phupdup

Well-Known Member
Oct 24, 2019
1,391
1,103
Hey dev (since you are on here now)

Is there any particular reason why you leave your assets zipped up within the downloaded archive? That's sure to cause unneeded questions from the clueless about why your VN isn't working for them.
 

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
Is there any way to cheat, i mean the game is not hard but i want to speed things up, any way to do that?
Not built into the game, but if you want to edit it in Twine, adding a phrase like <<set $phEnergy += 50>> to the 'office' pane will give you 50 energy every time you pass through it. That's probably the easiest way to do it.


Hey dev (since you are on here now)

Is there any particular reason why you leave your assets zipped up within the downloaded archive? That's sure to cause unneeded questions from the clueless about why your VN isn't working for them.

Mostly for compression reasons, but I'll be honest, I never looked at it closely. I'll have to run some tests and see what I come up with!
 
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phupdup

Well-Known Member
Oct 24, 2019
1,391
1,103
Missing images and bad URLs

Assets/Locations/SABottle.jpg (SABottling.jpg in filesystem?)
Assets/Profiles/cultist.gif (is Cultist.gif in filesystem)
Assets/Profiles/SelineClone.gif
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,103
All modern media formats use compression schemes that are optimized for their format. Throwing them into a general purpose compressor like zip or rar will do nothing to compress further and may even cause the "compressed" output to grow larger. In fact, the software will detect this fact and simply store the original "uncompressed".

Don't confuse this with the legion of "game compressors" that reduce the size of VNs on sites like this. The difference is that general programs like 7zip, bzip2, rar or lha use an algorithm that guarantees the bytes going in and getting compressed will be identical to the bytes that come back out when they are decompressed.

Game compressors are using tools that gang load media files that support "lossy" compression methods that can be saved back out at a lower quality setting that is usually not visibly noticeable to the human eye on a monitor but can shrink the resulting file size down to a fraction or even an order of magnitude smaller size. Some of the most dramatic results happen when a newbie developer bought DAZ and don't know what they are doing yet for rendering. They may end up posting content where the media is using lossless compression or no compression at all. The game compressor can often use a minimal lossy compression on this and get a 10:1 or 20:1 reduction in size. Note that the uncompressed renders from the original author would be the only case where something like a 7zip or standard archiver tool will manage to reduce the file size (even significantly).

You will also see almost as dramatic changes that involve file format changes (eg gif and png to jpg or webp) where the newer format supports much more sophisticated compression algorithms. However this is an author only thing since game compressors don't want to edit the dev's html or scripts to change file extensions.

Mostly for compression reasons, but I'll be honest, I never looked at it closely. I'll have to run some tests and see what I come up with!
 

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
Missing images and bad URLs

Assets/Locations/SABottle.jpg (SABottling.jpg in filesystem?)
Assets/Profiles/cultist.gif (is Cultist.gif in filesystem)
Assets/Profiles/SelineClone.gif
Thank you! We pulled together these errors, fixed a couple of 'time not advancing' issues, and added in a brand new growth gif for Selene. That is now update 1.10.1, and should be winging its way here in short order.

Thanks for the info of compression. We'll take a deeper look at this. Initial work suggests Mega.nz gets really bizarre when things are just placed in a folder rather than a singular unit (which a zip does) which might be more confusion than simply unzipping it, but we're going to continue to poke at this one and might change up the way we do that.

Cheers!
 

Bingoogus

Engaged Member
Sep 5, 2021
3,435
8,848
Well i just played this game for 3 days straight and completely ruined my flimsy sleep schedule.

I love it, very good stuff, love about 80% of the content and the rest is good but not my personal taste.

A singular complaint, i wish sex scenes advertised your position, playing a a dominant futa Red i had to go back a few times after a scene where instead of fucking a guy anally, he instead fucked my Red. The back button certainly alleviates the problem, but knowing before hand that You'll be riding Bronco Damien rather than buggering him good would certainly be more preferred, having the choice between top and bottom would be even better.

The artist has done decent work, i especially love the Femme Red bust, she's a banger all right. You must pass on my commendations to them, also, get more art from them please plox plez!

I am very much looking forward to the next chunk of content, whatever it might be.
 

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
how do you catch the reporter guy?
So, it's always three days between his visits. Every town you have Petra narrow things down, she'll remove one of the incorrect options. So the first visit you can have a 1/3 chance of catching him. On the second and third visits, Petra will pre-remove 1/2 of the choices, so worst case scenario, you can have 100% chance on his third visit.

In the most recent update, we also added a 'skip' option for those that have already done it once, so they can just skip to the ending.
 
Jun 27, 2019
54
134
I keep getting the "Game Over - Negative Returns" outcome, despite having lots of energy and (AFAIK) the maximum number of soulgems it is possible to earn in the previous chapter(s). What exactly do I need to not get a Game Over?
 

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
I keep getting the "Game Over - Negative Returns" outcome, despite having lots of energy and (AFAIK) the maximum number of soulgems it is possible to earn in the previous chapter(s). What exactly do I need to not get a Game Over?
Hey there!

So to avoid game over at Avery's evaluation, you need to have at least 6 soulgems and have the Casino built (Lazren does warn you to build the building, but we're debating adding a 'goal' marker to remind).

Most likely you never built the Casino, but just in case, the characters you can get soulgems from

Samantha (tutorial)
Jolie, Damien, and Cassandra (Chapter 1)
Mason (After passing Lazren's evaluation, you can now ask him about his history. Doing this will trigger his storyline after a short time)
Xavier: Triggered after you build the bank on the second floor, a few days later. Build the security office and catch him.
Petra: Work at the security office when she is to advance her storyline. After you catch Xavier and have gotten to the point of intimacy with her, wait for a story trigger
Sara: Works at the Casino

Selene also has a storyline after you've upgraded the vault at least twice, but her path does not include a gem.
 
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Jun 27, 2019
54
134
Hey there!

So to avoid game over at Avery's evaluation, you need to have at least 6 soulgems and have the Casino built (Lazren does warn you to build the building, but we're debating adding a 'goal' marker to remind).

Most likely you never built the Casino, but just in case, the characters you can get soulgems from

Samantha (tutorial)
Jolie, Damien, and Cassandra (Chapter 1)
Mason (After passing Lazren's evaluation, you can now ask him about his history. Doing this will trigger his storyline after a short time)
Xavier: Triggered after you build the bank on the second floor, a few days later. Build the security office and catch him.
Petra: Work at the security office when she is to advance her storyline. After you catch Xavier and have gotten to the point of intimacy with her, wait for a story trigger
Sara: Works at the Casino

Selene also has a storyline after you've upgraded the vault at least twice, but her path does not include a gem.
Thanks, I was just missing a soul gem - I built the Casino before the Bank, and the relevant quest for Xavier did not trigger before Avery's arrival. If it's not too much trouble, it may be worth signposting this somehow in future updates. I cannot be the only player not to realise that unless you build the bank in a timely fashion, you are screwed.
 

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
Oooh, yeah, that would definitely mess you up. Hadn't thought of that one (we figured by making the casino expensive and the bank fairly cheap, people would naturally build the bank while building money toward the casino, but that is an assumption! I'll see what I can do on that front!
 

boi123864

New Member
Nov 23, 2020
10
5
Hey i am trying to load an old gamesave with the newest version of the game and getting an error


ALERT
Cannot read properties of undefined (reading 'hasOwnProperty').
Aborting.

Any idea how to fix this or do i need to play it all from the beginning again?

(Save is from 1.7.0 Public)
 

J1215

Well-Known Member
Dec 15, 2019
1,598
3,292
It would be great if the Achievements could be saved!

How do I get the Cassandra(Ai) variant?
 
Last edited:

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
Hey, Boi. Sorry for the delay getting to this. Though I had it set up to ping me about responses, but it appears not.

Unfortunately, 1.8.0 saw a -radical- overhaul of how the buildings worked , with a dozen new systems. We just weren't able to make a way to convert it. We've done it for every other update, but anything back before 1.8.0 is too old and not compatible. I am sorry, will have to swing through it again, but I do hope all the new stuff makes it a little more palatable (it should feel like a new game in a lot of ways!)

J, Achievements should be being saved. You may have your browser set up in such a way that it deletes info when you close it out, but cheevos should remain as long as you're playing from the same browser each time. This is in fact how we do skips for Xavier and Selene, so you don't have to go through their adventures a second time. Make sure you aren't clearing your data automatically (As the info is set up in your browser).

To get Cassy, the AI, you'll want to speak to Cassandra three times in the Computer Cafe when she's there (Talking to her in the Gym is the punk path). Once you've learned her desire, go talk to Mason about Foci, and pick the 'blank' CD foci. Once it is in hand, return to the computer cafe, catch Cassandra there, and select the option to take her into a private room. The transformation should proceed from there!
 

boi123864

New Member
Nov 23, 2020
10
5
Thank you very much for the Information, i'll treat it as a (more or less) new game then :)
Looking forward to play again
 
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