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VN Ren'Py Paracosmic Reality [v1.12.1 Main] [Jiggly Stone Studios]

4.20 star(s) 38 Votes

Who's your favorite character? (Pick 1-2)

  • Jade

  • Emma

  • Orra

  • Sylvie

  • Lily/Lotus

  • Chloe

  • Thicc Brat

  • BigTittyGothGirl

  • Me? (Neko in intro/outro's)


Results are only viewable after voting.

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
451
1,309
Just saying that they were fantastic renders, Fur is hard to do. This render caught me off guard. Its a quick hug but I thought it was striking

View attachment 4149333
Ahh x3 I gotcha. Yeah, I've actually put quite a bit of work into getting all their hairs decently matched xD Sylvie was quite the chore to do early on. You can tint things darker but you can't tint them brighter. Took a bit of work to figure out how to match her ear whiteness with her hair without darkening her hair to match instead.
 

BlackKitt

New Member
Jan 11, 2018
2
1
I have a question about outro scenes - I missed a lot (I think) of it cos joined to game not a long ago but get too curious about opportunity to watch it somewhere. (Well yeah, I got smtng like obsession about Fero Seele, totally my type like Jade too.)

And maybe would be great to add something like a gallery of short outro scenes? No need if there only one you make from version to version, I certainly didn't wanna you push yourself. Such sweetie-indie-pie should have time to relax.
 

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
451
1,309
I have a question about outro scenes - I missed a lot (I think) of it cos joined to game not a long ago but get too curious about opportunity to watch it somewhere. (Well yeah, I got smtng like obsession about Fero Seele, totally my type like Jade too.)

And maybe would be great to add something like a gallery of short outro scenes? No need if there only one you make from version to version, I certainly didn't wanna you push yourself. Such sweetie-indie-pie should have time to relax.
I do plan on adding a gallery here soon. So stay tuned :p thank you much for the love! <3
 

Yung Waffles

Newbie
Oct 2, 2019
69
156
I feel it when some say the events are tiny and the story isn't moving so much now, and the "guy" thing too, (lol) but this is one of my current favorites just off of how lively the characters feel, and how good it looks. The rigging/positioning of characters when they're laying/sitting/walking is so on point here, and the facial rigging too. Also the lighting/shading is to freaking good and quite photo-realistic at times! This is top-notch fidelity on all fronts. Just waiting for things to progress more.

Sidenote: this isn't really a gripe, but I find it funny how the characters walked into a completely different house than the original one upon coming back to it, questioned it for like 2 minutes, then immediately forgot about how impossibly absurd that was. I threw my hands up and went "So we're just gonna ignore the new house that appeared out of nowhere?!". It would have been extra funny if one of them a little later on brought up how they didn't make a bigger deal out of that than they did, or went "I'm still suck on where the hell this new house came from." IDK if it was meant to be touched on a little later in the story, but that would have been a really nice, and really funny addition. :LOL:
 

TigerWolfe

Forum Fanatic
Oct 19, 2022
4,508
8,807
the "guy" thing too
This is the weirdest hang up people have... if this seems weird to you, you need to expose yourself to more colloquial use of English... It's a perfectly normal generic term of moderate endearment/affection for any dude. Just like pal, bud, buddy, bro, chief, king, friend, homie, holmes, bub, and probably a zillion others I'm drawing a blank on atm.
 

Pgsurprise

Member
Nov 27, 2022
186
156
The rigging/positioning of characters when they're laying/sitting/walking is so on point here, and the facial rigging too
I think this is part of my critique. With everything in first person view so much of the positioning and stuff has tiny girls sitting across the room and not very visible. Or, too close in other cases. I had no idea what was happening when MC and girl fell down the stairs until it was over..
 

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
451
1,309
I think this is part of my critique. With everything in first person view so much of the positioning and stuff has tiny girls sitting across the room and not very visible. Or, too close in other cases. I had no idea what was happening when MC and girl fell down the stairs until it was over..
That kinda the point of it all. Like, one of the upcoming scenes has Sylvie just barely in the picture, all you see is her head at the corner of the screen while she's still off sleeping on the couch. It's little fluffy stuff like that, that really adds to the atmosphere lol.

Also, It was just Sylvie who fell down the stairs and onto MC. She ended up landing directly on him. From her perspective, the house changed while she was asleep, she woke up and groggily started working her way towards the kitchen for a snack. Not knowing the house had changed, she ended up taking a tumble down. I tried to find a balance of what was too close but felt well-proportioned. IRL, you don't see in a 16:9 aspect ratio xD you see something more akin to a massive oval with roughly 130-180~ degree field of view. Having that sort of a view from a camera lens is insanely fisheye'd and looks like ass. So it was a bit of a balancing act trying to find something that felt wide enough that Sylvie wasn't eating the entire camera but not so wide that the surrounding environment looked like a circle xD.

I intend most of this game to be from the perspective of the MC, as I feel that in general offers a more personal experience with everything going on, rather than feeling like you're along for a ride.
 

Pgsurprise

Member
Nov 27, 2022
186
156
That kinda the point of it all. Like, one of the upcoming scenes has Sylvie just barely in the picture, all you see is her head at the corner of the screen while she's still off sleeping on the couch. It's little fluffy stuff like that, that really adds to the atmosphere lol.

Also, It was just Sylvie who fell down the stairs and onto MC. She ended up landing directly on him. From her perspective, the house changed while she was asleep, she woke up and groggily started working her way towards the kitchen for a snack. Not knowing the house had changed, she ended up taking a tumble down. I tried to find a balance of what was too close but felt well-proportioned. IRL, you don't see in a 16:9 aspect ratio xD you see something more akin to a massive oval with roughly 130-180~ degree field of view. Having that sort of a view from a camera lens is insanely fisheye'd and looks like ass. So it was a bit of a balancing act trying to find something that felt wide enough that Sylvie wasn't eating the entire camera but not so wide that the surrounding environment looked like a circle xD.

I intend most of this game to be from the perspective of the MC, as I feel that in general offers a more personal experience with everything going on, rather than feeling like you're along for a ride.
But cats have better eyesight :p.

I understand it is a style choice. And I can't imagine how hard it'd be to emulate that view. It's probably me and my small screen.

I'm not sure why I mentioned it. Clearly I shouldn't post before I'm fully awake.
 

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
451
1,309
But cats have better eyesight :p.

I understand it is a style choice. And I can't imagine how hard it'd be to emulate that view. It's probably me and my small screen.

I'm not sure why I mentioned it. Clearly I shouldn't post before I'm fully awake.
No worries xD I just used it as a springboard into nerding out over camera/renders stuff
 

Kitiuuu

Member
Sep 14, 2023
261
321
hi, what about the update, will you have a big update there or like the other two that I completed in 3 minutes only because there was only one text ?
 

Yung Waffles

Newbie
Oct 2, 2019
69
156
This is the weirdest hang up people have... if this seems weird to you, you need to expose yourself to more colloquial use of English... It's a perfectly normal generic term of moderate endearment/affection for any dude. Just like pal, bud, buddy, bro, chief, king, friend, homie, holmes, bub, and probably a zillion others I'm drawing a blank on atm.
It's not that I'm not exposed to enough varying styles of English, but moreso that one isn't commonly used in 2nd person. 3rd person sure. Every one of those other terms of endearment you mentioned are used in 2nd person vastly more than "guy", and the fact that a number of people in this thread stated the same thing kinda proves so. Now if "my guy" were used instead, that would be different. It's not really a problem to me; I was only saying that I understand why others feel weird about it's usage.
 

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
451
1,309
Heyyo nerds. Wanted to drop by and make it known that I'm not dead xD.

Some context as to what's going on.

As many of you know, my dad has been undergoing surgeries for his shoulder lately, he's had his 3rd surgery just last month around the 12th. So I've been helping him out as much as I can. Which ate up the first half of October.

As for the second half and up until now... I broke my foot. xD

As a few of you in the Discord know, I ended up rolling the bajeesus out of my ankle on Oct 7th. After waiting a couple of weeks to get in and see the orthopedist finally, we were worried I had torn my lisfranc ligament, which would've required surgery and fusing of the bone. Thankfully, after an MRI, it was revealed that I had actually not torn it and instead spiderweb fractured the base of my 3rd metatarsal. Furthermore, I managed to get damn lucky on it all and everything broke in place/didn't dislocate. So I've had practically no pain outside of the actual injury week. Just been having to wear a boot/crutches for a bit.

So, suffice it to say, October was pretty well a big ol dud for me in terms of getting content made, despite being home-bound. So, to that end, I'm looking at getting the next update out here on the 22nd, which would've been November's release date.

I apologize for the delay and thank those supportive during this time!
 
4.20 star(s) 38 Votes