I mean it's not THAT tedious & it makes sense. They attack MC so now we have a way to 1) not be attacked & 2) have some fun while were at it. These arnt main harem girls, you cant take any home. It's just for anyone who wants to go Bat fucking.
"Making sense" doesn't cut it—there are too many other things which don't make sense already. E.g. why does a potion brewed with a whole pumpkin, an entire cluster of spider eggs, and a full bucket of sacred water make only one dose of potion?
Who cares if they're not "main girls"? If anything, it makes even less sense to add a new repeatably brewable potion just for this one scene, if it's meant to be inconsequential side-content. The fact that it acts as a repellent doesn't matter either; it's not like it's that much of a power-up to avoid fighting bat breeders. It easily could've been a key item instead.
I just… does anyone find this
fun? Constantly having to run around gathering a dozen ingredients for every fucking potion you need on the daily? Like biggus dickus for Freya (who
is one of the main girls, and yet every fucking time you want to have sex with her, you need a potion): why not have a quest, and then you unlock the effect permanently via a spell? How about a talisman you can infuse with each potion, so you can use their effects at the cost of mana or something?
I was willing to forgive some of that stuff as a mechanic Tinkerer added early on when he was less experienced, but for Christ's sake he's
still doing this shit? Jesus, it's like every game with content I like has to be some garbage RPGM grindfest made by a dev who jacks off to the delusion that he's making an "old-school RPG" or something, when in reality it's more like a sprawled-out clicker game, without the automation aspect.