I'm going to make a recommendation: Make it so the 'preventative maintenance', 'break down,' and 'villain encounter' checks only happen once per time period per attraction rather than once every time you open the map. As-is, visiting attractions is almost purely a detriment, because it means opening the map one more time, causing even more other rides to break down (and subtracting from the number of times you can open the map in "preventative maintenance" protection).Hint: visiting the attractions during the day resets an invisible counter as to how often they break. Like doing preventative maintenance. It's an incentive to actually go out and enjoy the park -- and all the random events we filled it with.
Is the MC's default name Henry?When you are granted a magic pen with the ability to rewrite reality, you immediately begin creating your very own theme park...and filling it with sexy princesses!
You need to earn $2M, which I think will take 200+ days even after getting all upgrades, in order to eventually get the nightclub (requires a bit more stuff afterwards, but that's the biggest grind of the game) and Jessica Rabbit. I recommend using console commands for that, since that's really fucking tedious with no actual gameplay involved - just get to a point you are bringing in a few thousand a day passively and then click 'advance time' 2000 times in a row (taking about a half-hour of real time).Started all over since I haven't played for a while. Forgot how incredible frustrating it is to have things break down and burn to the point where half the place is unusable, and the dwarves can only repair so much so fast. It's like the game is begging me to cheat.
There really needs to be hints in here somewhere. You should be able to visit the wizard and have him say "Have you tried...?" or otherwise point you in the right direction. Right now, I'm spending each day repairing, and each night visiting the villains. I've beaten them all at drinking, have solved all problems but Frollo's, have seen scenes from almost everyone, and I just keep repeating everything, talking to everyone I can think of, visiting the only two girls that have appeared (day and night) and don't know what else to do.
Games should be challenging but they should be challenging based on strategy, not the luck of happening to click on the right place on the right day or whatever other silly reason might be there.
I love the art, I love the humor, I hate the gameplay.
First Level Code = "RogerRabbit"Anyone Know The New Cheat Code?
Wow, that hurts. I'm sorry you think so little of us. Of course we've playtested the game, without cheats as a player would. The only sticky point is the expansion park, which is meant to be difficult to unlock, but of course it's harder if you're starting the game for the first time or restart with every version.I doubt the people who made the game have ever played through it without cheats, so you probably shouldn't either.
As we've said before multiple times, dates do not block other progress in any way. Dates (and a small hit to income) are the only thing that park rating affects, but if you're still concerned about it, simply building all the attractions should give you more than enough to date again. That's assuming you're not clicking every red exclamation and needlessly taking the hit every time one appears.If you can't, you probably need to continue dating the girls - and to do that, you need high Park Rating, which is pretty much impossible to get until you get Belle...
The "decision" you made was to not immediately buy the upgrades that prevent those attractions from burning. That's probably not what you want to hear, but that's the "strategy" part. You know that there's a possibility of a random event causing trouble, so do you try to deal with it pre-emptively, or do something else with your time/money instead?Here, I get things burning based not on a decision I made, but from some random thing simply to make things burn. That's not strategy, that's luck. If I made bad decisions in managing my park, then I should face consequences.
I'd be interested in a for-instance of this. We try to hold players' hands as much as possible through things, with the exception of a few purposely hidden scenes and things that you should be able to pick up by paying attention while playing the game. 90% of the time the thing blocking a player will be talking to Yen Sid--which we say outright to do a lot in the tutorial. I'll give you that there are more characters to try talking to "randomly" if you're stuck now than when the game started, but everything important triggers automatically when you visit a place. You'll know instantly once you've found the thing you're after and can move on if not."find the right person and click on them at the right time through trial and error"
Click on MC's PC and hit "schedule", you can move the girls around the bottom row and have them give +1 rating per girl per time slot (+4 day and +4 night, total +8 per "day")Am I stupid or is there no reliable way to increase park rating? maybe 1% of the time clicking an attraction actually raises it, 49% nothing happens and 50% it lowers it.
Hit the bottom row of upgrades to make them stop exploding. Rush those on everything day 1 and nothing will ever break again. 10k per building once and forget that fire ever existedam i doing something wrong, everything is always on fire. grumpy repairs slower the the attractions light on fire, i have him on one day repairs.
Honestly, I don't see why some people complain about this game to me this is already perfect, sure it takes a lot of time to progress but isn't that how games really are?Wow, that hurts. I'm sorry you think so little of us. Of course we've playtested the game, without cheats as a player would. The only sticky point is the expansion park, which is meant to be difficult to unlock, but of course it's harder if you're starting the game for the first time or restart with every version.
As we've said before multiple times, dates do not block other progress in any way. Dates (and a small hit to income) are the only thing that park rating affects, but if you're still concerned about it, simply building all the attractions should give you more than enough to date again. That's assuming you're not clicking every red exclamation and needlessly taking the hit every time one appears.
The "decision" you made was to not immediately buy the upgrades that prevent those attractions from burning. That's probably not what you want to hear, but that's the "strategy" part. You know that there's a possibility of a random event causing trouble, so do you try to deal with it pre-emptively, or do something else with your time/money instead?
I'd be interested in a for-instance of this. We try to hold players' hands as much as possible through things, with the exception of a few purposely hidden scenes and things that you should be able to pick up by paying attention while playing the game. 90% of the time the thing blocking a player will be talking to Yen Sid--which we say outright to do a lot in the tutorial. I'll give you that there are more characters to try talking to "randomly" if you're stuck now than when the game started, but everything important triggers automatically when you visit a place. You'll know instantly once you've found the thing you're after and can move on if not.
Please, keep posting your criticisms and ideas, as the team takes them all seriously. We all love this project (which is why it upsets us when you insinuate that we don't care), and have reasoning behind every decision that was made. You may not agree with that reasoning or think it's valid, but we can at least try to explain and debate it.
A Thousand Thank YousFirst Level Code = "RogerRabbit"
Second Level Code = "EddieValiant"
Third Level Code = "Overdue"
Apparently I'm further along than you are, but I agree with your points. There really needs to be some sort of CONSISTANT hint system. YenSid is pretty much much useless when you're stumped.Started all over since I haven't played for a while. Forgot how incredible frustrating it is to have things break down and burn to the point where half the place is unusable, and the dwarves can only repair so much so fast. It's like the game is begging me to cheat.
There really needs to be hints in here somewhere. You should be able to visit the wizard and have him say "Have you tried...?" or otherwise point you in the right direction. Right now, I'm spending each day repairing, and each night visiting the villains. I've beaten them all at drinking, have solved all problems but Frollo's, have seen scenes from almost everyone, and I just keep repeating everything, talking to everyone I can think of, visiting the only two girls that have appeared (day and night) and don't know what else to do.
Games should be challenging but they should be challenging based on strategy, not the luck of happening to click on the right place on the right day or whatever other silly reason might be there.
I love the art, I love the humor, I hate the gameplay.
Jessicas 4th costume is simply bought from the store (lingerie)Uh... Anyone know how to Unlock Jessica's 4th Outfit and the New Villain after Pete?