I'll admit, I have resorted to save scumming a few times to work out the weaknesses. Some are easy (Avery, for example) but Kylie's first seemed so random it was just about the last one I tried.
Minor nitpick though, a very well constructed game overall.
I thought that one would be pretty easy because I was building it up for so long, since level 3. Maybe it was too long and less obvious in the end. But why else would she behave like she did?That first weakness for Kylie was just way out of left field.
Go to the cinema. Ask her for BJ.what do i need to do to get 100% with the younger blond tenant? i am stuck at 98
well, it actually just confusing because you're asking for their fetish. liking law just means its a conversation starter and or a personality quirk while a fetish is sexual in nature. nobody's going to be spouting out the case and verdict of the Maranda v Arizona when he's smashing (especially because that would be really creepy)I thought that one would be pretty easy because I was building it up for so long, since level 3. Maybe it was too long and less obvious in the end. But why else would she behave like she did?
Thank you. This issue has been bugging me since the demo release. No one figured out how to solve it until the recent release of v0.3 where skareroge was the first one to report a workaround. The workaround has now been added to the OP under Troubleshooting. Now I just need to find out why this is happening in the first place and how to avoid it since most people with Windows 10 can run the game without this workaround.After trying a lot of different things the last 2 days (including several JDKs with FX) I finally got this game to run for me.
I had the same problem like several other people where the game would lock up on start and the task manager would show "Open JDK Platform binary - Not responding" (Windows10, 64Bit).
What worked for me was this:
-> Right click the "Paradise Found.exe"
-> Go to Compatability
-> Check "Disable fullscreen optimizations"
-> Start game with "Paradise Found.exe"
I had a feeling it had to be something like this because my second monitor was still reacting to all input but the main display was not.
Maybe this will work for other people as well.
Pressing "F" will toggle fullscreen on/off. I could add the info to the start screen.I hate when games start in "full screen" mode and I can't turn it off because my mouse pointer won't show up when it's full screen..smh too bad I wanted to check this out.
How do you find it? How do you exploit it?nvm I found it, it's fashion
What do you need to do to find a weakness? Just grinding visits and talks get you to relationship 3 or 4, then everything just stops progressing.I'm stuck with jolee (80%) asks me to get a third weakness to make the party and Kailye (95%) can't convince her in the movie scene
No matter what I do I just get "something needs to happen" whenever I try buttons like "ask her what she's turned on by" or "ask her to show you her pantyhose".well, it actually just confusing because you're asking for their fetish.
Actually, I am asking for weaknesses. Which could be anything that can be exploited. I want to have different things, sometimes odd ones, and not just "normal" sexual fetishes. The weaknesses are tools for manipulation, not necessarily to make them horny. Your suggestion is interesting though.well, it actually just confusing because you're asking for their fetish. liking law just means its a conversation starter and or a personality quirk while a fetish is sexual in nature. nobody's going to be spouting out the case and verdict of the Maranda v Arizona when he's smashing (especially because that would be really creepy)
my suggestion is to have three separate categories for the discoveries. have a fetish, an enjoyed subject or activity, and have a personality trait section. for instance, the fetish would be kylies exhibitionism, an enjoyed subject/activity being her love of law, and for personality trait, kyrias dominant switch personality.
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Well unfortunately I am in the same spot as anedwcan , "something needs to happen".
I think a sort of "hint" is in the characters highlighted from the general map menù, unless is a coincidence, those seems to be the more likely to progress.
java.lang.ArrayIndexOutOfBoundsException: 3 >= 3
at java.base/java.util.Vector.elementAt(Vector.java:463)
at java.desktop/javax.swing.table.DefaultTableColumnModel.getColumn(DefaultTableColumnModel.java:295)
at game.Main.setColumnWidth(Main.java:2794)
at game.Main.fixDetailsColumns(Main.java:2787)
at game.Main.doSaveLoad(Main.java:2737)
at game.Main.doSaveGame(Main.java:2707)
at game.Game$10.actionPerformed(Game.java:1868)
at java.desktop/javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1967)
at java.desktop/javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2308)
at java.desktop/javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:405)
at java.desktop/javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:262)
at java.desktop/javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:279)
at java.desktop/java.awt.Component.processMouseEvent(Component.java:6636)
at java.desktop/javax.swing.JComponent.processMouseEvent(JComponent.java:3342)
at java.desktop/java.awt.Component.processEvent(Component.java:6401)
at java.desktop/java.awt.Container.processEvent(Container.java:2263)
at java.desktop/java.awt.Component.dispatchEventImpl(Component.java:5012)
at java.desktop/java.awt.Container.dispatchEventImpl(Container.java:2321)
at java.desktop/java.awt.Component.dispatchEvent(Component.java:4844)
at java.desktop/java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4918)
at java.desktop/java.awt.LightweightDispatcher.processMouseEvent(Container.java:4547)
at java.desktop/java.awt.LightweightDispatcher.dispatchEvent(Container.java:4488)
at java.desktop/java.awt.Container.dispatchEventImpl(Container.java:2307)
at java.desktop/java.awt.Window.dispatchEventImpl(Window.java:2762)
at java.desktop/java.awt.Component.dispatchEvent(Component.java:4844)
at java.desktop/java.awt.EventQueue.dispatchEventImpl(EventQueue.java:772)
at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:721)
at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:715)
at java.base/java.security.AccessController.doPrivileged(AccessController.java:391)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:85)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:95)
at java.desktop/java.awt.EventQueue$5.run(EventQueue.java:745)
at java.desktop/java.awt.EventQueue$5.run(EventQueue.java:743)
at java.base/java.security.AccessController.doPrivileged(AccessController.java:391)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:85)
at java.desktop/java.awt.EventQueue.dispatchEvent(EventQueue.java:742)
at java.desktop/java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:203)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:124)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:113)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:109)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.desktop/java.awt.EventDispatchThread.run(EventDispatchThread.java:90)