PARASITE BLACK - TECH UPDATE V0.133
Hey guys, it's that time of month again where we post the latest work,
the main content update is still heavily in the works, but we do have some cool stuff to show you guys.
While the changelog below will list the many improvements so far, you can now find an in-game gallery speaking to the Witch/Soothsayer in the Pleasure District AND Arlena's quest has been tweaked and reworked
As always, thank you guys for all your support, without you guys, we couldn't make this project a reality!
- The Damned Studios Team
Changelog:
Visuals:
- Artwork replaced with new & improved versions: princess cg, day/night tavern, prologue laboratory
- Tweaked NVL (bunch of text on screen, like when reading books), so that it's more beautiful.
- Fixed Vala bugging out duplicating herself
Mechanics:
- potions you can use in battle are now taken from your inventory. you can fill your belt slots yourself, or let the system autofill it.
Quests/Progression:
- as per feedback, fixed mismatched ves dialogue
- disabled (fixed) sleeping during prologue
- high fashion quest now properly triggers on entering the shop for the first time
- added lewds gallery: you can find it around novaras pleasure district
- changed hunt bronze reward to lighten the grind
- reworked arlena questline: arlena's content was most likely not seen by most of the players due to tricky triggers it had set up & it being untracked. it is split into two complete quests and a repeatable romance stage after you beat those.
- added arlena as an interactable character after her introductory quest is complete
- as part of the above, some writing & narrative was added/changed
- cleaned up redundant notes and added a couple more to the journal
Interface:
- implemented new mouse tooltip instead of an obsolete one we've used
- as per feedback, added dialogue history screen, top-right textbubble-like button
- sound values now display in options screen
- added new tooltip to the battle, showing skill descriptions
- "censore violence" option moved to options menu as a toggle
- fixed main character's house interactables positions
- during reworked arlena qustline, you will sometimes see icons representing permanent outcome. these are meant to warn player to think twice, and should be visually self-explanatory. if this idea takes root, we'll have more of those placed around when appropriate.
Quality of life changes:
- Added party battle skill numbers, these indicate keys you can press to select a skill
- As per feedback, added an ability to cancel combat skill choice. after choosing a skill, press either esc or right mouse button to cancel skill selection
- Added cheat menu player can toggle on/off in options. a top-right flower-like icon, it allows you to add gold & change corruption levels. in battle, open it to access a "win battle" option. not recommended if it's your first time playing.
Under-the-hood changes:
- Baked kiara prologue scene into a webm: game folder size reduced by 15%, lag it caused is gone
- Tons of background & cg images converted to .webp, cutting game folder size further by ~%20, with this and above, file size optimization is now pretty much complete
- Codebase optimizations
Other:
- Novaras smithy got an ambient SFX loop
Links: MEGA PC:
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