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lifesuckz69

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Mar 5, 2017
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You can't just play new events (events with a *). If an event is green it means it is not finished. Some events have to be played several times. If you don't want to replay events you could set the game speed to very fast (I wouldn't recommended it though since you won't get the full experience). See Settings.
Great, I'm fucking colorblind and I literally can't tell which of those are the greens that need several plays XD
 
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Tort

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Feb 25, 2018
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Oops. You can PM me with suggestions for an optional color to use instead of green.
TBH knowing some of my colour blind friends and the ways other games have made things colour blind friendly, adding symbols might be better. (Possibly make them optional if it looks a bit messy adding things like * & + % symbols to the text)
 

Alcahest

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TBH knowing some of my colour blind friends and the ways other games have made things colour blind friendly, adding symbols might be better. (Possibly make them optional if it looks a bit messy adding things like * & + % symbols to the text)
Optional would be a given regardless. I was hoping a change of color would be enough because I think that requires less code to fix, but I have no experience with color blind people so if symbols are better...
 

ZenGarden

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Oct 1, 2017
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Optional would be a given regardless. I was hoping a change of color would be enough because I think that requires less code to fix, but I have no experience with color blind people so if symbols are better...
Symbols are better due to the differing types and severity of color-blindness. Otherwise something effective for one might not be effective for others.

Another option for symbols - add "(G)" or "(R)" to the end (or beginning?) of the choices/list/whatever.
 

Alcahest

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Symbols are better due to the differing types and severity of color-blindness. Otherwise something effective for one might not be effective for others.

Another option for symbols - add "(G)" or "(R)" to the end (or beginning?) of the choices/list/whatever.
Yeah, well, I'll put it on my to-do list, which is pretty long at the moment, so no promises.
 
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ZenGarden

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Yeah, well, I'll put it on my to-do list, which is pretty long at the moment, so no promises.
Please don't get me wrong - this wasn't a demand in any way. It was an honest suggestion as an option.

I do apologize if it came off rude.
 

Alcahest

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Please don't get me wrong - this wasn't a demand in any way. It was an honest suggestion as an option.

I do apologize if it came off rude.
No, I didn't read it like that at all. I guess I have to apologize back if it sounded that way. :)
 
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lifesuckz69

Member
Mar 5, 2017
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Oops. You can PM me with suggestions for an optional color to use instead of green.
Ha, it's fine, you are not a major gaming company that should have to deal with stuff like that, but if you do then as suggested something other than colors would probably do the job.
The issue with only switching out colors is, that other colorblind types will still have issues.
For me using blue instead of red or green would work for example.
With such small text a combo of yellow, orange, red or green can be an issue for me.

My initial comment was also more like amusement and not a proper complaint.
 
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CHFan

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Feb 25, 2019
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I'm running into an issue during/at the end of the introduction. I see the 'Five Days Later' screen then the first time I see lava I get an error message:

"MISSING IM:null.jpg, g:Angela, ev:100,0, sev:100,0

Please send 'errortext.log' from..."

I'm not seeing a errortext.log in the 0.10.01 folder, nor are there screenshots available that I can find. I'm on a Mac with JDK 15.
 

Alcahest

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I'm running into an issue during/at the end of the introduction. I see the 'Five Days Later' screen then the first time I see lava I get an error message:

"MISSING IM:null.jpg, g:Angela, ev:100,0, sev:100,0

Please send 'errortext.log' from..."

I'm not seeing a errortext.log in the 0.10.01 folder, nor are there screenshots available that I can find. I'm on a Mac with JDK 15.
That's supposed to play a video, so sounds like a video issue. Make sure your JDK includes JavaFX. See "Mac and Linux help" in the OP. As stated there, I don't know if any mac people successfully run this game with videos.
 

Alcahest

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I have been looking at adding support for people that want to translate the game, but that support would be with some limitations. If anyone is interested in translating the game, please send me a private mesage and I'll tell you more. I want to see if there is an interest in this somewhat limited support.

Edit: I should add that I'm not asking people to translate the game for me. But people have been asking how to translate the game so that's why I'm thinking of adding this support for anyone to use if they want.
 
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D

Deleted member 3369776

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I wonder how long it is till new update. I want to nail "landlady" so bad, but each version seems to drag it out further and further.
 
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Family Fun

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Nov 9, 2020
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I wonder how long it is till new update. I want to nail "landlady" so bad, but each version seems drag it out further and further.
I'm right there with you. I like the game a lot, I'd been skipping HTML games for a long time because so many were sissifaction/forced transformation that I wasn't interested in.

This game is interesting and has the type of relationships I like to see in a game. Hopefully our MC will spend less time with the neighbors and more time at home in the next update.
 

Alcahest

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To be honest it will be cool, if you separate girls, where you can progress without visiting others
I have looked into that, doing like an optional cheat thing where you can ignore flags for other girls. Unfortunately it will be very time consuming to implement because of all the dependencies and overlapping events. For instance, at one point the pool needs to open, but that is triggered by a number of flags set by events with different girls. So then I would need to add special code for some of the girls that will open the pool at the correct time when cheating.
I might return to the idea later when I feel I have a lot of spare time.
 
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