- Jun 17, 2018
- 449
- 1,115
So in next week.Guys,see you next year
PS: I'm just replaying entire game for n time. I do that before every update because they come out so rare. It's the best way of waiting for leak.
So in next week.Guys,see you next year
Ngl, that's a wholesome approach. I'll subscribe once I finish playing the leak so we can balance the karma and have couple minutes of kumbaya aboard the Queen Anne's Revenge.I'm under no illusion that we won't eventually leak; I know what this site is about, I was a member of it before I started a project, and I'm one of the few insane devs who enjoys F95's community. We owe a significant amount of our traction and popularity to this site and we wouldn't be where we are without it. So I don't get mad when it does inevitably leak.
I say please enjoy and am happy that people are clamoring to play our work.
HOWEVER, you can't blame me for not wanting it to leak. We are two people splitting the income from this project, and believe it or not, the number of people who will impulse buy an early release because they're looking to goon on a weekend and can't find it free isn't zero. Even if it's just 4-5 people over the course of a day... that's not insignificant to us and I'm grateful we've made it this far without anyone spilling the beans.
...and obviously I can't condone it out of respect for our patrons who support us month after month.
never thought about this and it is a great point....and obviously I can't condone it out of respect for our patrons who support us month after month.
i think it would be dishonest to claim otherwise. id say quite a lot of such games gets popular because of this site, which practically becomes an advertisement of the game, while otherwise you might create a good game and no one knows about it. so pirating is just a fact of life here, give and take.I'm under no illusion that we won't eventually leak; I know what this site is about, I was a member of it before I started a project, and I'm one of the few insane devs who enjoys F95's community. We owe a significant amount of our traction and popularity to this site and we wouldn't be where we are without it. So I don't get mad when it does inevitably leak.
I say please enjoy and am happy that people are clamoring to play our work.
HOWEVER, you can't blame me for not wanting it to leak. We are two people splitting the income from this project, and believe it or not, the number of people who will impulse buy an early release because they can't find it free isn't zero. Even if it's just 4-5 people over the course of a day... that's not insignificant to us and I'm grateful we've made it this far without anyone spilling the beans.
...and obviously I can't condone it out of respect for our patrons who support us month after month.
I live in Brazil, it is almost impossible to support the developers of the games I play, because the local currency is very devalued against the dollar. Today 1 dollar is equivalent to 6 Real (Brazilian currency), a minimum wage is 1500 Real.
Even the lowest levels become expensive for this. An example of the highest level of Patteon costs me equivalent to $285 for an American and the lowest level - almost $20.
In short, I depend on this site to play the games.
i think it would be dishonest to claim otherwise. id say quite a lot of such games gets popular because of this site, which practically becomes an advertisement of the game, while otherwise you might create a good game and no one knows about it. so pirating is just a fact of life here, give and take.
on the other hand, when youre creating the game, you would much prefer if it wasnt leaked, since any extra money you earn you can put it into the project. and of course, im sure it feels bad for both the developers and supporters when you are selling or buying early access as a benefit for supporting the game, but because of leaks others get it for free. it would be a betrayal of your supporters if you just said "go ahead and pirate it".
this is a pretty grey area in my opinion, and i just try to accept whatever happens. to me, i wait for a leak or if there isnt one ,"buy" it when it drops into the price range i can afford to "lose"(theres only so many i can support) even if it would get leaked soon after, thats just life. my money is still going to support the project i like, so its not a true loss, i wont feel bad about it.
i pray for the success of this project.
I mean here 1 dollar is about R20 (ZAR) so it does become difficult to financially support Devs but a kind word of encouragement and a good review does help tooI live in Brazil, it is almost impossible to support the developers of the games I play, because the local currency is very devalued against the dollar. Today 1 dollar is equivalent to 6 Real (Brazilian currency), a minimum wage is 1500 Real.
Even the lowest levels become expensive for this. An example of the highest level of Patteon costs me equivalent to $285 for an American and the lowest level - almost $20.
In short, I depend on this site to play the games.
Yeah, and that last part is awesome. I wouldn't love adult games like I do if it weren't for Newgounds, Hongfire, Fuwanovel, or F95. It's kinda embarassing that I find it so hard to put into words, but there's somethin so cool that talentless, next-to-no experience horny idiots being able to make something and find an audience for their unique brand of inanity. There's something warm and nostalgic about people getting together to share shitty doujins games, VNs, or whatever.I live in Brazil, it is almost impossible to support the developers of the games I play, because the local currency is very devalued against the dollar. Today 1 dollar is equivalent to 6 Real (Brazilian currency), a minimum wage is 1500 Real.
Even the lowest levels become expensive for this. An example of the highest level of Patteon costs me equivalent to $285 for an American and the lowest level - almost $20.
In short, I depend on this site to play the games.
I absolutely get what you're saying, however.I'm under no illusion that we won't eventually leak; I know what this site is about, I was a member of it before I started a project, and I'm one of the few insane devs who enjoys F95's community. We owe a significant amount of our traction and popularity to this site and we wouldn't be where we are without it. So I don't get mad when it does inevitably leak.
I say please enjoy and am happy that people are clamoring to play our work.
HOWEVER, you can't blame me for not wanting it to leak. We are two people splitting the income from this project, and believe it or not, the number of people who will impulse buy an early release because they're looking to goon on a weekend and can't find it free isn't zero. Even if it's just 4-5 people over the course of a day... that's not insignificant to us and I'm grateful we've made it this far without anyone spilling the beans.
...and obviously I can't condone it out of respect for our patrons who support us month after month.
It's only $50 for like 3-4 days, then $30 for another 3-4 days then it is $12, then..........free.If it was about $15-20, I'd think about it as a gesture of goodwill, but $50 is just funny.
Yeah, and that new game on Steam is $100 only for 3-4 days, and then it's $60. FOMO is FOMO, and it's a massive tool.It's only $50 for like 3-4 days, then $30 for another 3-4 days then it is $12, then..........free.
bro some like me waited for this update for 2 yearsIt's only $50 for like 3-4 days, then $30 for another 3-4 days then it is $12, then..........free.
Feeling highly disrespected as a 7 dollar gold member right now.It's only $50 for like 3-4 days, then $30 for another 3-4 days then it is $12, then..........free.
And so have a lot of other people, a few hours, to a few more days isn't going to make your pecker fall offbro some like me waited for this update for 2 years
It literally tells you when the release comes out for each tier, not sure how when it tells you right front and center...Feeling highly disrespected as a 7 dollar gold member right now.
I mean... I don't know. It's a question of what people can afford. It's not necessarily a matter of "material worth" either, since a core aspect of Patreon is patronage. You're aiding artists to create with your support, ideally because you vibe with what they do and like the warm fuzzy feelings of contributing to things being made. Believe it or not, there's people who stay at the $50 tier outside of release months. That's a triple A game every month for a project that release every six-to-nine. It's sounds absurd, I know, but people value things differently. I'd like to think people who can't afford it aren't blowing 50 bucks they don't have to get a free porn game 7 days early.t this point, the AVN economy has gotten funny. No other game or a Patreon project has thisnkind of economy.
For video games, you pay $60 once and you get the game forever. For lewd Pateon pics, you get a new batch every month you pay. But for AVNs, you can pay as much as $60 per month to explicitly not get anything but a dev diary with excuses about why they did nothing in the last 2 weeks (not talking about you, obviously, just in general).
Now, I get it that EVENTUALLY, there is a free release. But you do realise that a whole two weeks of early access is playing into FOMO-ness of it, you admit as much. Video games have become savvy to it as well, with all the "advanced access" shit they're pulling for more money.
So many memories.Yeah, and that last part is awesome. I wouldn't love adult games like I do if it weren't for Newgounds, Hongfire, Fuwanovel, or F95. It's kinda embarassing that I find it so hard to put into words, but there's somethin so cool that talentless, next-to-no experience horny idiots being able to make something and find an audience for their unique brand of inanity. There's something warm and nostalgic about people getting together to share shitty doujins games, VNs, or whatever.
If this was prompted by what I said though, the thing is, we are making a free game. It's not permanently behind a paywall and we even have a pretty short period between early release and our public one. Now, I'm not saying any of this because I think it'll dissuade a leak. Like I said, it's an eventuality, and we're fortunate to be popular enough that it does happen.
Just saying playing it early just means the next update is that much longer away. So hey, think about that.
It's because these "donations" are required for the livelihood of the developers of the project. Those other non-"AVN" projects have an idea of how much they may need and they try to hit that goal, and then they do their thing. Lots more people buy into them than these "AVN"'s because these "AVN"'s are quite niche.I absolutely get what you're saying, however.
At this point, the AVN economy has gotten funny. No other game or a Patreon project has this kind of economy.
For video games, you pay $60 once and you get the game forever. For lewd Pateon pics, you get a new batch every month you pay. But for AVNs, you can pay as much as $60 per month to explicitly not get anything but a dev diary with excuses about why they did nothing in the last 2 weeks (not talking about you, obviously, just in general).
Now, I get it that EVENTUALLY, there is a free release. But you do realise that a whole two weeks of early access is playing into FOMO-ness of it, you admit as much. Video games have become savvy to it as well, with all the "advanced access" shit they're pulling for more money.
I genuinely hate these dark patterns made for making money out of people with weak impulse control, and on top of that, no AVN is worth $50 per update.
If it was about $15-20, I'd think about it as a gesture of goodwill, but $50 is just funny.
That's more on each consumer fault if I'm being honest . No developer be it from AVN or triple A games is responsible for their customers money, it's up to them how much and on what they spent it. As long as they are not being swindled it's not like other people that want to sell you stuff are responsible for your money.I genuinely hate these dark patterns made for making money out of people with weak impulse control, and on top of that, no AVN is worth $50 per update.
That's the core point to me. Yes, Patreon is a system that can be gamed and leveraged to promote, as you said, lazyness and lack of responsibility from authors. At the same time, it allows and incentivizes quality gems of a game like Pale Carnations to exist - because the alternative of a single payment at the end of the production cycle would be untenable.Yet, at the same time, guys like me and GIL wouldn't be able to spend this much time (5 years at this point) working on our passion project. You wouldn't really have the glut of games out there (largely abandoned and unfinished as they are) without it. For better and worse.
Patreon is mainly a tool that helps, not an answer to hows and whys. Not many people go, "Patreon's core aspect is patronage, so I'm now okay with paying X for nothing."It's a question of what people can afford. It's not necessarily a matter of "material worth" either, since a core aspect of Patreon is patronage. You're aiding artists to create with your support, ideally because you vibe with what they do and like the warm fuzzy feelings of contributing to things being made.
As a user, it gives me nothing but negatives. When I buy a game, I can enjoy a complete product, start to finish. If I subscribe to an ongoing game, I do so in knowing that it has core available content, then some more will be added in the future, and, at some point, it will stop.I get what you're getting at though. The subscription model itself has a ton of negatives. It forces VNs to release serially even if it's sub optimal for the story,encourages devs to drag there feet, and there's not really any accountability beyond stopping support and people strangely don't seem to do that even under the most egregious cases for some reason. Yet, at the same time, guys like me and GIL wouldn't be able to spend this much time (5 years at this point) working on our passion project. You wouldn't really have the glut of games out there (largely abandoned and unfinished as they are) without it. For better and worse.
That's almost victim-blaming. Dark patterns are called that for a reason, they're there because people who came up with them know human psyche and know how to manipulate it.That's more on each consumer fault if I'm being honest . No developer be it from AVN or triple A games is responsible for their customers money, it's up to them how much and on what they spent it. As long as they are not being swindled it's not like other people that want to sell you stuff are responsible for your money.