Matiur13

Member
Nov 23, 2020
375
157
is there a "checklist" mod? i have no idea if I missed some things or not.
I think noone has made a "checklist" mod.

You can search in this thread and will find that the number of quests has been discussed multiple times.

To not miss content I recommend you install the Decensor (incest and bestiality) patch.

Don't do Waystones 2 before you impregnate Victoria and "Win her back".

You may want to have some back-up saves for some specific parts of the game:
  • Before you check the vampire sisters in the cementery
  • Before you guide Oksana to the Cementery (based on what you do in the cementery and the inn, she behaves differently in Tepes Castle and the Temple).
  • Before you decide to return Oakly's Acorn when he is massacring the Orcs.
The girls reacts differently based on your answers the first times you meet them or when they ask for favors.

With the Spirit Potion and the Decensor patch you won't miss any (not repeatable) sex scene.
I have the impression that if you don't use Fertility Potion in some "one time" scenes, you lost 1/2 images when you repeat them (I can be wrong).

To see everything you need several save spots and to experiment a little. And don't kill the goblin girls nor the vampire sisters (or just once and then reset).
 
Last edited:

FlyingPony

Member
Oct 29, 2017
115
119
I think noone has made a "checklist" mod.

You can search in this thread and will find that the number of quests has been discussed multiple times.

To not miss content I recommend you install the Decensor (incest and bestiality) patch.

Don't do Waystones 2 before you impregnate Victoria and "Win her back".

You may want to have some back-up saves for some specific parts of the game:
  • Before you check the vampire sisters in the cementery
  • Before you guide Oksana to the Cementery (based on what you do in the cementery and the inn, she behaves differently in Tepes Castle and the Temple).
  • Before you decide to return Oakly's Acorn when he is massacring the Orcs.
The girls reacts differently based on your answers the first times you meet them or when they ask for favors.

With the Spirit Potion and the Decensor patch you won't miss any (not repeatable) sex scene.
I have the impression that if you don't use Fertility Potion in some "one time" scenes, you lost 1/2 images when you repeat them (I can be wrong).

To see everything you need several save spots and to experiment a little. And don't kill the goblin girls nor the vampire sisters (or just once and then reset).
yeah, it seems like my only option is to start a new save with walkthrough in hand because I now am sure I missed quite a bit of content.
 

DomWolf

Forum Fanatic
Jul 2, 2020
5,388
3,453
yeah, it seems like my only option is to start a new save with walkthrough in hand because I now am sure I missed quite a bit of content.
When u start a new game very 1st 2 things u should do. Trigger these quests "Talke To The Villagers" by trying to enter Goblin Forest & "Checkppint" by trying to visit the Witch. Do both these BEFORE speaking to the Mayor or u can/will lose them right off the bat
 

anonym0u5

Well-Known Member
Jun 21, 2020
1,044
665
Unless of course the nanny is a male Goblin or something lol
That’d be hilarious.

Although when I think about it more, I wonder if it’s possible. MC currently has a 2 stories house that he doesn’t really used that often cuz you know, he can sleep pretty much anywhere at this point.

Maybe just remodel that house into the nursery & then have Gwynneth as the nanny. She seems to have free time (as a prostitute) to watch over kids compare to the rest of the townfolks.
 
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DomWolf

Forum Fanatic
Jul 2, 2020
5,388
3,453
That’d be hilarious.

Although when I think about it more, I wonder if it’s possible. MC currently has a 2 stories house that he doesn’t really used that often cuz you know, he can sleep pretty much anywhere at this point.

Maybe just remodel that house into the nursery & then have Gwynneth as the nanny. She seems to have free time (as a prostitute) to watch over kids compare to the rest of the townfolks.
I see a few problems with trying to do infinite births/nursary:

1) Pre-Named: As of (I think it was Rosy) the children all come pre-named & MC can choose to change those names. With the births as they are Tinkerer would have to either think of near never ending names (or find an in game generator) for EVERY child MC has.

2) Some people (like me) enjoy filling the homes with children. Having to keep on top of that by constantly knocking up wives because the number will dwindle over time will get tedious & annoying (kinda have that already with the Imps).

3) Busy: The nursery will have to account for at least a roughly realistic depiction of how many children MC has (perhaps 1 sprite can represent up to 10 kids- like the goblins) but eventually it may become to busy to have so many children in one zone (if we can visit them) on the other hand some may be upset to see the kids just "vanish" from the game if they are sent away.

4) Rosy's Kids: currently MC can put at least 4 of Rosy's kids to work in his feilds. Tinkerer would have to sort out the work code with the nursery code...

Infinite births work with the more monsterous kids because they are not named & have in game/story reasons for not over filling the world:
-Goblins grow quickly & often die-off from violence both within & without the tribe. MC must constantly replenish his army of warriors with his wives.
-Gargoyles max within the Castle at 27 (that's 9 per Vampire). You can find them around/inside the Castle. Anymore born after that number stay for 15 days then "vanish" into Castle grounds.
-Imps are kept in that room thanks to the Orb. But once they fully mature they will leave to find their own masters! Based on wether you knock her up every time she births you can have a max of 5 Imps active at a time (never more).




My personal idea/solution is to separate story & gameplay for this purpose. Girls who have namable children are capped (6-10 depending). When you name the final child the game gives a prompt from Tinkerer that would say something like this "Hi! This girl has reached her cap limit on children. If you would like, she can continue to get pregnant BUT the child will not be counted among the rest. Or you can just continue with no more pregnancies"
-NO Thanks! No More Pregnancies.
-YES Please! I Wanna Keep Pregnancies!

Player then pics their preferred choice.
(Dunno if anyone remembers the original pregnancy system for Rosy but when she first go birth content you could still knock her up after the 6th child but on the day she would give birth the game had her announce it but there was no naming & when the baby had existed for 5 days it disappeared. That's what I'm thinking about)
 
Last edited:

muschi26

Engaged Member
Jun 22, 2019
2,970
4,519
I’m not sure how difficult it would be to code, but you could solve most of those problems by separating nameable from unnameable children and having a cap on visual sprites. Every girl would have X many nameable children, after which you can continue to have unnamed children who are sent to the nursery. Within the nursery, you see e.g. one child sprite per 10 children, up to a cap—say 10 sprites, or 100 children—, after which you can still continue to have children (with maybe a counter somewhere that displays the full number), but no further sprites are added to the nursery. It’s not that big a deal if you have 1,000 children and the nursery still only has 10 sprites.
 

Stil996

Conversation Conqueror
Jr. Uploader
Jan 11, 2018
7,167
6,730
I see a few problems with trying to do infinite births/nursary:

1) Pre-Named: As of (I think it was Rosy) the children all come pre-named & MC can choose to change those names. With the births as they are Tinkerer would have to either think of near never ending names (or find an in game generator) for EVERY child MC has.

2) Some people (like me) enjoy filling the homes with children. Having to keep on top of that by constantly knocking up wives because the number will dwindle over time will get tedious & annoying (kinda have that already with the Imps).

3) Busy: The nursery will have to account for at least a roughly realistic depiction of how many children MC has (perhaps 1 sprite can represent up to 10 kids- like the goblins) but eventually it may become to busy to have so many children in one zone (if we can visit them) on the other hand some may be upset to see the kids just "vanish" from the game if they are sent away.

4) Rosy's Kids: currently MC can put at least 4 of Rosy's kids to work in his feilds. Tinkerer would have to sort out the work code with the nursery code...

Infinite births work with the more monsterous kids because they are not named & have in game/story reasons for not over filling the world:
-Goblins grow quickly & often die-off from violence both within & without the tribe. MC must constantly replenish his army of warriors with his wives.
-Gargoyles max within the Castle at 27 (that's 9 per Vampire). You can find them around/inside the Castle. Anymore born after that number stay for 15 days then "vanish" into Castle grounds.
-Imps are kept in that room thanks to the Orb. But once they fully mature they will leave to find their own masters! Based on wether you knock her up every time she births you can have a max of 5 Imps active at a time (never more).




My personal idea/solution is to separate story & gameplay for this purpose. Girls who have namable children are capped (6-10 depending). When you name the final child the game gives a prompt from Tinkerer that would say something like this "Hi! This girl has reached her cap limit on children. If you would like, she can continue to get pregnant BUT the child will not be counted among the rest. Or you can just continue with no more pregnancies"
-NO Thanks! No More Pregnancies.
-YES Please! I Wanna Keep Pregnancies!

Player then pics their preferred choice.
(Dunno if anyone remembers the original pregnancy system for Rosy but when she first go birth content you could still knock her up after the 6th child but on the day she would give birth the game had her announce it but there was no naming & when the baby had existed for 5 days it disappeared. That's what I'm thinking about)
I'd like to start some kind of sports league, I figure I have enough for about 8 teams right now... let them compete for daddies love.
and if the numbers continue to grow, what about gladiatorial matches, true survival of the fittest :devilish:.
 

p0rnw0lf

New Member
Jan 15, 2021
10
23
I missed the "Stolen Tools" quest when I was traveling with Erevi's Daughter. Is there way to trigger it again?
 

Matiur13

Member
Nov 23, 2020
375
157
I missed the "Stolen Tools" quest when I was traveling with Erevi's Daughter. Is there way to trigger it again?
You mean you activated 6 Waystones and talked to Everi to finish "Waystones 2"?
The Carpenter is no longer at the West exit of Weirdwood?
If the answer to both questions is YES, I think you can't trigger the mission again and will have to use a save with "Waystones 2" not completed.

The threesomes with Victoria/Everi D/MC and Everi/Everi D/MC can be seen with Spirit Potion anyway.
 

Pdoan

Active Member
Mar 1, 2018
783
614
Thing is I copied save files from here and did exactly that but it dosnt work : /
You need the global file for the game to recognize the save slot.

To use someone else save:
- Get the global file if it is provided with the save.
- Or change the save file name to match one of your existing save and overwrite the your old save file.
- Or create a save in your game to match the file you want to use then copy the save file and overwrite your own save.
 

C.M.Cas

Dungeon Master
Game Developer
Mar 18, 2018
529
744
Tinkerer
Hey bro, sup?

I love this game, but now we have so much women to take care and short time to do so, and this turned the game in a cheater husband simulator. We can do nothing than give gifts and sleep with the women to don't lose affection points. If you will add more women in the future, damn bro, help us here. Make the days longer and more time to start losing affection. Double it at least!

Keep the good work and always improving.

Cya, bro.
 
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M3ntir

Well-Known Member
Mar 20, 2019
1,536
5,436
Tinkerer
Hey bro, sup?

I love this game, but now we have so much women to take care and short time to do so, and this turned the game in a cheater husband simulator. We can do nothing than give gifts and sleep with the women to don't lose affection points. If you will add more women in the future, damn bro, help us here. Make the days longer and more time to start losing affection. Double it at least!

Keep the good work and always improving.

Cya, bro.
so far as i know, its not meant to be that you can keep them all happy Or just use your vampire powers just to make them friendly in one go. that is basicly the cheatcode for that
 
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