I'll start with stating that I hate RPGM with a passion for games, and yet, this game is excellent. Not good, excellent.
While the writing is not stellar, it is above the average, just short of being excellent.
While the game has a quest log, it is unfortunately, not great. Many quests remain way too illusive in what needs to be done, or who you should be speaking to in many cases. If you know the game, you'll be able to manage, but one a first run, you'll be wondering what or who to speak to.
Many quests are depending on other events, while the reason behind it may not be clear, until you unlock said event, the quest log may have you running around for ages trying to figure out who to speak to. However, most of the reasons why those skills or people are locked to a later point, do make sense storywise. The quest log is just making it confusing if you do not know what is locked or why.
Making money, is only easy and fast during a short period in the game. At the start, and after "that point", there's a downtime with cash making, until some other event takes place.
I recommend new players, to use the opportunities when you get grouped up with other characters, to kill everything that moves in the goblin forest, over and over and over, for several weeks (aim for 5K in gold before moving forward.) This will give you some peace of mind for later, and do NOT buy every items, dresses, weapons, armors, it is un needed, and a massive waste of your cash. Instead, stick to about 10 potions for health, 10 bandages, and 10 mana waters.
Graphically, the game is not stellar either. The renders are decent, but are not the greatest out there, although, special mentions need to be given for how unique each characters look. While some do look a bit familiar, some work was done on several of them, and they do not seem to be the stock models we see in all DAZ game.
The soundtrack, for this kind of game, is pretty fucking decent, just short of being excellent in all fairness.
The controls, are well, RPGM controls, so limited, and feel sluggish quite often, but nothing that can be done there, it is a RPGM game.
The animations are very decent, although, there are a lot of mistakes (hands and other body parts moving when they should not, clipping into things or bodies, etc.) but they remain pretty good versus what else is out there in this type of game.
The RPGM world map, and playmaps, are absolutely excellent for a RPGM game. It is NOT the typical assets, where you never see anything. While vegetation can be a problem (trees mostly), since you will not see either yourself, or the NPCs, it is only but a small issue in this game, and only a real problem in one specific map (the forest being your family's farm), where getting stuck or thinking you're unable to move forward, can be a problem the first time you get there, especially if it is dark (there's an option to turn light effects off, I highly recommend you use that on your first visit on THAT specific map to see things.)
Now, on the RPG side of things, it's not the greatest unfortunately.
While you've got "some" gear for warriors or mage kind of class, you are unfortunately locked into a specific class, with no way or option to pick and choose your points. Meaning, while you can get better magical performances, those are locked to the use of an item, every day, which resets when morning comes. This is fine on paper, but, if you end up waking up early, and going for an early hunt, if you use this item, it'll be gone after a fight or two, when it becomes morning in game.
Many things resets "a day later", but what it really means, is that it'll reset when morning comes. As such, you may not be able to use the bonuses if you get them late in the day, or too early in the morning/during the night.
The same is true from some skills during combat. The most obvious one being "mesmerize". It only works for a single turn, but if the character casting it ends up being the last to attack, all the enemies will have got their turn, will get mesmerized, and be fine again right after the skill got cast.
So keep this in mind, the game does not seem to be keeping an accurate map of how time actual passes for many actions/item uses.
Other than that, the game remains well above most of the other adult VNs out there, and is pretty close to being an actual RPG. It just remains on the very light side of RPG. Allowing most customisations like point choices during leveling ups, and the ability to choose classes (with bonuses and restrictions), would make the game a fully fledged RPG in my books.
I did not give it the full 5 stars, due to the few issues I mentioned, but don't let that fool you, 3 stars is ok, 4 is way above average, and 5 is excellent... With just a little bit more on the RPGside, this would slide into excellent instantly.