no problems between picture and dialogue, no error screen, i don't what i can give you.
Can you explain how access to the log?
Can you explain how access to the log?
I tried launching a new game in all 3 game modes and didn't encounter your issue. In order to pinpoint the loop and start my investigation, please give me the line of dialogue when it starts looping.no problems between picture and dialogue, no error screen, i don't what i can give you.
Can you explain how access to the log?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/JDMOD/scripts/story/chapter_11_epilogue.rpy", line 1268, in script
menu:
File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute
screen choice(items):
File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute
screen choice(items):
File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 294, in execute
use mouse_tooltip(screen="choice")
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute
screen mouse_tooltip(screen):
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute
screen mouse_tooltip(screen):
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 11, in execute
if screen == "saveload" and persistent.JD_phone_allowsavedesc:
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 16, in execute
if tooltip and not _in_replay and persistent.JD_IGG_choice_tooltips:
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in execute
add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0))
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in <module>
add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0))
KeyError: 'JD_IGG_lena_anal'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/JDMOD/scripts/story/chapter_11_epilogue.rpy", line 1268, in script
menu:
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\ast.py", line 1903, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\exports.py", line 1010, in menu
rv = renpy.store.menu(new_items)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\exports.py", line 1250, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\screen.py", line 451, in visit_all
callback(self)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\screen.py", line 462, in per_interact
self.update()
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute
screen choice(items):
File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute
screen choice(items):
File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 294, in execute
use mouse_tooltip(screen="choice")
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute
screen mouse_tooltip(screen):
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute
screen mouse_tooltip(screen):
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 11, in execute
if screen == "saveload" and persistent.JD_phone_allowsavedesc:
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 16, in execute
if tooltip and not _in_replay and persistent.JD_IGG_choice_tooltips:
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in execute
add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0))
File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in <module>
add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0))
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\text\text.py", line 1594, in __init__
self.set_text(text, scope, substitute)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\text\text.py", line 1712, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\substitutions.py", line 278, in substitute
s = formatter.vformat(s, (), kwargs) # type: ignore
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 165, in vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 205, in _vformat
File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\substitutions.py", line 168, in get_field
obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 270, in get_field
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 227, in get_value
KeyError: 'JD_IGG_lena_anal'
Windows-10-10.0.19045 AMD64
Ren'Py 8.0.3.22090809
Our Red String v12.2_FULL
Mon Jul 22 16:13:11 2024
With the issue being unreproducible and random, sadly there's nothing I can fix.It's can be every where for exemple, i make 4 try at the begin of the game:
- the first i have 4 loop around the first dilogue between the main personnages.
- the second 2 loop the same area but with very short
- the third i had 1 loop on the perry first dialogue and nothing after.
- the four nothing
I don't know how reproduice the loop effect.
And yes i am with your last version
Thanks for the report.I don't know if this has been mentioned yet, but there's a relatively minor bug that will cause the game to crash (exception). I say minor, because you can rollback and get around it. It happens in the sex shop, there's an item on screen, I honestly forget which now. If you mouse over one of the on screen options, it crashes. You can rollback and move your mouse around the one button and choose something else and it is fine, so it ONLY happens on the one button. I think it may have been on that furry tail section when you are first presented with it.
Anyhow, here's the error code...
Python:I'm sorry, but an uncaught exception occurred. While running game code: File "game/JDMOD/scripts/story/chapter_11_epilogue.rpy", line 1268, in script menu: File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute screen choice(items): File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute screen choice(items): File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 294, in execute use mouse_tooltip(screen="choice") File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute screen mouse_tooltip(screen): File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute screen mouse_tooltip(screen): File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 11, in execute if screen == "saveload" and persistent.JD_phone_allowsavedesc: File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 16, in execute if tooltip and not _in_replay and persistent.JD_IGG_choice_tooltips: File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in execute add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0)) File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in <module> add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0)) KeyError: 'JD_IGG_lena_anal' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/JDMOD/scripts/story/chapter_11_epilogue.rpy", line 1268, in script menu: File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\ast.py", line 1903, in execute choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\exports.py", line 1010, in menu rv = renpy.store.menu(new_items) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\exports.py", line 1250, in display_menu rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 3810, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 582, in visit_all d.visit_all(callback, seen) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 582, in visit_all d.visit_all(callback, seen) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 582, in visit_all d.visit_all(callback, seen) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\screen.py", line 451, in visit_all callback(self) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\core.py", line 3810, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\screen.py", line 462, in per_interact self.update() File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\display\screen.py", line 653, in update self.screen.function(**self.scope) File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute screen choice(items): File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 43, in execute screen choice(items): File "game/JDMOD/scripts/gui/renpy/screen_choice.rpy", line 294, in execute use mouse_tooltip(screen="choice") File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute screen mouse_tooltip(screen): File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 6, in execute screen mouse_tooltip(screen): File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 11, in execute if screen == "saveload" and persistent.JD_phone_allowsavedesc: File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 16, in execute if tooltip and not _in_replay and persistent.JD_IGG_choice_tooltips: File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in execute add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0)) File "game/JDMOD/scripts/JD_mousetooltip.rpy", line 17, in <module> add MouseTooltip(Window(Text(tooltip, style="tooltip_text"), style="tooltip_frame", background=Frame("JDMOD/images/gui/tooltip.png", 50, 50, 25, 25)), padding=(0,0)) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\text\text.py", line 1594, in __init__ self.set_text(text, scope, substitute) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\text\text.py", line 1712, in set_text i, did_sub = renpy.substitutions.substitute(i, scope, substitute) File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\substitutions.py", line 278, in substitute s = formatter.vformat(s, (), kwargs) # type: ignore File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 165, in vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 205, in _vformat File "E:\Games\RenPY\OurRedString-v12.2_FULL-pc\renpy\substitutions.py", line 168, in get_field obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs) File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 270, in get_field File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 227, in get_value KeyError: 'JD_IGG_lena_anal' Windows-10-10.0.19045 AMD64 Ren'Py 8.0.3.22090809 Our Red String v12.2_FULL Mon Jul 22 16:13:11 2024
Thanks.While doing my many different routes, I ran into yet another strange bug today. I looked at the code and I honestly couldn't see the problem. Unexpected EOF?! I don't see an EOF at that location. With this error I can't continue, sadly.
This is in a scene with Cherry, which I don't normally do...
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"Tease her asshole" (req=[("lust", 3)], tt="[JD_IGG_scenevar] Anal.\n"[JD_IGG_satisfaction_p]"") if ian_lust > 3:
"Tease her asshole" (req=[("lust", 3)], tt="[JD_IGG_scenevar] Anal.\n[JD_IGG_satisfaction_p]") if ian_lust > 3:
Thank you! I was just looking at it now and noticed the "" at the end, but decided to check here to be certain.Thanks.
"Tease her asshole" (req=[("lust", 3)], tt="[JD_IGG_scenevar] Anal.\n"[JD_IGG_satisfaction_p]"") if ian_lust > 3:
should be
"Tease her asshole" (req=[("lust", 3)], tt="[JD_IGG_scenevar] Anal.\n[JD_IGG_satisfaction_p]") if ian_lust > 3:
Pick "Doom" as stated here in the game thread...Oh, one other question... should I pick "DOOM", as it is highlighted, or "TREASON" as the number 3 is bright white?
View attachment 3863884
Thanks! I guess I could have just searched for the answer, but I have been deep into four different routes (and thinking up more). Love this game. MOST of these problems, I seriously will pull up the source code and just solve it myself as I am a programmer, but I feel it is necessary to throw up a post in here quickly so he knows about it.Pick "Doom" as stated here in the game thread...
The current version is 0.12.2.2c. Why do you want to play an older version?Can anybody share mod version 0.12.1.2.a ?
This tier reward was changed in May prior to 0.12.2.0: Access to the Alpha version was moved to members only.sorry bro, wait 1 week for free right?
This bug was fixed by the dev some time ago.I got this error at the start of Ch. 12, when Ian is looking at Lena's Stakfap, I'm not playing with the current version of the game and mod. I was able to ignore it but I don't want to this error to come back later and mess up more sequences, also I don't know if this got fixed with the current version.
I'm sorry, but an uncaught exception occurred.
While running game code:
NameError: name 'v10_shoot_lokk' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/JDMOD/scripts/story/chapter_11_epilogue.rpyc", line 4875, in script call
File "game/JDMOD/scripts/story/chapter_11_epilogue.rpyc", line 4875, in script call
File "game/JDMOD/scripts/story/chapter_11_epilogue.rpyc", line 4875, in script call
File "game/JDMOD/scripts/story/chapter_12a.rpyc", line 5065, in script
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\ast.py", line 1408, in execute
show_imspec(self.imspec, atl=getattr(self, "atl", None))
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\ast.py", line 1371, in show_imspec
renpy.config.show(name,
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\exports.py", line 712, in show
sls.add(layer, img, key, zorder, behind, at_list=at_list, name=name, atl=atl, default_transform=default_transform, transient=transient)
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\core.py", line 1165, in add
thing.visit_all(lambda d : None)
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 2 more times]
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\core.py", line 572, in visit_all
for d in self.visit():
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\layout.py", line 1494, in visit
self.update(self.last_st, self.last_at)
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\layout.py", line 1505, in update
raw_child, redraw = self.function(st, at, *self.args, **self.kwargs)
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\layout.py", line 1596, in condition_switch_show
return condition_switch_pick(switch), None
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\display\layout.py", line 1587, in condition_switch_pick
if renpy.python.py_eval_bytecode(code):
File "C:\Users\Pc\Documents\Otros\OurRedString-v12.1_FULL-pc-compressed\renpy\python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "<none>", line 1, in <module>
NameError: name 'v10_shoot_lokk' is not defined
Windows-10-10.0.19041 AMD64
Ren'Py 8.0.3.22090809
Our Red String v12.1_FULL
Mon Jul 29 13:32:33 2024