Jan 16, 2021
19
7
  • new lewd content
  • fixed backgrounds
  • bi-monthly builds
Pick 2. The backgrounds are actually significantly more expensive than anything else, unfortunately that's just how it is.
I mean i can’t argue that what people come for is the lewd content so it’s not beneficial to improve the backgrounds but I play this more as a simple slutty Disney park sim especially now that I can have the girls do other things I am just counting the days till mgm is added
 

circuitarity

Active Member
Jul 3, 2019
658
602
I am replaying everything from the beginning and for some reason I can't get Cinderella to work at the ink and paint club. I am still waiting on the expansion ($280k to go) and all the other girls have already been there. I have 16/17 scenes and 6/6 outfits.

Figured it out... Need her in the slut outfit.
 
Last edited:

metiu

Newbie
Jan 15, 2018
21
15
I am replaying everything from the beginning and for some reason I can't get Cinderella to work at the ink and paint club. I am still waiting on the expansion ($280k to go) and all the other girls have already been there. I have 16/17 scenes and 6/6 outfits.

Figured it out... Need her in the slut outfit.
What do you need to do exactly?
 

circuitarity

Active Member
Jul 3, 2019
658
602
What do you need to do exactly?
IF you play the game until you are informed you can assign the ladies to work at the strip club THEN you need to buy the slut outfit from the BBB, visit each of them during the day and ask them to wear the slut outfit during the day and then assign them to work at the strip club (on your computer in the workshop under schedule the only lady who won't work the strip club is Tiana). If you can't assign them there than you need to be certain they are wearing the slut clothes during the day and the option is open to get them to work in the strip club which means just keep playing.
 
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Bragh

Newbie
Oct 2, 2019
30
17
How does one unlock Belle and Aurora's final outfits? I assumed one or more were triggered by having the girl either lead a parade or host fireworks; or by fully upgrading their attraction, but nothing seems to be working.
 

circuitarity

Active Member
Jul 3, 2019
658
602
How does one unlock Belle and Aurora's final outfits? I assumed one or more were triggered by having the girl either lead a parade or host fireworks; or by fully upgrading their attraction, but nothing seems to be working.
  1. Why you simply start the game to unlock the final outfit
  2. If the above didn't work then you play all the variations of every scene with said ladies at daytime and nighttime
  3. If the above didn't work visit the BBB
  4. If the above didn't work do it all again and again.
  5. Hint the parade and fireworks is only to raise your park rating and has nothing to do with unlocking anything else "SO FAR".
Thanks bud. Any luck unlocking the last scene for Cinderella/Aurora?
I told you in my post you just quoted how I unlocked Cinderella's and Aurora's last scenes.

Now to clarify for everyone every lady in the game doesn't have a last scene or a final outfit. If you have 5/6 outfits use a spoiler tag to say I have X, Y, Z, N and M how do I get the next outfit and the same goes for scenes if you are missing 1 it is because you haven't done something. Seriously I put a post in this thread that tells you how to unlock EVERYTHING by playing the game.
 

Bragh

Newbie
Oct 2, 2019
30
17
The one outfit I was missing turned out to be Aurora's nude outfit. I had a suspicion it had something to do with her being asleep and stripping her, but there was no way to know how to achieve it without a thorough search of this thread, which in and of itself isn't the most intuitive.
I figured out pretty quickly that saving before you go into the park during the day and reloading if a ! shows up or an event that breaks an attraction or lowers park rating happens was the strategy to keeping park level up. What I didn't realize was that you needed to trigger the negative events on the attractions in order to make the villain cafe even appear, much less the villains associated with them. I spent a ton of time with only Cindy and Aurora fully completed for what I could do at the time wondering what to do next, and even Yen Sid wouldn't help. I eventually just bit the bullet and tried triggering the ! one or two at a time and passing time, after happening to see villains mentioned in this thread and putting 2 and 2 together. That was when the cafe and villains started appearing and I finally got access to more to do. I also never knew at all that you could speed up the upgrade processes at the cost of more money until after I got frustrated and cheated all the upgrades under the false assumption that they could trigger scenes or outfits I was missing.
All that said, this game is fantastic. It's everything my very specific fetish wants from an H-game. The decision to keep the girls' dresses on during the scenes is a great one that very few of these games make. It makes me a little sad that Aurora doesn't like hers, because I love it, but she's so chill anyway it almost doesn't matter.
However, a couple suggestions:
1) please please PLEASE add either a hint system or something to point players in the right direction if they get stuck. I don't have a problem talking to Yen Sid but his dialogues repeat themselves very quickly, making it a bit counter-intuitive to keep talking to him, at least until drawing level maxes and you have nothing else to do with him. Therefore, some form of indicator that you need to talk to him when you need to, or a simple "have you tried x?" can only help new players. You could even give him a separate hint option in his dialog options between "drawing" and "never mind." That would also help incentivize players to talk to him, so they wouldn't get stuck on the parts where you have to talk to him to proceed.
2) the park sim aspect is actually fun, and it feels good seeing the park level increasing, which leads players to want to do what I did and reset often; especially when they realize that dating the girls is dependent on the park level being above a certain threshold. So, could you please make it so either dates aren't based on park level since park level largely doesn't matter anyway besides as a feel-good or a helper to get to 1 million; or make it so the negative ! events on attractions only happen once their villain is implemented and solvable so you don't keep having to eat losses unrelated to something you can fix? It's very easy to get dropped all the way to park level 0 if you're particularly unlucky and don't realize to stop checking the repeated ! events.

Finally, and though probably impossible, if this game somehow ended up with fully animated scenes, ohhh baby. It'd be the best game ever made, for me at least.
Either way thank you and I gratefully await future content.
 

Omnikuken

Conversation Conqueror
Feb 22, 2018
7,562
7,327
The one outfit I was missing turned out to be Aurora's nude outfit. I had a suspicion it had something to do with her being asleep and stripping her, but there was no way to know how to achieve it without a thorough search of this thread, which in and of itself isn't the most intuitive.
I figured out pretty quickly that saving before you go into the park during the day and reloading if a ! shows up or an event that breaks an attraction or lowers park rating happens was the strategy to keeping park level up. What I didn't realize was that you needed to trigger the negative events on the attractions in order to make the villain cafe even appear, much less the villains associated with them. I spent a ton of time with only Cindy and Aurora fully completed for what I could do at the time wondering what to do next, and even Yen Sid wouldn't help. I eventually just bit the bullet and tried triggering the ! one or two at a time and passing time, after happening to see villains mentioned in this thread and putting 2 and 2 together. That was when the cafe and villains started appearing and I finally got access to more to do. I also never knew at all that you could speed up the upgrade processes at the cost of more money until after I got frustrated and cheated all the upgrades under the false assumption that they could trigger scenes or outfits I was missing.
All that said, this game is fantastic. It's everything my very specific fetish wants from an H-game. The decision to keep the girls' dresses on during the scenes is a great one that very few of these games make. It makes me a little sad that Aurora doesn't like hers, because I love it, but she's so chill anyway it almost doesn't matter.
However, a couple suggestions:
1) please please PLEASE add either a hint system or something to point players in the right direction if they get stuck. I don't have a problem talking to Yen Sid but his dialogues repeat themselves very quickly, making it a bit counter-intuitive to keep talking to him, at least until drawing level maxes and you have nothing else to do with him. Therefore, some form of indicator that you need to talk to him when you need to, or a simple "have you tried x?" can only help new players. You could even give him a separate hint option in his dialog options between "drawing" and "never mind." That would also help incentivize players to talk to him, so they wouldn't get stuck on the parts where you have to talk to him to proceed.
2) the park sim aspect is actually fun, and it feels good seeing the park level increasing, which leads players to want to do what I did and reset often; especially when they realize that dating the girls is dependent on the park level being above a certain threshold. So, could you please make it so either dates aren't based on park level since park level largely doesn't matter anyway besides as a feel-good or a helper to get to 1 million; or make it so the negative ! events on attractions only happen once their villain is implemented and solvable so you don't keep having to eat losses unrelated to something you can fix? It's very easy to get dropped all the way to park level 0 if you're particularly unlucky and don't realize to stop checking the repeated ! events.

Finally, and though probably impossible, if this game somehow ended up with fully animated scenes, ohhh baby. It'd be the best game ever made, for me at least.
Either way thank you and I gratefully await future content.
Upgrade attractions so they don't break and put the girls in the schedule to help improve park rating. Fixed. Did all this with 2-3 girls in earlier builds and still managed to farm the (at the time) 2 mil $ to build Epcot. The game now is pretty mild compared to older times
 

Bragh

Newbie
Oct 2, 2019
30
17
Upgrade attractions so they don't break and put the girls in the schedule to help improve park rating. Fixed. Did all this with 2-3 girls in earlier builds and still managed to farm the (at the time) 2 mil $ to build Epcot. The game now is pretty mild compared to older times
I know that now, but when you only have 2 girls, no dwarves yet at all, and another 2-3 girls to unlock before you can even unlock the aforementioned options, and everything is either dropping your park rating or neutral, it's pretty brutal. And in hindsight I see that's intentional, but as a first-time player my first instinct was "aw hell no. Why wouldn't I just reload after losing 30 park rating all at once and Cindy suddenly doesn't want to date me anymore, after I went through all that work just to get the park rating where it was?" It wasn't that easy getting it there either that early. And then I noticed that I can just -not- do the things that lowered my rating, still date the girls, and be fine. Until I got stuck. I didn't get any options to help fix the park rating until after that, so how would I know I needed to eat the losses and THAT was what would let me proceed?
Also, there are more than one of those events that drop your park rating by a whopping 10 at a time if memory serves. Even with the option to recoup 3-4 a day, you can lose more than you can gain if you're not careful, and again, there's no indication in the game besides just deciding to reload a save and noticing when stuff happens that you even -can- just stop triggering them or not trigger them in the first place; nor when you can stop and it stops mattering beside maybe repeating dialogues. A park management sim stops being fun when everything is burning, excepting only when YOU intentionally set it on fire, especially when there's no indication that it's going to stop or how to get it to stop. This is made worse when the flaming park means you can't enjoy the other parts of the game either.
 

Omnikuken

Conversation Conqueror
Feb 22, 2018
7,562
7,327
I know that now, but when you only have 2 girls, no dwarves yet at all, and another 2-3 girls to unlock before you can even unlock the aforementioned options, and everything is either dropping your park rating or neutral, it's pretty brutal. And in hindsight I see that's intentional, but as a first-time player my first instinct was "aw hell no. Why wouldn't I just reload after losing 30 park rating all at once and Cindy suddenly doesn't want to date me anymore, after I went through all that work just to get the park rating where it was?" It wasn't that easy getting it there either that early. And then I noticed that I can just -not- do the things that lowered my rating, still date the girls, and be fine. Until I got stuck. I didn't get any options to help fix the park rating until after that, so how would I know I needed to eat the losses and THAT was what would let me proceed?
Also, there are more than one of those events that drop your park rating by a whopping 10 at a time if memory serves. Even with the option to recoup 3-4 a day, you can lose more than you can gain if you're not careful, and again, there's no indication in the game besides just deciding to reload a save and noticing when stuff happens that you even -can- just stop triggering them or not trigger them in the first place; nor when you can stop and it stops mattering beside maybe repeating dialogues. A park management sim stops being fun when everything is burning, excepting only when YOU intentionally set it on fire, especially when there's no indication that it's going to stop or how to get it to stop. This is made worse when the flaming park means you can't enjoy the other parts of the game either.
What dwarves ? The mine is there day 1 and they'll do everything from there. Just pay them more and have it done for the next day, skip a few days, gain more $, repeat until everything is done. No more broken attractions, make more $, have more dudes per ride, etc. Then you can bother with all the rest and it won't matter much if you lose park rating ...... Seems like skipping the 1st month or so to farm $ and upgrade junk is the worst thing known around this place
 
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Bragh

Newbie
Oct 2, 2019
30
17
What dwarves ? The mine is there day 1 and they'll do everything from there. Just pay them more and have it done for the next day, skip a few days, gain more $, repeat until everything is done. No more broken attractions, make more $, have more dudes per ride, etc. Then you can bother with all the rest and it won't matter much if you lose park rating ...... Seems like skipping the 1st month or so to farm $ and upgrade junk is the worst thing known around this place
Again, missing the point. Probably completely ignoring it. I'm not complaining about how the game works. I'm asking for a feature to TELL THE PLAYER ANYTHING. You basically are thrown into the deep end with this game, with no hints, direction, anything except you want to draw princesses. There's no way to know as a new player that you may even WANT to do that, when there's content right in front of you, especially when or if that content is what you're playing the game for. That early in the game there isn't even reason to skip time, until suddenly the park rating tanks and as a new player you're left either disappointed, confused, or reloading a save. If there was a hint system, or new players were told "sometimes events that cause you to lose park rating trigger things, let the losses happen until they repeat" or "spend time early upgrading attractions for later" will go a long way for new players, considering my own experience. I myself, like I already said multiple times, already learned this stuff. My suggestions are for the betterment of the game and for new players, not so someone who can't even understand the text they're attacking can attack me for it.
 

Omnikuken

Conversation Conqueror
Feb 22, 2018
7,562
7,327
Again, missing the point. Probably completely ignoring it. I'm not complaining about how the game works. I'm asking for a feature to TELL THE PLAYER ANYTHING. You basically are thrown into the deep end with this game, with no hints, direction, anything except you want to draw princesses. There's no way to know as a new player that you may even WANT to do that, when there's content right in front of you, especially when or if that content is what you're playing the game for. That early in the game there isn't even reason to skip time, until suddenly the park rating tanks and as a new player you're left either disappointed, confused, or reloading a save. If there was a hint system, or new players were told "sometimes events that cause you to lose park rating trigger things, let the losses happen until they repeat" or "spend time early upgrading attractions for later" will go a long way for new players, considering my own experience. I myself, like I already said multiple times, already learned this stuff. My suggestions are for the betterment of the game and for new players, not so someone who can't even understand the text they're attacking can attack me for it.
Dev is already happy with what hints we got, doubt he'll add a step-by-step hand-holding "click here" sparkly icon everytime there's something new you might want to do
 
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