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RippedKegels

Member
May 30, 2022
334
562
How does it make what i said incorrect? Lena can ask to be given drugs. Ivy on her own won't offer drugs for the second time if once refused. It's actually exactly what i said originally:

Ah ok. Didn't see that first post and then misinterpreted the one i quoted (as in she only offers them if Lena accepted the first time, even if asked). My mistake.
 
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CassidyPRO

Active Member
Jul 6, 2017
993
1,514
Well, you have a very wrong idea about Warhammer and Sci-Fi novels. Warhammer is first and foremost a fantasy wargame, then it came the futuristic version and then the novels, based of course on the wargame setting. So no, Warhammer isn't the icon of a Sci-Fi novel, at all.

In every Sci-Fi story I can think about, the fight isn't the main conflict of the book, if there's a fight at all. If you want an idea of what a Sci-Fi book is, do a search in internet or look at this example list:

i think he is saying that the sci fi icon in ors is from warhammer lol
 

Samuel Hidayat

Well-Known Member
May 16, 2019
1,917
2,515
Well, you have a very wrong idea about Warhammer and Sci-Fi novels. Warhammer is first and foremost a fantasy wargame, then it came the futuristic version and then the novels, based of course on the wargame setting. So no, Warhammer isn't the icon of a Sci-Fi novel, at all.

In every Sci-Fi story I can think about, the fight isn't the main conflict of the book, if there's a fight at all. If you want an idea of what a Sci-Fi book is, do a search in internet or look at this example list:
You completely misunderstood me. I'm saying that the game obviously uses Warhammer imagery as the icon of its Sci-Fi genre, not the genre itself in real life. It's only fair to assume fight would be crucial for the genre in this game since it literally has Astartes there.

screenshot0002.png
 
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Samuel Hidayat

Well-Known Member
May 16, 2019
1,917
2,515
Actually Lena took the SD card with Holly's pictures from Stan's camera, just before Ivy's party.
Yup; iirc this detail was added after people played the Alpha build of the episode and talked how Stan could potentially see those pictures. So there's definitely no intention on Eva's part for that to happen, seeing how it got explicitly blocked.
And Lena will also need to buy and replace the SD card. If she's dead broke, there might be a path where Lena will have to do "things" to repay Stan.

Or another drama between Lena and Stan that could go in many ways.
 

Gicoo

Well-Known Member
Feb 18, 2018
1,270
3,503
Is there really any actual issue with the book building as it currently is?
Absolutely.

I'm not entirely satisfied with the book creation. Not every trope is properly hinted at.

For reference: https://f95zone.to/threads/our-red-string-v10-0-final-eva-kiss.48813/post-9673089


Fantasy: Chosen One, Dark Lord and Sage being clichees is mentioned by Holly. Anti-Hero being well and the Challenge is trickier, thoguh Holly points out to favor a dark, grim tone. Though Betrayal could fit as well.
I don't recall any hint regarding a romance. Why is metaphysical bad?
Ending is pointed out by Holly.

Sci-Fi: I recall that Holly says to shake things up, so Chosen One is important for a change. It sucks for voters of Call of Duty, which seems a solid choice. Dark Lord and Sage being bad may fall under clichees. Fight being a bad challenge seems fine, though there is no indicator. Love Interest being metaphysical makes sense for the genre.

History: Holly mentions to leave weird elements out of it, so Chosen One and Trickster shouldn't appear. Not using villain and using relativistic is on point for this genre. Treason being bad is pointed out by Holly. I find no indicator for Crude being bad. If anything, I would punish the choice of metaphysical, since this isn't a world of fiction. Minus points for Defeat is weird as well, since History is all about losing. Holly hammers in how important it is to not have a happy ending, so giving Victory a point and Defeat none is baffling.

Overall, there is no indicator for a Love Interest, Fight is a mostly useless choice that isn't even indicated to be bad and History is fairly difficult to get right.
I wouldn't mind in addition to Holly and Perry to have other characters help Ian. Lena is an avid reader, Seymour was a writer. Minerva and Victor are part of the jury, but with good relationships points, it isn't unfeasable if Ian gets their preferences out (especially corrupt, blackmailed Minerva).
 

lucadiadis

Active Member
May 25, 2018
673
1,097
Well, you have a very wrong idea about Warhammer and Sci-Fi novels. Warhammer is first and foremost a fantasy wargame, then it came the futuristic version and then the novels, based of course on the wargame setting. So no, Warhammer isn't the icon of a Sci-Fi novel, at all.

In every Sci-Fi story I can think about, the fight isn't the main conflict of the book, if there's a fight at all. If you want an idea of what a Sci-Fi book is, do a search in internet or look at this example list:
Hard to imagine the second part of The Gods Themselves by Asimov with an antic fight between the Hardone, the Rationalone and the Sensitiveone.
 

Mythos079

Newbie
Jan 5, 2022
79
272
Given it seems to be a problem, an easy and practical guide to achieve high results, and even the best one, in writing Ian's book.

You just have to choose: Vengeance, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.

In this way you'll achieve 8 points (aka perfect score) with a Historical book, and 7 points with a Fantasy or Sci-Fi book. To reach max points with those two you have to choose: for the Fantasy one Romantic or Crude, for the Sci-Fi one Chosen One. That's it.

To make it even simpler, just choose these for max score:
Fantasy: Vengeance, Relativistic, Anti-Hero, Doom, Romantic, Sacrifice.
Sci-Fi: Chosen One, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.
Historical: Vengeance, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.

If instead you want more freedom in choices, these alternatives will all give you the perfect score anyway:
Fantasy: Vengeance/Call Of Duty, Villain/Relativistic, Anti-Hero, Doom, Romantic/Crude, Victory/Sacrifice.
Sci-Fi: Chosen One, Villain/Relativistic, Trickster/Anti-Hero, Treason/Doom, Metaphysical, Sacrifice/Defeat.
Historical: Vengeance/Call Of Duty, Relativistic, Sage/Anti-Hero, Fight/Doom, Romantic/Metaphysical, Sacrifice.
 

ffive

Conversation Conqueror
Jun 19, 2022
6,211
14,511
Absolutely.
Hmm from your quote it appears the issues boil down to:
"Overall, there is no indicator for a Love Interest, Fight is a mostly useless choice that isn't even indicated to be bad and History is fairly difficult to get right."
Out of these, i'd only consider the lack of indicator an actual issue, however even if the player simply makes a guess here and fails the 33% chance to get it right, it is mitigated by the ability to change 2 of your choices in the end.

The other complaints are just "my opinion what should score well differs from the developer's" but i don't think this is really an issue -- if anything, it reflects the real life problem when it comes to writing, which is that guessing what people (and especially contest judges) will like/expect from award-winning works can be hard, because you can't simply rely on your own tastes and presumptions being the same as theirs.
 
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Gicoo

Well-Known Member
Feb 18, 2018
1,270
3,503
however even if the player simply makes a guess here and fails the 33% chance to get it right, it is mitigated by the ability to change 2 of your choices in the end.
The ability to change hardly helps if you don't know what choice needs to be change. You could even lower the book score.

There was no indication that Crude is a bad romance option for History. And neither Holly nor Perrys advice can guide you on the right path for this.
There was no indication that Defeat is a bad ending option for History. In fact, taking Hollys advice, a bad ending should be rewarded and chosing a good ending should be punished.


The other complaints are just "my opinion what should score well differs from the developer's" but i don't think this is really an issue -- if anything, it reflects the real life problem when it comes to writing, which is that guessing what people (and especially contest judges) will like/expect from award-winning works can be hard, because you can't simply rely on your own tastes and presumptions being the same as theirs.
I don't mind following someonelses, in this case Evas, rules. However, aside from the fact that we have some common ground what tends to be good and bad objectively, they need to tell me what the rules are. Otherwise it is just arbitrary guesswork and has no purpose. A good chunk of them are explained in-game, so if I miss them, it is my fault. But if they aren't explained, it is the developers failing to convey a challenge that can be reasonable beaten through proper knowledge of the rules.
 

ffive

Conversation Conqueror
Jun 19, 2022
6,211
14,511
The ability to change hardly helps if you don't know what choice needs to be change. You could even lower the book score.
True, but if you are sure about some of your choices being right, then the remaining choices, like the one you picked blindly, are good candidates to tweak, wouldn't you agree?

There was no indication that Crude is a bad romance option for History. And neither Holly nor Perrys advice can guide you on the right path for this.
That's already mentioned, "there is no indicator for a Love Interest". Since it's a guess, it's a good candidate to tweak in case of poor score.

There was no indication that Defeat is a bad ending option for History. In fact, taking Hollys advice, a bad ending should be rewarded and chosing a good ending should be punished.
If you ask Perry for his opinion on the book he'll tell you whether your choice of ending was a good one. (for what's worth, according to him defeat as ending is "a bit too predictable" for history books)

However, aside from the fact that we have some common ground what tends to be good and bad objectively, they need to tell me what the rules are.
I disagree. This isn't a puzzle game, but a narrative game which uses creation of artistic content (books, music, photography) as part of its story. Writing books which will resonate with audience is hard and not something you get full explanation how to do it to achieve "perfect score", if you're a writer. To a certain extent it is guesswork. The game does good job portraying this, as part of its narrative.

You might as well complain that the lyric writing bit on Lena's side doesn't give you any real hints which of the provided words are the best picks, and yet these lyrics are also (secretly) scored at the end. The game does it this way because it's also not a challenge you're expected to beat simply through proper knowledge of the rules, but more of an approximation of actual writing experience.
 
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BlandChili

Engaged Member
Dec 15, 2020
2,163
4,921
And Lena will also need to buy and replace the SD card. If she's dead broke, there might be a path where Lena will have to do "things" to repay Stan.

Or another drama between Lena and Stan that could go in many ways.
I doubt that will be a lingering issue. She can just save the images from the SD to her own laptop and delete them, handing back the SD or even just slipping it back into the camera. Given Eva's addition of the line mentioning Lena's removal of the SD in the first place, like an afterthought, I doubt she thinks of that particular detail as at all noteworthy.
 

Blurpee69

Well-Known Member
Jan 7, 2023
1,143
2,213
Given it seems to be a problem, an easy and practical guide to achieve high results, and even the best one, in writing Ian's book.

You just have to choose: Vengeance, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.

In this way you'll achieve 8 points (aka perfect score) with a Historical book, and 7 points with a Fantasy or Sci-Fi book. To reach max points with those two you have to choose: for the Fantasy one Romantic or Crude, for the Sci-Fi one Chosen One. That's it.

To make it even simpler, just choose these for max score:
Fantasy: Vengeance, Relativistic, Anti-Hero, Doom, Romantic, Sacrifice.
Sci-Fi: Chosen One, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.
Historical: Vengeance, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.

If instead you want more freedom in choices, these alternatives will all give you the perfect score anyway:
Fantasy: Vengeance/Call Of Duty, Villain/Relativistic, Anti-Hero, Doom, Romantic/Crude, Victory/Sacrifice.
Sci-Fi: Chosen One, Villain/Relativistic, Trickster/Anti-Hero, Treason/Doom, Metaphysical, Sacrifice/Defeat.
Historical: Vengeance/Call Of Duty, Relativistic, Sage/Anti-Hero, Fight/Doom, Romantic/Metaphysical, Sacrifice.
Thanks for cleaning that up. Will make future references easier the next time the question is asked.
 

CassidyPRO

Active Member
Jul 6, 2017
993
1,514
Given it seems to be a problem, an easy and practical guide to achieve high results, and even the best one, in writing Ian's book.

You just have to choose: Vengeance, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.

In this way you'll achieve 8 points (aka perfect score) with a Historical book, and 7 points with a Fantasy or Sci-Fi book. To reach max points with those two you have to choose: for the Fantasy one Romantic or Crude, for the Sci-Fi one Chosen One. That's it.

To make it even simpler, just choose these for max score:
Fantasy: Vengeance, Relativistic, Anti-Hero, Doom, Romantic, Sacrifice.
Sci-Fi: Chosen One, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.
Historical: Vengeance, Relativistic, Anti-Hero, Doom, Metaphysical, Sacrifice.

If instead you want more freedom in choices, these alternatives will all give you the perfect score anyway:
Fantasy: Vengeance/Call Of Duty, Villain/Relativistic, Anti-Hero, Doom, Romantic/Crude, Victory/Sacrifice.
Sci-Fi: Chosen One, Villain/Relativistic, Trickster/Anti-Hero, Treason/Doom, Metaphysical, Sacrifice/Defeat.
Historical: Vengeance/Call Of Duty, Relativistic, Sage/Anti-Hero, Fight/Doom, Romantic/Metaphysical, Sacrifice.

i will reply to that saying something like ASDRUBALCHECHELOV just so it will be easy to track down via search menu when i need it.
 

Mythos079

Newbie
Jan 5, 2022
79
272
Another way to do it is to press shift + o to open up console. Then type in book_points = 99 and you are all set for book points forever...
And this will not work, because the game is often checking for the exact value. You should be more careful when using the console, especially in a complicated game like ORS, or you'll likely create an impossible combination of variables which will give you problems or inconsistencies.
 
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