I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\core.py", line 3518, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\screen.py", line 714, in event
rv = self.child.event(ev, x, y, st)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\behavior.py", line 962, in event
return handle_click(self.clicked)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\behavior.py", line 897, in handle_click
rv = run(action)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\behavior.py", line 320, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\loadsave.py", line 770, in load
log.unfreeze(roots, label="_after_load")
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 1983, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 1815, in rollback
self.load_failed()
File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 1733, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Pale Carnations Ch4Up3
Sun Sep 17 13:34:11 2023
Is the save from a modded version and you're playing unmodded now? Vice versa?Running into this error when I try to load my save, can anyone help?
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 452, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script python hide: File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\ast.py", line 914, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 2028, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module> python hide: File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide ui.interact() File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\core.py", line 3518, in interact_core rv = root_widget.event(ev, x, y, 0) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\screen.py", line 714, in event rv = self.child.event(ev, x, y, st) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\behavior.py", line 962, in event return handle_click(self.clicked) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\behavior.py", line 897, in handle_click rv = run(action) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\display\behavior.py", line 320, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 452, in __call__ renpy.load(fn) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\loadsave.py", line 770, in load log.unfreeze(roots, label="_after_load") File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 1983, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 1815, in rollback self.load_failed() File "C:\Users\Massawar\Desktop\PaleCarnations-Ch4Up3-pc\renpy\python.py", line 1733, in load_failed raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-8-6.2.9200 Ren'Py 7.3.5.606 Pale Carnations Ch4Up3 Sun Sep 17 13:34:11 2023
Well, I would think it would be relatively clear that it closes you of from a lot of content if you take it serious. She stipulates it right away, so it's not like that is a decision that lets you wait for years to see the result.I have more issue with the "being boyfriend of Hana" choice. It wasn't very clear what that menu of choices would entail
I mean it wasn't clear that it was a girlfriend choice IIRCWell, I would think it would be relatively clear that it closes you of from a lot of content if you take it serious. She stipulates it right away, so it's not like that is a decision that lets you wait for years to see the result.
Last time I played this part, there wasn't the [Hana GF] and [Fuck buddies] tags I thinkOkay, I might misunderstand what you mean, but I think it is about as clear as it can get (or did they patch that in later due to feedback?):
View attachment 2937399
Okay, then they changed that. I actually kinda wondered why those tags were there...you were probably not the only one that found it a bit too unclear.Last time I played this part, there wasn't the [Hana GF] and [Fuck buddies] tags
You're right there's a potential problem here, but I think I side with Biscardone in thinking this particular case works fine as is. Pale Carnations is normally pretty good about greying out choices we're unable to make, so the fact that the choice to ask Veronica out for drinks is available (and is explicitly linked to befriending her) made it clear that the lack of immediate progress wasn't an error in my playstyle. For me, anyway.Realism is why I think this is a game design issue and not a story problem. As you say, VNs aren't realistic; they have logic that's mostly shared across VNs. Players expect choices in VNs to behave a certain way. Players know there are paths and are trying to get on paths. Players don't have any reason to think that this choice is going to be so odd.
From what I can tell, Pale Carnations is trying to do something different with its story and characters, but it's not trying to reinvent the VN wheel. There's no reason to think PC is going to challenge how choices work.
Veronica's path is already somewhat difficult to get on. Players might have restarted for this update to get the hug (which has immediate feedback), then get rejected on the phone call and give up. There's nothing that tells the player they didn't mess up the path.
My first reaction to the phone call was "Sigh ... I have to restart again", not "That's interesting" or "She's a tough nut to crack" or "Maybe next time." Another issue is that Pale Carnations hides the time stamps from save games, so I tend to forget what my last save was. I try to keep my paths organized on separate save pages but I thought I picked the wrong save.
Was the purpose of this scene to take players out of the story and to question if they were on the right path in the game? If so, then good job. If not, then maybe this didn't hit the mark for the game design. For the story it was good moment though.
The tags were there from the beginning, or at least from the public release of Chapter 4 Update 1. It's true that Hana doesn't explicitly describe the rules for her GF path until after you select it, but she does so immediately afterwards, and it was exactly what I would have expected from the offer. I don't see much confusion here. Sure, we don't know *exactly* what future options we might be foreclosing with our choice, but that's just the way life works.Last time I played this part, there wasn't the [Hana GF] and [Fuck buddies] tags I think
as someone who plays with the rpys open (cause i don't do "routes" i play all at once Lol i refuse to do replays) gotta be honest there is actual a problem with the calculation you did, it doesn't really take into account of points being tied.. most of the "events" default to one character only (roslina if im remember right) made her have 2 points (last event) by default just for tying with the others, I'm fine with her winning all ties but im not sure others are... Suggestio would be maybe have a random number pick a winner in ties ORThe way exhibition 2 got calculated over an entire week not so much.
There're many very good games in this web, but similar to this? I don't think so, it's one of a kind.as someone who plays with the rpys open (cause i don't do "routes" i play all at once Lol i refuse to do replays) gotta be honest there is actual a problem with the calculation you did, it doesn't really take into account of points being tied.. most of the "events" default to one character only (roslina if im remember right) made her have 2 points (last event) by default just for tying with the others, I'm fine with her winning all ties but im not sure others are... Suggestio would be maybe have a random number pick a winner in ties OR
the much better and very big wishful thinking and more work for you suggestion option tie breaker events!
and since im here
Does anyone have an recommendation for games similar to this?
The mc reminds me of Walter white I'm the sense that he is an ordinary guy falling into a world of crime and is gradually changing atleast as part 3 is concerned
Was that intentional or am I reading too much into this
But say if I'm correct the game seems to set me up as a replacement or successor too the boss
If both are true does that mean eventually we can take control of the club?
I might be speculating allot here but I just want to know am I close with what I got from the plot?
This feels like cheating, DollyWas originally planning not to play this update and instead wait for the Felicia date, but since I have the impulse control of a dog on crack, I gave it a go eventually.
Selfish me, who only plays his blind run which has no Hana/Mina, is obviously quite happy we are back to carnations content.Just being a friend is probably my preferred route, I quite liked the date and the idea of playing wingman. Scenes with Ian were great, too. The talk with Victoria, the mulling over what would it mean if they found out what happened with Darius. Rosalind moving in with Edwin. Overall, a very enjoyable update (for my preferences) and I'm glad I didn't wait to play it haha.
Also, loved Veronica's reactions when she came into the men's bathroom. Little surprised the scene itself was that 'one-sided', but no biggie. Too bad, Brittney is not Léa Seydoux, though.![]()
So there's "content" with her in the last update??this happened in the last scene of this route in the recent update.