So I figured out the issue with the animations... Tinkerer created this event to set a variable on button press to stop movies playing if you want to break the loop... Unfortunately, the variable reset doesn't seem to work properly for some reason so as soon as an animation event starts it breaks before looping at all. I tried changing where the variable is reset and got mixed results, and nothing consistently made it work, so eventually I just set it to break the loop on pressing the confirm/OK key (Z).
It's a clunky workaround so you might have to spam the button for a few seconds when you want the loop to break, but it's better than having it not work at all I guess. I only made the changes in the Lain mod version of the events file cuz I couldn't be bothered to reextract a fresh copy. If it doesn't work for you off the Lain mod, sorry. Anyway, just place the file in the data folder and overwrite the original.
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