yeah but knowing that if day or night will end an entire questline or keep one open is helpful. i only downloaded this yesterday morning and already have 12 hours on the current playthrough. not counting the ones i've had to abandon due completely wiping an entire questline or not being prepped enough or high enough level cause i missed quests that would've leveled me up more. the current walkthrough is great but if you don't know if there or isn't a walkthrough where it's altogether idk why you bothered to reply since that was the original question and back and forth because you don't like walkthroughs is pointless.But isn't learning the whole point of it being a game rather than a visual novel?, where you are led by the hand through every stage.
Tinkerer seems to have put a lot of thought and work into the game to make it a challenge which is why I find it to be one of the best games out there.
Maybe it's just me but as soon as I get the feeling I'm being led by the nose through a game I quit it, that's not what I'm looking for.
It's fun to discover new things in the game which I am doing every time I play.