Sinix55
Newbie
- Jul 10, 2018
- 27
- 29
- 31
I finished the game and even played a bit with the freecam to look at what's on the other side of the invisible wall at the end, and look like there will be some platforming to open a door
for now, the story is hella predictable, like in the 10 first minutes I understood everything.
The puzzle are pretty cool ngl.
The fact that action are VERY limited at this state of the game is a bit a turn over, but will see where it goes in the future updates
for now, the story is hella predictable, like in the 10 first minutes I understood everything.
The puzzle are pretty cool ngl.
The fact that action are VERY limited at this state of the game is a bit a turn over, but will see where it goes in the future updates
Jumping is unlocked when..... you finish the game... yeah...Tried the game out, it is as promising as it looks in the screenshots. If i was a developer, I'd like to allow the host you play as to be able to interact with as many NPCs as possible, so I'd try to integrate jumping as the host into the game. I'm not telling the developer how to do their job, I'm just saying what I would do if I had to proficiency to develop a game...besides it's kind of mean having interactable NPCs that are behind a series of crates that you can't jump over or move in any way.