Alcahest

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Jul 28, 2017
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Could get versions out quicker, its a real porn game he's not rendering anything. Only my personal opinion which dose not mean much lol.
You might think so, I thought so too before I started. "I'll just show some pics with text, that's easy enough."
But then I only considered the "creating assets" part of the process - that I save a lot of time using existing pics or vids. Sure, but creating content is so much more than that.

I spend a LOT of time on these updates. If you want to have assets (pictures/vids) that match the story and are as consistent as possible, which is something I'm aiming for, you need to spend a lot of time finding them, getting them and then even when you have them you need to remember what you have, looking through them and finding what you need. At the same time you need to fit the story to what you do have since you can't make up pics/vids that don't exist (I can't render them). When I'm sitting there creating content there's constantly a lot of thinking, what can I write with the assets I have access to, and what assets do I have that would fit with this thing I want to write. Then writing the text and fixing/preparing the assets, which all takes a lot of time. The hours fly by. Then I don't even count the hours when I think of the game and story plots when I'm not at the computer.
I have no experience with creating a game with rendered images, so I can't say which is more time consuming, but it's obviously much easier to write the story and putting everything together when you can create the assets you want, in a way that I can't. Then creating the actual scene to be rendered, yes I don't have to do that. That's my big time saver when it comes to work. But on everything else I'd say it takes me longer (not counting waiting for rendering as work).

Plus, at the same time I have been building my own engine, taking it from a demo version to the current state and there's more to be done. So there's a lot of programming being done behind the scenes, apart from programming the actual content.

I could never do this if I didn't have a lot of free time.

Edit: And btw, for those who didn't know, I had to take it very slow for about a month because I hurt my back pushing myself too hard when finising v0.2. That's why it took so long to release v0.3. I didn't charge my patrons for January because of that.
 
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Troll

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Apr 22, 2017
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You might think so, I thought so too before I started. "I'll just show some pics with text, that's easy enough."
But then I only considered the "creating assets" part of the process - that I save a lot of time using existing pics or vids. Sure, but creating content is so much more than that.

I spend a LOT of time on these updates. If you want to have assets (pictures/vids) that match the story and are as consistent as possible, which is something I'm aiming for, you need to spend a lot of time finding them, getting them and then even when you have them you need to remember what you have, looking through them and finding what you need. At the same time you need to fit the story to what you do have since you can't make up pics/vids that don't exist (I can't render them). When I'm sitting there creating content there's constantly a lot of thinking, what can I write with the assets I have access to, and what assets do I have that would fit with this thing I want to write. Then writing the text and fixing/preparing the assets, which all takes a lot of time. The hours fly by. Then I don't even count the hours when I think of the game and story plots when I'm not at the computer.
I have no experience with creating a game with rendered images, so I can't say which is more time consuming, but it's obviously much easier to write the story and putting everything together when you can create the assets you want, in a way that I can't. Then creating the actual scene to be rendered, yes I don't have to do that. That's my big time saver when it comes to work. But on everything else I'd say it takes me longer (not counting waiting for rendering as work).

Plus, at the same time I have been building my own engine, taking it from a demo version to the current state and there's more to be done. So there's a lot of programming being done behind the scenes, apart from programming the actual content.

I could never do this if I didn't have a lot of free time.

Edit: And btw, for those who didn't know, I had to take it very slow for about a month because I hurt my back pushing myself too hard when finising v0.2. That's why it took so long to release v0.3. I didn't charge my patrons for January because of that.
You need to start ignoring Muppets who all they care about is getting their free content instantly and then complain that somehow it doesn't fit their perfect expectations.
I'd bet a shiny coin most complainers can't even search for the existing scenes in the game let alone find new ones to suit a narrative in some fashion.
 
D

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Im a muppet aye, i am not the one who hurts the back on a computer haha. Do some deadlifts and man up son. Yep pirate site and i want my free stuff.
 

Summer Love

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Jul 5, 2017
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Im a muppet aye, i am not the one who hurts the back on a computer haha. Do some deadlifts and man up son. Yep pirate site and i want my free stuff.
This being a 'pirate site' still doesn't give you the right to be an ignorant cunt to people. If you think it's so easy to make a gamethen just go make your own, cranking out update after update for ungrateful people like yourself.
 
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Alcahest

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People, let's all be friends. We don't need to argue and call each other names. It's easy to jump to the wrong conclusions when you don't have all the facts. For instance, if I didn't have a bad back to begin with (plus other muscle problems), I would be able to hold a steady job, working fulltime, and wouldn't have as much free time to work on the game, if I would even work on it at all.
 

elmandor

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Mar 6, 2017
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People, let's all be friends. We don't need to argue and call each other names. It's easy to jump to the wrong conclusions when you don't have all the facts. For instance, if I didn't have a bad back to begin with (plus other muscle problems), I would be able to hold a steady job, working fulltime, and wouldn't have as much free time to work on the game, if I would even work on it at all.
I finished 0.3 update.I'm not very active on patreon so decided to write here.Game become my instant favorite. Really good job , congrats .Most of my favorite games being abandoned these days so i hope you continue to make what you do.

All the girls hot and I'm specially happy the girls in game not girls that all the games use
Kylie part wonderful specially last scene lol. Kylie's big sister a bit worrisome at the beginning but at the end it was all good.
Btw You released a bugfix but i didn't have any problem with 0.3.0. and reached %100 with all the girls :unsure:
 
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Alcahest

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I finished 0.3 update.I'm not very active on patreon so decided to write here.Game become my instant favorite. Really good job , congrats .Most of my favorite games being abandoned these days so i hope you continue to make what you do.

All the girls hot and I'm specially happy the girls in game not girls that all the games use
Kylie part wonderful specially last scene lol. Kylie's big sister a bit worrisome at the beginning but at the end it was all good.
Btw You released a bugfix but i didn't have any problem with 0.3.0. and reached %100 with all the girls :unsure:
Thank you, I hope to continue too.

The bug was introduced in v0.3.0 but it was located in Kylie's v0.2 movies events. If you had no problems then you must have used a save that had completed Kylie's movie events in v0.2. If you have 100% then all is well. :)
 
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Vigi

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Oct 12, 2018
7
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I really liked your game, keep it up man. But of course take as much time as you need
 

Paprika

Active Member
Aug 14, 2017
806
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I like that the game is consistent, the story is not all over the place, like most real porn games are.
And the addition of the big sister is great. The family part is the best.
 

Xand

Member
Oct 16, 2016
172
289
GRasputin , you might want to start thinking about compressing the videos. This might become a problem in the later stages as the number of interact-able characters start to increase and also keeping in mind that you'll be enriching the existing NPCs with more content.
Merely a suggestion, and I hope it doesn't become a huge bloated mess like a few other really promising games. (RMaximus's Realms of lust comes to mind)
 

septacycell

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Dec 27, 2017
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I spend a LOT of time on these updates. If you want to have assets (pictures/vids) that match the story and are as consistent as possible, which is something I'm aiming for, you need to spend a lot of time finding them, getting them and then even when you have them you need to remember what you have, looking through them and finding what you need. At the same time you need to fit the story to what you do have since you can't make up pics/vids that don't exist
I like your modus operandi then, there are various games using real pics, but only the good ones try to keep it consistent and even those at times have to take some license.
 

Alcahest

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Does anyone have saves at the end of the previous version? I lost mine somewhere.
Here are 100% saves with default settings. You can easily edit one to your preferences by opening it in a text editor and change names/relationships a few lines down. If the file doesn't download directly and you have to save it manually, make sure the file name ends with .sav and not .sav.txt

Info about relationship fields:

You will see this line with four relationships: #landlady#friend#friend#tenant#

1) landlady: The landlady of the house. She is your ...
2) friend: The younger daughter's relationship to you. She is your ...
3) friend: Your relationship to the younger daughter. You are her ...
4) tenant: Your relationship to the landlady. You are her ...
 
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Alcahest

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Jul 28, 2017
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GRasputin , you might want to start thinking about compressing the videos. This might become a problem in the later stages as the number of interact-able characters start to increase and also keeping in mind that you'll be enriching the existing NPCs with more content.
Merely a suggestion, and I hope it doesn't become a huge bloated mess like a few other really promising games. (RMaximus's Realms of lust comes to mind)
If you are talking about some way to compress the files and unpack them before/while playing, that is not something I have considered yet. I don't know how much can be saved there when the game is already rar:ed/zipped.

If you are talking about reducing the file size/quality of the videos in general, I've made it a point to try to get good quality stuff (1080p+ if possible) and not reduce the quality too much, to make it look good on pc monitors. I could probably reduce the quality on some content more though without much difference, but that is stuff that takes time, constantly checking and comparing clips, how they look. So I try not to spend too much time on it.
 
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