- May 19, 2020
- 8,591
- 16,635
I never saw the Super Punch Boy women being too oversized. They are bigger in that game for two reasons.Yeah. I've played all of the games developed by ExcessM so far since I'm a big fan of shota games, but I think they're trying way too hard to fix something that's not broken, to be experimental. The animations and character models are starting to get a bit too "stretched" and wide for my taste, the character outlines are weak, I don't like the sense of proportions.
What made Parade Buster and the original One Shota pixel games so great for me was that despite the stiff gameplay, the characters looked just right. Dominant women, but not literal tanks. The animation looped, but it was very clear what was going on. ExcessM's recent character designs and animations are so wide exaggerated that it makes me wonder what is going on at times. Way too much for me.
1. As Excessm said on their Ci-en page, they wanted to convey the feeling of being a much smaller male being in a boxing match against a much bigger woman.
2. In a game where you are being chased by multiple women, the focus is on the women as a group rather than on being dominated by an individual one. As such it makes sense to make each of them smaller in order to save on screen space.
That said, if you are used to seeing the same size women from one game to the next, I can see how seeing a much bigger one in POV could be jarring.