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Sheepy Cloud

Member
Apr 22, 2020
488
286
In URM you are able to search by the variable instead of the variable name. example would be if your strength=180 but you do not know what he has strength saved as then you can look for the 180. were you change this in URM is
(Search "searchbar" in variable names search reset)
variable names has a box around it and if you click on it you can change it to search for values
in the same place is the option for a recursive search. meaning that in the previous example if there are allot of variables with the value 180 then you can go back in game gain some strength and turn on the recursive search option and search for the new value then it will only look for the new value out of the previous results and show you the ones that changed


edit.

i downloaded the game to find the variables and found that the op was not joking about URM being usless for finding the variables, so i tried save editor and on the last page i was able to find that the variables are under worldchars["mc"].props.
so in URM search for worldchars you will find a list of npc's and go through the list until you find "mc" click on that, then you click on props and that has a list of the variables we are looking for.

i would only suggest changing strength, endurance, willpower, agility, dexterity, luck, charisma, and barter. because that will increase you base health and mana if you just change you health it will keep reverting down to your max health. you could also probably get away with changing the skill points or lvl points if you wish. you can also do the same for markus
The problem is, that doesn't work for me.
I tried searching worldchars when I first downloaded it. Same results as I'm getting here.
Also tried searching mc, bunch of results I wouldn't change.
Then tried searching for the stats directly. More variables I wouldn't change.
 

Datawungui

Member
Aug 18, 2016
443
288
The problem is, that doesn't work for me.
I tried searching worldchars when I first downloaded it. Same results as I'm getting here.
Also tried searching mc, bunch of results I wouldn't change.
Then tried searching for the stats directly. More variables I wouldn't change.
According to saveeditonline, the files for Parasite Black are protected from tampering, requiring file modifications to be changed. Maybe that's the issue? Also, there are multiple instances of the line in need of replacing, so you need to replace all of them as shown in the image.
1732376893024.png
 

troublex2

Newbie
Jul 31, 2018
72
72
The problem is, that doesn't work for me.
I tried searching worldchars when I first downloaded it. Same results as I'm getting here.
Also tried searching mc, bunch of results I wouldn't change.
Then tried searching for the stats directly. More variables I wouldn't change.
you are in the right place. under value were it says dict (58 items) within the same line as worldchars click on the dict and you will get the same screen as the first screenshot then all you do is go through the list until you find ["mc"] and on the same line under value it will say <class 'store.TemplatedObj'> click on that and you will get the second screenshot. then on the same line as props it will have under value dict(48 items) and you click on that and you will be able to edit mc's values screenshot 3 take note that for me it opens on page 2 so strength and endurance are on page 1 for me.
 
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troublex2

Newbie
Jul 31, 2018
72
72
According to saveeditonline, the files for Parasite Black are protected from tampering, requiring file modifications to be changed. Maybe that's the issue? Also, there are multiple instances of the line in need of replacing, so you need to replace all of them as shown in the image.
View attachment 4262539
that only applies to editing the save files. using URM i had no issues with changing the values. one thing i did notice is that they only affected my human form if i turned into the parisite i had to lvl him up seperate witch may just fall under mc_transf, i have not tried that out.
 
Last edited:

Sheepy Cloud

Member
Apr 22, 2020
488
286
According to saveeditonline, the files for Parasite Black are protected from tampering, requiring file modifications to be changed. Maybe that's the issue? Also, there are multiple instances of the line in need of replacing, so you need to replace all of them as shown in the image.
View attachment 4262539
It's not, that only stops you from save editing them without a repackaging using the security keys.
That's taken care of with .
 

Sheepy Cloud

Member
Apr 22, 2020
488
286
you are in the right place. under value were it says dict (58 items) within the same line as worldchars click on the dict and you will get the same screen as the first screenshot then all you do is go through the list until you find ["mc"] and on the same line under value it will say <class 'store.TemplatedObj'> click on that and you will get the second screenshot. then on the same line as props it will have under value dict(48 items) and you click on that and you will be able to edit mc's values screenshot 3 take note that for me it opens on page 2 so strength and endurance are on page 1 for me.
Ah, thought dict meant something else entirely.
Edit: Much better. :KEK:
 
Last edited:
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lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
3,001
13,419



Hey guys,
First thing I want to stress, is the steam release will still be on December 9th this year, however, due to circumstances out of control, the steam release will only feature Mika’s content as well as a few additional Elena/Myu scenes, it will NOT feature the end of Act 1.

Unfortunately, one of our artists is currently MIA, and has been for an unusual length of time despite numerous attempts to contact them. Obviously, we have had to adjust the schedule due to this, as, we have to give the artist a fair amount of time to hopefully return before we feel we’re forced to look for a replacement, meaning some work is left at a standstill until then and even if he returned now, it’s unlikely for it all to be finished given the time lost.

As such, there’s been a change of plan. After the steam launch, the next update we plan to introduce not just the end of act 1, but the start of act 2 and the next major city to explore, as well as, wrapping up any missing stuff from act 1 and ensuring saves are then compatible between builds.

We hope you’re still excited for the end of Act 1 in the meanwhile, we’re working hard on polishing and ensuring it’s the highest quality we can, and I feel Mika’s content should hopefully tug on a few heartstrings!

On the bright side, we’re in a much more confident place with combat having tested and balanced it, and we feel we’ve bought up the game’s quality with a lot of QOL improvements.

We hope to see you guys on the release!
Remember, there’s still time to wishlist Parasite Black on steam at:

As always,
Thank you all so much for your support!
You guys are awesome!
Love,

-The Damned Studios Team
 

\\_Tremolo_//

Well-Known Member
Jul 1, 2022
1,099
2,968



Hey guys,
First thing I want to stress, is the steam release will still be on December 9th this year, however, due to circumstances out of control, the steam release will only feature Mika’s content as well as a few additional Elena/Myu scenes, it will NOT feature the end of Act 1.

Unfortunately, one of our artists is currently MIA, and has been for an unusual length of time despite numerous attempts to contact them. Obviously, we have had to adjust the schedule due to this, as, we have to give the artist a fair amount of time to hopefully return before we feel we’re forced to look for a replacement, meaning some work is left at a standstill until then and even if he returned now, it’s unlikely for it all to be finished given the time lost.

As such, there’s been a change of plan. After the steam launch, the next update we plan to introduce not just the end of act 1, but the start of act 2 and the next major city to explore, as well as, wrapping up any missing stuff from act 1 and ensuring saves are then compatible between builds.

We hope you’re still excited for the end of Act 1 in the meanwhile, we’re working hard on polishing and ensuring it’s the highest quality we can, and I feel Mika’s content should hopefully tug on a few heartstrings!

On the bright side, we’re in a much more confident place with combat having tested and balanced it, and we feel we’ve bought up the game’s quality with a lot of QOL improvements.

We hope to see you guys on the release!
Remember, there’s still time to wishlist Parasite Black on steam at:

As always,
Thank you all so much for your support!
You guys are awesome!
Love,

-The Damned Studios Team
Only additional Elena scenes...:HideThePain::HideThePain:
kevin-hart-damn.gif
 

dc251

New Member
Jul 9, 2023
3
1
this game badly needs an easy mode or an auto win feature because i cannot keep reloading my save from the second fort battle any more than i have. I used the potions, i used the weaken and double strike, i use everything and no matter what i do i am always down to one enemy full health and my character with almost none, everyone else dead and no more potions. I love the premise and before this last update i was able to progress through the whole story. Im not trying to sit here for an hour trying to win some pointless prologue battle
 

N1CKs001

Member
Nov 12, 2021
296
222
I dunno bout you guys but I am impressed by the progress of this game from the humble beginning of the edgy dark age art to the current more comic life like art, to the retuning of the combat from simply swiping to now of managing your skills and points, to the interaction and story. Can't wait for the final steam release hope the update will be substantial
 

lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
3,001
13,419
this game badly needs an easy mode or an auto win feature because i cannot keep reloading my save from the second fort battle any more than i have. I used the potions, i used the weaken and double strike, i use everything and no matter what i do i am always down to one enemy full health and my character with almost none, everyone else dead and no more potions. I love the premise and before this last update i was able to progress through the whole story. Im not trying to sit here for an hour trying to win some pointless prologue battle
Well, there's already an auto-win feature with the cheat codes.

As for easy mode, as of the steam release...

1732529351644.png
 
Aug 5, 2017
157
179
The refusal to do save compatibility is the biggest blocker for me. Killing saves is a major gamedev sin, and not one to be taken lightly. Making a policy of doing it every point release... yikes. quickstart isn't good enough a replacement, it misses stuff. You have to cheat in too many stats/items each time. I just gave up and bounced off every release after a while without getting all the actual new parts because I was tired of rehashing the same song and dance.

I'm not sold on the changed artstyle yet, comparing the changes version to version. It's cleaner but more generic. The harsher look of the original meshed well with the story of a violent, dangerous world. Maybe once it's all converted over it will be less jarring, but I'm still used to everyone's original looks.

I'll probably pick this up once they hit whatever point where they really commit to save compatibility. If there's no work towards implementing a system for importing old saves now, it's not going to magically be there in 2 weeks once the steam release happens. There's no way to avoid changes that may break old saves in something as complex as this, the time to think about how to do it isn't once people already bought it.
 
4.30 star(s) 80 Votes