Review for v2.81
Peasant's Quest is a good game, but I feel like it's far away from ever being great for me. The more I play the more things I have issues with. You can definitely enjoy it, but it just depends on what you're looking for.
What I'd really praise the game for is the variety of content provided. I think it's a bit rare for Daz games to venture beyond "normal" women, but this really goes above and beyond. Plenty of monster girls, a couple giants, and still a good mix of regular love interests as well. This also ties into a lot of quests, making them equally as varied since you don't really know what you might be doing next.
Now while there is a lot to do, my main problem is that everything feels a bit too... simple perhaps. Characters just aren't that interesting to talk to. There's a lack of any real depth in most of them. The game isn't big on dialogue in general really, but it gets a little stale after awhile. I wish there was just a bit more going on with everything. There's really nothing lurking below the surface so to speak. The MC being the most bland of them all, as he doesn't even have a personality. He's essentially at the whim of every woman he meets.
I also think combat is one of the weakest parts of the game, which is a shame since there's a fair amount of it. You don't have access to very many skills, there's a relatively small amount of equipment to use, and you have a very limited mana pool unless you make a ton of potions. I think having proper companions would improve it a lot, and I don't really understand why that isn't a thing already. There's plenty of temporary companions that join during quests that I feel could easily join you in running around. *Edit* - After playing a bit more you do end up getting a companion, but I'd argue it should come a lot sooner. It also starts at level 1, and I just don't care to grind a bunch of fights to get it to my level.
There starts to become a lot of tedious mechanics later in the game. Namely love interests start to lose affection over time if you spend too long away from them. You're constantly running around everywhere to do different quests, and having to try and balance that with an increasing number of love interests is just annoying. I think this would be easily fixed with an affection locking mechanic. Also a minor gripe, but why make fast traveling cost mana? And why not put fast travel points in more convenient locations, like the middle of the town we visit more than anything else?
The scenes aren't bad, but some of the older ones could definitely do with touch ups. A lot of earlier ones lack animations and look dated compared to newer ones. But the ones that are animated are animated nicely.
Now on the topic of pregnancy. I don't mind it, but it's not a big fetish for me. The problem is that pretty much every girl requires pregnancy at some point to progress their quests. For someone like me who doesn't especially care for it, it gets a little old having it constantly shoved in my face.
Though despite all my problems with it, I am still enjoying the game for what it is. It's a fun lewd RPG to kill some time and see a good variety of content, but I find it hard to get truly invested beyond that.
Peasant's Quest is a good game, but I feel like it's far away from ever being great for me. The more I play the more things I have issues with. You can definitely enjoy it, but it just depends on what you're looking for.
What I'd really praise the game for is the variety of content provided. I think it's a bit rare for Daz games to venture beyond "normal" women, but this really goes above and beyond. Plenty of monster girls, a couple giants, and still a good mix of regular love interests as well. This also ties into a lot of quests, making them equally as varied since you don't really know what you might be doing next.
Now while there is a lot to do, my main problem is that everything feels a bit too... simple perhaps. Characters just aren't that interesting to talk to. There's a lack of any real depth in most of them. The game isn't big on dialogue in general really, but it gets a little stale after awhile. I wish there was just a bit more going on with everything. There's really nothing lurking below the surface so to speak. The MC being the most bland of them all, as he doesn't even have a personality. He's essentially at the whim of every woman he meets.
I also think combat is one of the weakest parts of the game, which is a shame since there's a fair amount of it. You don't have access to very many skills, there's a relatively small amount of equipment to use, and you have a very limited mana pool unless you make a ton of potions. I think having proper companions would improve it a lot, and I don't really understand why that isn't a thing already. There's plenty of temporary companions that join during quests that I feel could easily join you in running around. *Edit* - After playing a bit more you do end up getting a companion, but I'd argue it should come a lot sooner. It also starts at level 1, and I just don't care to grind a bunch of fights to get it to my level.
There starts to become a lot of tedious mechanics later in the game. Namely love interests start to lose affection over time if you spend too long away from them. You're constantly running around everywhere to do different quests, and having to try and balance that with an increasing number of love interests is just annoying. I think this would be easily fixed with an affection locking mechanic. Also a minor gripe, but why make fast traveling cost mana? And why not put fast travel points in more convenient locations, like the middle of the town we visit more than anything else?
The scenes aren't bad, but some of the older ones could definitely do with touch ups. A lot of earlier ones lack animations and look dated compared to newer ones. But the ones that are animated are animated nicely.
Now on the topic of pregnancy. I don't mind it, but it's not a big fetish for me. The problem is that pretty much every girl requires pregnancy at some point to progress their quests. For someone like me who doesn't especially care for it, it gets a little old having it constantly shoved in my face.
Though despite all my problems with it, I am still enjoying the game for what it is. It's a fun lewd RPG to kill some time and see a good variety of content, but I find it hard to get truly invested beyond that.