Pedrocas77
Member
- Aug 19, 2017
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All characters get new scenes.Anyone got the changelog for the new update?
The current implementation of the mediaplayer (used for playing videos) doesn't work well when clicking continue too fast. Ideally, the videos should have time to start before clicking continue. Otherwise, sooner or later you risk ending up with slow or choppy playback. Quitting the game and restarting is the solution.Are they pictures or videos? I'm running a Win 10 and using that resolution, and occasionally videos won't display, or are slow to begin. Usually, if I close out the game and launch it again, they will show up the next time around. I don't know if it's a memory issue, if I am causing the problem by clicking continue to quickly, or if occasionally some kind of conflict arises when running the game and closing/restarting somehow resolves it.
I don't remember installing any video codexes or special software prior to playing this, so maybe try leaving it for a few minutes and see if the video starts, or try closing the game window and replaying the section from the nearest autosave and see if it plays then.
This bug is caused by game speed being set to faster than normal. Will be fixed in v0.9. Meanwhile, anyone stuck with relationship 1 or 2 with Julia, can change the game speed to normal and then replay the red evening event until you raise her relationship to 3. Then play the new green morning event and you should end up with relationship 4 with 100% completed.I am stuck at 98% for Julia (100 for everyone else) with no green events left. I have a yellow event left and this is what pops up when I click it View attachment 820989
I'm not uploading 3 GB to patch the game. My patcher is 52,8 KB. Last patch was 500MB. That is 500MB content minus 52,8 KB.GRasputin: Nice game. Regarding your Java project itself, it would be better to create separate library.
For example:
- Project #1 : All medias from the begining to 8.0.2
- Project #2 : All medias concerning update from 8.0.2 until X.Y.Z
- Project #MAIN : Your code
That way, you don't have to upload 3Gb each time you want to patch your game.
How to proceed? Build your project #1 and #2 as archives. On build path of your project #MAIN, add archive from Project #1 and #2.
That way, you could patch with a 1 megabyte program![]()
There have been times where it happens when I've clicked into the start of a scene, before any rapid clicking has taken place. At least once that was right after I started the game and loaded a save. The kitchen scenes with Jane seem the be the worst offenders for me. But, restarting the game generally works.The current implementation of the mediaplayer (used for playing videos) doesn't work well when clicking continue too fast. Ideally, the videos should have time to start before clicking continue. Otherwise, sooner or later you risk ending up with slow or choppy playback. Quitting the game and restarting is the solution.
That kind of makes sense. The early scenes in the kitchen with the landlady have some of the largest video files in the game, in megabytes. I made a big reduction in size on the biggest ones for v0.8 without losing quality because I used way too high quality setting on them when I made them. These were the first videos I made so I didn't care about size.There have been times where it happens when I've clicked into the start of a scene, before any rapid clicking has taken place. At least once that was right after I started the game and loaded a save. The kitchen scenes with Jane seem the be the worst offenders for me. But, restarting the game generally works.
BTW, with this last version (post fix, full game download instead of patch), I've personally not seen as much of this as in earlier versions.
Sure, I've seen them, but required user to type some command that could cause some trouble if they're used of Console. Also, in term of disk usage you download the patch, you extract the archive, you extract the JAR, then you push the extracted content inside the main JAR. If you don't delete each time you got 500mb + 500mb + 500mb + 500mb of traffic.I'm not uploading 3 GB to patch the game. My patcher is 52,8 KB. Last patch was 500MB. That is 500MB content minus 52,8 KB.![]()
The patcher is made for Windows and Windows users just run the bat file. No commands. And running the patcher this way deletes all temporary files. In the readme file I supply the commands used by the patcher in case someone not running Windows wants to patch it themselves.Sure, I've seen them, but required user to type some command that could cause some trouble if they're used of Console. Also, in term of disk usage you download the patch, you extract the archive, you extract the JAR, then you push the extracted content inside the main JAR. If you don't delete each time you got 500mb + 500mb + 500mb + 500mb of traffic.
The lesser I do, the better I am![]()
GRasputinThat's a bug and it is fixed in v0.8.01.
I can't progress with Kyra, i am at the point when i use the pincher and at the end of the event it says i need to give her another pill, but i can't do that, there is no event for that.
Make sure there are no other green events (like visiting Dr Angela during Midday). If you still are stuck, send me the save file and I'll take a look.GRasputin
I've updated to 0.8.0.1, but I still can't get out of that part... Is it because I made the save with 0.8.0.0? I unfortunately didn't save for quite a while, so I'm kinda stuck with only green kira and Kylie event,(the pincher one and the make her show boobs as reward) and can't unstuck... Pls help!
Hey, that tool is super useful, thanks so much! Quick question, I don't know how java games work mechanically, but is there any way to use that tool to have an option to enable audio for the videos that play? I know that's not part of the dev's intended design, but for many of them I'd love to be able to have the option.I created a cheat for this game (memory doesn't go below 90), if anybody wants.
Just addto the command line and the cheat should work. Tried it with 0.7.00 and should work with the new version but I'll test it later.Bash:-javaagent:pf-cheat-1.0.jar
EDIT: it works with 0.8.01 Beta
If there is an interest, I could consider making it optional to turn on audio as part of the cheat menu. Although since one update or two back, I am usually removing the audio track from the videos, to save disk space.Hey, that tool is super useful, thanks so much! Quick question, I don't know how java games work mechanically, but is there any way to use that tool to have an option to enable audio for the videos that play? I know that's not part of the dev's intended design, but for many of them I'd love to be able to have the option.
Again, not sure if that's something that's easily enabled, but I figured I'd ask.
Thanks!