Create and Fuck your AI Cum Slut –70% OFF
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4.30 star(s) 16 Votes

vampz

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Jun 1, 2020
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I'm debating between adding voiceover from first chapter to last, or release new chapters with voiceovers and do previous ones when I have the time
Definitely best to focus on producing new content

Speaking of it, your patreon mentioned that you're experimenting with other art styles for the game
Is this the case? if so, maybe you'd be willing to also show us what you had in mind?
 

WapitiGames

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Jul 2, 2023
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Definitely best to focus on producing new content

Speaking of it, your patreon mentioned that you're experimenting with other art styles for the game
Is this the case? if so, maybe you'd be willing to also show us what you had in mind?
The style remains the same
The problem is that it is impossible to produce any half decent backgrounds with my current model, that's why most backgrounds in the game are mostly one colored simple shapes backgrounds. I'd like to add some variety so I was experimenting with different models, but ultimately settled on using two models- one for backgrounds and one for characters. That way the characters style remains the same, while backgrounds improve significantly. Sure, it will be a lot more work for me, but I think the result is worth it

7d12280b-56d3-4a07-ada9-3fee1967a2a1.png
 

vampz

Active Member
Jun 1, 2020
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The style remains the same
The problem is that it is impossible to produce any half decent backgrounds with my current model, that's why most backgrounds in the game are mostly one colored simple shapes backgrounds. I'd like to add some variety so I was experimenting with different models, but ultimately settled on using two models- one for backgrounds and one for characters. That way the characters style remains the same, while backgrounds improve significantly. Sure, it will be a lot more work for me, but I think the result is worth it

View attachment 5485148
Didn't realize backgrounds were such an issue with your setup
May I ask what is your workflow? like, are you generating the background with one model, then inpainting the character with another model? are you generating 2 images and photoshoping them together?
I never really tried to work in such a way, so I'm curious how you do it
 

WapitiGames

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Jul 2, 2023
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Didn't realize backgrounds were such an issue with your setup
May I ask what is your workflow? like, are you generating the background with one model, then inpainting the character with another model? are you generating 2 images and photoshoping them together?
I never really tried to work in such a way, so I'm curious how you do it
I'm using model to generate background with characters, then use regional prompting to get the poses I want, then I controlnet the image to get poses, and use those poses to generate characters with another model, and then do a lot of small inpaints to integrate them seamlessly into the image
 

vampz

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Jun 1, 2020
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I'm using model to generate background with characters, then use regional prompting to get the poses I want, then I controlnet the image to get poses, and use those poses to generate characters with another model, and then do a lot of small inpaints to integrate them seamlessly into the image
Yeah, that sounds rough..... rough enough that it sounds like a single image could take you an hour to make, if there are a lot of inpaint fixes to be made
 

WapitiGames

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Jul 2, 2023
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Yeah, that sounds rough..... rough enough that it sounds like a single image could take you an hour to make, if there are a lot of inpaint fixes to be made
It doesn't help that I'm bad at it, so an hour is actually an optimistic estimate. That's partially a reason why updates take so long, I try to aim for monthly updates, but the images part takes me way too long
 

vampz

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It doesn't help that I'm bad at it, so an hour is actually an optimistic estimate. That's partially a reason why updates take so long, I try to aim for monthly updates, but the images part takes me way too long
Which part do you think you're bad at?
I can't say I'm personally all that great with these processes, but maybe I could give you some advice?
Hopefully there are others who know more that could help
 

WapitiGames

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Jul 2, 2023
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Which part do you think you're bad at?
I can't say I'm personally all that great with these processes, but maybe I could give you some advice?
Hopefully there are others who know more that could help
Mostly I need to figure out prompting and proper tags. But I guess I just need to look at a bunch of other generated pictures and read a few tutorials
 

Shacara

Newbie
Dec 4, 2022
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Wait plain background is an issue? It sets the tone perfectly... I played it today and that background" flaw" never came to my mind. I say that background colors matching the vibe and tone of your game perfectly. "They are". The focus is right on the chars and background is what it supposed to be, background.my 2 cents sry had to edit, that blue wapiti... Its refreshing and very cool i grinned while seen it first time on patreon
 

vampz

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Jun 1, 2020
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Mostly I need to figure out prompting and proper tags. But I guess I just need to look at a bunch of other generated pictures and read a few tutorials
Well, that's the trouble we all experience with AI
For prompts, I highly recommend , it's a good guide for basic prompts at the very least
Beyond that, I guess you're going to have to be more specific about what you're looking for

Unfortunately, looking at the prompts on Civit doesn't always help, because sometimes incorrect prompt somehow work, but you might not be able to replicate the same
 
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WapitiGames

Newbie
Game Developer
Jul 2, 2023
56
370
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Wait plain background is an issue? It sets the tone perfectly... I played it today and that background" flaw" never came to my mind. I say that background colors matching the vibe and tone of your game perfectly. "They are". The focus is right on the chars and background is what it supposed to be, background.my 2 cents
I guess there is an argument to be made that simple backgrounds bring characters forward, but that also make them act in a void, and I'd like to liven up the backgrounds. Sure, some scenes definitely will not require that attention to details, but it nice to have the option to add them
 

WapitiGames

Newbie
Game Developer
Jul 2, 2023
56
370
72
Well, that's the trouble we all experience with AI
For prompts, I highly recommend , it's a good guide for basic prompts at the very least
Beyond that, I guess you're going to have to be more specific about what you're looking for

Unfortunately, looking at the prompts on Civit doesn't always help, because sometimes incorrect prompt somehow work, but you might not be able to replicate the same
Thank you, I'll check it out
 

Shacara

Newbie
Dec 4, 2022
22
15
54
As i said. The background isn't an issue.. its like playing a noire game, or the old classic point and click adventure.if u wanna change that go for it. but adding more people, any enviroment things... + changing backgrounds could make it needed to change character clothing/lighting/ rework the complete chapter or the character " cause no matching with the background" i don´t know if u r willing to go the whole thing again if necessary. PS. did someone mentioned the backgrounds as "moodkiller" or too "plain"? just for the record: i like the game as it is. no crappy Mobile phone clone, artstyle is fresh, not the standard AI, and story goes on smoothly no slow "back pain" burn.
 
4.30 star(s) 16 Votes