ename144
Engaged Member
- Sep 20, 2018
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Striking before the holiday season could consume all our attention, we got a new Dev Diary today!
So, let's see what we have. In the last 21 days TD and GIL have completed 422 statics, 2 animations, and nearly 6300 words. That works out to around 141 statics, 0.7 animations and 2099 words per week during that period. Overall, they are now averaging ~127 statics, 0.4 animations and 1982 words per week since work on Chapter 4 Update 2 began. Here are the charts:
With the first animations complete we're definitely off and running, but clearly we still have a long way to go. We'll need to see how the animation rate holds up in the face of these apparently technically challenging scenes before we can make any useful estimates. It wouldn't hurt to get a better sense of how large the update is expected to be, either.
In the meantime, I'm very curious to see how these complex scenes will play out; presumably it's necessary to match the many permutations of who lost the last Exhibition. Hopefully it won't be too brutal on the poor girl(s). Beyond that I'm eager to see the story continue. This game has been a blast to play and I'm looking forward to another year of development!
And happy holidays to TD and GIL as well!
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So, let's see what we have. In the last 21 days TD and GIL have completed 422 statics, 2 animations, and nearly 6300 words. That works out to around 141 statics, 0.7 animations and 2099 words per week during that period. Overall, they are now averaging ~127 statics, 0.4 animations and 1982 words per week since work on Chapter 4 Update 2 began. Here are the charts:
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Log in or register now.
In the meantime, I'm very curious to see how these complex scenes will play out; presumably it's necessary to match the many permutations of who lost the last Exhibition. Hopefully it won't be too brutal on the poor girl(s). Beyond that I'm eager to see the story continue. This game has been a blast to play and I'm looking forward to another year of development!
And happy holidays to TD and GIL as well!