DomWolf

Forum Fanatic
Jul 2, 2020
5,589
3,569
After taking Egg, Spider Queen show up they talk and all just froze.
Someone have been the same bug or anyone know how it fix?
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It's the dog. Sometimes when you have a companion alongside you in quests that are not written with a companion in mind or a specific number of them then the animation cannot finish because said companion is blocking a character.

Currently the dog is blocking Vwnomina from advancing the final step.
 
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marseilles

New Member
Feb 19, 2018
4
2
It's the dog. Sometimes when you have a companion alongside you in quests that are not written with a companion in mind or a specific number of them then the animation cannot finish because said companion is blocking a character.

Currently the dog is blocking Vwnomina from advancing the final step.
Thank u so much man, try next time without doggy
 

Slavoj

Newbie
Sep 28, 2022
65
37
How do you unlock the girl that is in the book of girls under the vampires? I'm missing this one and don't know what to do
 

M3ntir

Well-Known Member
Mar 20, 2019
1,584
5,810
How do you unlock the girl that is in the book of girls under the vampires? I'm missing this one and don't know what to do
its the exit button

After taking Egg, Spider Queen show up they talk and all just froze.
Someone have been the same bug or anyone know how it fix?
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will Tell Tinkerer this script is also bit off because of the doggy
 

DomWolf

Forum Fanatic
Jul 2, 2020
5,589
3,569
its the exit button



will Tell Tinkerer this script is also bit off because of the doggy
Do u know if theres a way Tinkerer can either 1) set the dogs location during cutscenes or 2) just "remove" it during cutscenes?
 

Pdoan

Active Member
Mar 1, 2018
863
675
It's the dog. Sometimes when you have a companion alongside you in quests that are not written with a companion in mind or a specific number of them then the animation cannot finish because said companion is blocking a character.

Currently the dog is blocking Vwnomina from advancing the final step.
That's why I have never care too much about having companion. Left the Imp in the tower bedroom because I just got tired of her pop in and out of existence.
 

M3ntir

Well-Known Member
Mar 20, 2019
1,584
5,810
That's why I have never care too much about having companion. Left the Imp in the tower bedroom because I just got tired of her pop in and out of existence.
also asked for the collar that stops asking for scenes, so its more peacefull when you going from one zone to the other
 

DomWolf

Forum Fanatic
Jul 2, 2020
5,589
3,569
That's why I have never care too much about having companion. Left the Imp in the tower bedroom because I just got tired of her pop in and out of existence.
Thing is once she is evolved she will actively avoid being seen by most other females (Tower residents, Vampires & Goblins not included) to, most likely, avoid causing a scene/getting MC in trouble so she isnt so bad. Her vanishing means she dosent get in the way of 'most' scenes.

The dog only suffers because it cant vanish from the scene. Unless certain zones are off limits so the dog must wait? Like going into the dungeon mabey a wait zone exists by the stairs/main entrance of Tower for the dog?
 

Amixo

Newbie
Sep 7, 2017
22
2
Where are you in Maghda's quest?

Is she pregnant?

Have you completed "Quality Time With Maghda"?

If so wait till day 19 of pregnancy & meet the slavers. Then go see her on day 20 in order to trigger "Dolf Has To Go!"

If you have done all that before & are playing a current save wait 5 days for the slavers to appear in town (near you're home & blacksmith).
auto_awesome

Maghda's She's pregnant, traders appear but I can't set a trap, did I miss something on the way?
 

DomWolf

Forum Fanatic
Jul 2, 2020
5,589
3,569
auto_awesome

Maghda's She's pregnant, traders appear but I can't set a trap, did I miss something on the way?
Did she give birth yet? You cant speak with them until after the reveal & second failed distraction.
 

Amixo

Newbie
Sep 7, 2017
22
2
Did she give birth yet? You cant speak with them until after the reveal & second failed distraction.
No birth yet and I can talk to them with the captives He writes me what I need for a trap I have everything and I can't go any further maybe someone will write me step by step what I should do I read the guide and I still won't go out and I don't know why
 
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DomWolf

Forum Fanatic
Jul 2, 2020
5,589
3,569
No birth yet and I can talk to them with the captives He writes me what I need for a trap I have everything and I can't go any further maybe someone will write me step by step what I should do I read the guide and I still won't go out and I don't know why
If you are continuing this update from an existing save did you try waiting g 5 days then seeing if she gave birth?
 

Pdoan

Active Member
Mar 1, 2018
863
675
also asked for the collar that stops asking for scenes, so its more peacefull when you going from one zone to the other
I don't mind she asking for sex every time we go into the wood, but I hate that she disappear and reappear everytime I have to visit the girls in Weirdwood. Even though, it's only a second, and an extra click to dismiss the dialog, it's still annoying for me if I have to do it alot.
Thing is once she is evolved she will actively avoid being seen by most other females (Tower residents, Vampires & Goblins not included) to, most likely, avoid causing a scene/getting MC in trouble so she isnt so bad. Her vanishing means she dosent get in the way of 'most' scenes.

The dog only suffers because it cant vanish from the scene. Unless certain zones are off limits so the dog must wait? Like going into the dungeon mabey a wait zone exists by the stairs/main entrance of Tower for the dog?
It's a common problem with pretty much all of the RPGmaker games.
- You can't back out of an action/conversation that you initiated.
- You can't progress because the companion is in the wrong spot.
The game stuck there and there is nothing that you can do except to quit. The work around would be running in circle so that the companion is always trailing before initiate a conversation/action.

It would be much better if I can ask the companion to wait in place (any place), or have some restriction on where they can go, or a combination those. However, I don't want to create too more work for Tinkerer when there are more important things to do.
 
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