- Jun 12, 2020
- 43
- 22
Everything is hard-coded in the game files which are released as compiled Java bytecode .class files. There are no plain text files you can edit. There are Java bytecode editors available online but I don't know how practical they are when it comes to editing large amounts of text. And I don't see how you would be able to translate a new game update without having to edit the whole game from the start every time. But I'm no game translator so maybe there are ways I haven't thought of.GRasputin
How can i translate game? Cant find any text in main .jar
What are you using to add\edit staff in your game?
I have added a 100% save for v0.9 in the post linked in the OP. For some reason, this file won't download directly when I try it, so if you have to save it manually, make sure it ends with .sav and not .sav.txtPlease someone upload 100% save for last version
Update soon man? you're the bestI have added a 100% save for v0.9 in the post linked in the OP. For some reason, this file won't download directly when I try it, so if you have to save it manually, make sure it ends with .sav and not .sav.txt
The v0.10 beta will probably be released in a day or two.Update soon man? you're the best
there's gonna be a lot of content or just few?The v0.10 beta will probably be released in a day or two.
About the usual amount, however much that is.there's gonna be a lot of content or just few?
ok, thanks! Hype for the release!About the usual amount, however much that is.
but "deadlocks" are kinda common for sandboxes due to numerous reasons: sequence/focus of your choices, RNG or, as was said "keeping the story consistent" .minuses <...> need to complete other characters events to progress with some, who you really want to see.