Or your own drawings.
So if you need lots of images with same character and clothes, it still will be reasonable to make at least simple 3D model to use as a reference for generations (img2img + controlnet). By "make" I assume using something like Daz / Character Creator / MakeHuman / MetaHuman + Blender for posing and clothing (also heres many good blender addons for character creation and free models around).
It may look like even more complicated approach than just use 3D, but you gonna have much better results than with AI alone or low effort 3D alone. So more like "next level" than "simple solution".
WOW!!! You should make your own version of ORS and have this Cindy as lead... Amazing skillsOh, are we doing AI fanart? I've been working on figuring out Automatic1111 and making decent strides. This tech is really going to change things...
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What skills?!WOW!!! You should make your own version of ORS and have this Cindy as lead... Amazing skills
There is some. Got to be skilled enough to read and watch tutorials, get the software properly installed, understand how to use it, read up on effective positive and negative prompt construction, figure out what plug-ins you need, how to install them, what settings to use, etc., etc.Is there none? IDK, I'm not a dev![]()
Niether are they. That's just more AI crap. No skills required.Is there none? IDK, I'm not a dev![]()
Not really an issue when the resault is leaps and bounds beyond 99% of the artist/devs on here.. Would love to see writers/devs getting proficient with AI and not having the render count being a constant excuse for failing to deliver, how wonderful that would beNiether are they. That's just more AI crap. No skills required.
Nah... I prefer to do my own work, not rely on programs. There's a bit of a copyright grey area with that as well as AI doesn't "create" images like that. It get pre-existing images and is basically like an AI photoshop.Not really an issue when the resault is leaps and bounds beyond 99% of the artist/devs on here.. Would love to see writers/devs getting proficient with AI and not having the render count being a constant excuse for failing to deliver, how wonderful that would be![]()