Feb 13, 2022
16
53
Any chance of a cheat that lets the player have multiple "Exclusive" Romances going at the same time? Kinda like the MRM-Multiple Romance Mod for DA:Inquisition? I really like the game but have found it to be tedious in games to maintain multiple saves / do repeat playthroughs to see al the content.
It's mediated by phYou.exclusive, so you can just go back one screen and use
SugarCube.State.variables.phYou.exclusive = false
when you get to a confession screen you're getting blocked at.
 
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CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
Is it possible for MC to be a femboy/sissy/trap?
Not currently. They can frequently be submissive, but we want to make sure any appearance we puts in matters enough to justify the extra work splitting the story on yet another axis (Too many definitely slows the rate of new content to a crawl), so a male submissive MC tends to be a slightly more generic sub than that particular variety. The game does feature another character who goes down that route (Damien, if you talk to them at the Gym) but not the MC themselves.
 
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JaszMan

Well-Known Member
Aug 13, 2018
1,963
938
awesome story, very Hotel 666. Is it ever addressed why Lazren chose the MC?. Was it random, is there some sort of secret that his....her family kept from the MC. You know,some dormant demon bloodline the MC did not know about. Right down to it. Was it all just coincidence?
 
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CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
awesome story, very Hotel 666. Is it ever addressed why Lazren chose the MC?. Was it random, is there some sort of secret that his....her family kept from the MC. You know,some dormant demon bloodline the MC did not know about. Right down to it. Was it all just coincidence?
At the moment, it's still an open question. The MC is learning more and more about why exactly Lazren needed anyone and what her plan was, but doesn't have as much info on why they, in particular, stand out. It does pop into their head from time to time that it seems a phenomenal amount of power to invest in someone basically at random.
 

JaszMan

Well-Known Member
Aug 13, 2018
1,963
938
At the moment, it's still an open question. The MC is learning more and more about why exactly Lazren needed anyone and what her plan was, but doesn't have as much info on why they, in particular, stand out. It does pop into their head from time to time that it seems a phenomenal amount of power to invest in someone basically at random.
So that will be neat to find out when its time, it would add to the mystery and suspense if there was actually something special about the MC before getting the phone call from Sammy and is turned into a female succubus in my playthrough's case.
 

PyoT

Member
Sep 3, 2020
330
465
Random protagonist turning out to secretly have X, Y and Z going on as to why they are secretly super special unique and yaddayadda I'd describe as "literally the opposite of mysterious and neat". Aka "trite". Or "cliché".

But that's just my take, of course, and ultimately depends more on execution than what it actually is.
 

RNDM

Engaged Member
Mar 10, 2018
2,641
3,938
Random protagonist turning out to secretly have X, Y and Z going on as to why they are secretly super special unique and yaddayadda I'd describe as "literally the opposite of mysterious and neat". Aka "trite". Or "cliché".
It's basically 80% of paint-by-numbers shounen protag character settings, yeah. Tends to be a red flag for shitty wish-fulfilment power fantasy.
 
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AlliebuttDK

Member
Jun 8, 2021
183
406
I love this game, and have followed it for over a year at this point. The only aspect I'm not sure how I feel about are the 'bad' endings. I know that they're meant to be considered bad endings, but I just find it unbelievably frustrating how when someone else gets the tower, regardless of how much you've helped them to become happy, they're seemingly more than happy to throw you under the bus to become the big boss themselves. It does seem like mother dearest has some degree of blame in that, but outside of her ending where it would make sense that she would change you, you almost always end up changed in the bad ends of others. Cass gets the tower? You're basically turned into a massive slut and doing strip shows and shit. Damien? You are made into one of the milk cows, like why? Petra? Straight up turned into a bimbo, with the obvious destination of you being turned into a literal sex slave to her down the line. Sara and Xavier at least let you stay pretty much the same person, but even with Sam you're given trigger-words that'll turn you into a submissive slut. Sure that's meant to make the 'transition' of power easier for you to accept, but my god is it frustrating. We've literally helped all of these people become happy with themselves, and the first thing most of them do when they get a taste of power? They mess with our brain to straight up make us into a different person with no, or very limited, memories about our own time leading the tower, basically as I said making us a new person with likely no memories from before we got 'demoted' if you will. Even if it was Laz that made sure we were changed, (probably against our will either way) then they're all sure as hell happy to take advantage of the 'new' person we've become from being changed, with no regard from whether we wanted those changes to happen, and regardless of if it was what would truly make us happy.

I get it, I get it. They're meant to be bad endings and obviously aren't how the canon story ends or whatever, but it still makes it seem like all of the people we've gotten close to and have helped become happy, cares very little about our wellbeing and happiness as long as they get to be the boss of their own show. Hell even Cass (goth) would at least seem like she'd give us some modicum of freedom to chose what's next for us, or at least what we want to do in the tower. She basically lived under a tyrannical mother growing up, and she of all people would understand what it's like to be controlled that way. And sure it's phrased as if the protagonist is very happy in all the endings where they've been changed, but hell the bimbo ending clearly showed that we didn't remember what came before being a bimbo, and the cow ending wasn't much better. Sure we're 'happy' in those endings, but are we happy because it would've made us happy to become that way, or are we happy because our personality has essentially been overwritten to have us be happy simply because we're too dumb and driven by sex, to truly realize that this wasn't what would've truly made us happy if it wasn't forced on us?

Sorry if I came across as a stick in the mud. I truly do love the game and have since I discovered it over a year ago, but those bad endings just give me a bad taste in my mouth. I don't mind bad endings where the villain brainwashes the player to become a bimbo or slut, but the difference is that they're the villain and it's expected of them. That sort of behavior in people who we've helped to be truly happy, and who we seem to have formed a close relationship with, if in no other sense than being good friends with them, that just seems OOC and super unexpected. It's not really a complaint or anything, I'm just genuinely curious what thoughts went into writing those endings, because they really don't seem to work with how the other characters are portrayed in the game outside of the endings.
 

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
I love this game, and have followed it for over a year at this point. The only aspect I'm not sure how I feel about are the 'bad' endings...
All feedback is good feedback! You're not wrong, it's most likely most of the characters would have needed convincing, coaxing, or a lot of time to get you to the point you appear in the bad end, but that's a lot more writing than they justify. Mostly they're a treat for those who prefer more things to happen to the PC, but get frustrated that Paradise is pretty heavily consent focused and nothing much is going to happen to the main character that they didn't okay. As you say, cute treats more than serious part sof the main story.


i'll keep this in mind. I am glad you enjoy the rest of the game, especially enough to think about what the characters would or wouldn't do in other contexts!
 
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Orphanus

Well-Known Member
Oct 25, 2019
1,219
1,955
I love this game, and have followed it for over a year at this point. The only aspect I'm not sure how I feel about are the 'bad' endings. [...]
You're making a good point, after reading through your comment I realized that you very much describe what made me quit the game at some point, even though I like a lot about it. After seeing the endings you mentioned I could not enjoy (and especially not like) any of the characters anymore and really feel unsatisfied by the lack of options to do at least the same sort of shit to them. I mention this because it kinda created the opposite effect of what seems to be the goal of those endings, even though that might just be me.
 

chrisdraconis

Member
Jul 18, 2017
383
215
skipping chapter 1 seem to make meeting averys goal nearly impossible especially as the selene mission ends up wasting a full day
 

CambionParadise

Newbie
Game Developer
Apr 13, 2020
93
136
The skip is definitely an okay start, but not as good as playing through. I have been able to meet or exceed when needed (though, of course, I know the game inside and out, which is a tiny advantage).

Some tips if you want to beat Avery from the skip.

1- Don't forget to talk to Mason. If you've already played, easy to forget to do this, but talking to him after Lazren's performance review is how his path triggers, and he's got one of the easier soul gems.

2 - Build the third starter location, then beeline for the bank asap. This gets the Xavier storyline going, and gives you the time you'll need to nab both him and Petra.

3 -Building discounts and bonuses to working are both excellent upgrades to pursue. You'll save enough discounting the casino by itself, and working is the primary activity of the game.
 
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chrisdraconis

Member
Jul 18, 2017
383
215
The skip is definitely an okay start, but not as good as playing through. I have been able to meet or exceed when needed (though, of course, I know the game inside and out, which is a tiny advantage).

Some tips if you want to beat Avery from the skip.

1- Don't forget to talk to Mason. If you've already played, easy to forget to do this, but talking to him after Lazren's performance review is how his path triggers, and he's got one of the easier soul gems.

2 - Build the third starter location, then beeline for the bank asap. This gets the Xavier storyline going, and gives you the time you'll need to nab both him and Petra.

3 -Building discounts and bonuses to working are both excellent upgrades to pursue. You'll save enough discounting the casino by itself, and working is the primary activity of the game.
i build the bank and the third first floor location within the first few days but by the time i can afford the casino its the last day before arrival (usually having to spend energy on foci or losing energy to events) but i cant build it because the selene rescue triggers which prevents me from doing so(also for some reason the construction discount perk doesnt seem to work right)
 

nedryd

Newbie
Oct 8, 2021
79
39
Dunno if you've got a storyline planned out, but I'm at the "Cassy wants companionship" fork and I haven't unlocked any option other than "have Mason give you a temporary Ghost in the Shell trip yourself," though it suggests "maybe one of your employees can help, you don't know who though."

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Spoilered because I don't want to ruin it for anybody who hasn't finished Chapter 3...
 
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