V1.70
So far this is a decent, fun Visual Novel. I'll leave any mention of combat system out of this review. Reading the thread it's seems that combat the system is not completed yet, and this is not yet a complete game. Fair enough.
Renders are top notch. It's done with that Kokiatsu (something like that) game/engine. Same engine used to make Lessons in Love, and High School Tutor. However the dev here has better control over that engine, and his results just look better to my eyes. Better than the other games I've mentioned.
Story seems to be trying to strike the balance between Serious V/N, Horror and also not taking itself too seriously. It's mostly successful in that regard. But that's a very fine line to ride, and i'm not sure how anyone could manage such at thing without some "wierdness". In my opinion a final edit, once over when the game is complete, could probably tighten things up a little.
The point of view changes at times feel both jarring and almost pointless, i think i'd prefer a single narrative focal point, more of "Show me, don't tell me" and less "internal monologue". But then again this is a visual novel at it's core, and internal monologue is kinda embedded into that VN ethos.
The "sandboxy" choices, where you get to "free roam" feel out of place. As if nothing you do or chose in those sections has any real impact to the story. It makes them feel more cumbersome then interesting.
Overall it's enjoyable and worth a good playthrough. The dev is engaged in the thread, and it's shaping up to be a good project. although at times it can be a bit unfocused, and could be a little more streamlined.
So far this is a decent, fun Visual Novel. I'll leave any mention of combat system out of this review. Reading the thread it's seems that combat the system is not completed yet, and this is not yet a complete game. Fair enough.
Renders are top notch. It's done with that Kokiatsu (something like that) game/engine. Same engine used to make Lessons in Love, and High School Tutor. However the dev here has better control over that engine, and his results just look better to my eyes. Better than the other games I've mentioned.
Story seems to be trying to strike the balance between Serious V/N, Horror and also not taking itself too seriously. It's mostly successful in that regard. But that's a very fine line to ride, and i'm not sure how anyone could manage such at thing without some "wierdness". In my opinion a final edit, once over when the game is complete, could probably tighten things up a little.
The point of view changes at times feel both jarring and almost pointless, i think i'd prefer a single narrative focal point, more of "Show me, don't tell me" and less "internal monologue". But then again this is a visual novel at it's core, and internal monologue is kinda embedded into that VN ethos.
The "sandboxy" choices, where you get to "free roam" feel out of place. As if nothing you do or chose in those sections has any real impact to the story. It makes them feel more cumbersome then interesting.
Overall it's enjoyable and worth a good playthrough. The dev is engaged in the thread, and it's shaping up to be a good project. although at times it can be a bit unfocused, and could be a little more streamlined.